Player Matchup

Izanami
Izanami
Djonradon
Izanami
Level 27
God Stats
11W - 6L
1,647 SR
Queue Stats
70W - 60L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Note26
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,603 Elo+
Solo
Loki
Loki
ScherPaUK
Loki
Level 25
God Stats
9W - 6L
1,825 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Ares
Ares
cointainswords
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,572 Elo+
Party 1
Anhur
Anhur
russianSALAME
Anhur
Level 8
God Stats
1W - 7L
1,500 SR
Queue Stats
140W - 102L
1,769 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,606 Elo+

VS

Team Averages
Level 15
1,586 SR
1,633 Elo+
Guan Yu
Guan Yu
Art3se
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Ares
Ares
Galatix94
Ares
Level 24
God Stats
28W - 24L
1,663 SR
Queue Stats
80W - 74L
1,618 Elo+
Solo
Nu Wa
Nu Wa
L0WxxxREZ
Nu Wa
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 123L
1,564 Elo+
Solo
Medusa
Medusa
explosive3
Medusa
Level 19
God Stats
3W - 2L
1,767 SR
Queue Stats
48W - 57L
1,550 Elo+
Solo
Nemesis
Nemesis
lsubbota
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djonradon
Izanami
19
8 / 4 / 9
12,655
666
16,328
11,294
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Note26
Morgan Le Fay
16
9 / 4 / 10
11,512
606
13,573
13,312
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
17
3 / 2 / 6
11,579
609
3,651
9,776
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 15
11,397
600
6,542
19,192
12,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
20 / 2 / 2
14,461
761
24,898
23,548
9,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Art3se
Guan Yu
11
2 / 9 / 3
7,299
384
6,569
15,159
10,919
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
8
2 / 10 / 1
6,516
343
2,818
14,550
7,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
L0WxxxREZ
Nu Wa
17
8 / 5 / 0
11,148
587
18,131
16,258
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
explosive3
Medusa
15
2 / 4 / 5
9,278
488
9,213
16,263
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
lsubbota
Nemesis
10
0 / 15 / 5
6,863
361
2,120
16,221
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
43
Kills
14
15
Deaths
43
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Art3se
Guan Yu
2
9
3
0.39
W
Izanami
Djonradon
Izanami
8
4
9
3.13
L
Ares
2
10
1
0.25
L
Nu Wa
L0WxxxREZ
Nu Wa
8
5
0
1.6
W
Morgan Le Fay
Note26
Morgan Le Fay
9
4
10
3.5
W
Loki
3
2
6
3
W
3
3
15
3.5
L
Medusa
explosive3
Medusa
2
4
5
1.13
L
Nemesis
lsubbota
Nemesis
0
15
5
0.17
W
20
2
2
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,992
Damage
38,851
77,122
Taken
78,451
33,603
Mitigated
30,412
26,502
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Art3se
Guan Yu
6,569
1,697
162
590
15,159
10,919
534
4,659
10,500
0
18,410
W
Izanami
Djonradon
Izanami
16,328
12,259
0
966
11,294
3,840
1,328
3,408
7,772
0
105,284
L
Ares
2,818
276
15
657
14,550
7,868
0
3,337
11,213
11,953
0
L
Nu Wa
L0WxxxREZ
Nu Wa
18,131
3,488
134
3,582
16,258
4,113
0
4,976
11,282
80,719
0
W
Morgan Le Fay
Note26
Morgan Le Fay
13,573
2,427
0
3,864
13,312
4,607
3,337
6,370
6,627
69,651
0
W
Loki
3,651
935
0
4,038
9,776
3,792
3,025
1,593
8,072
0
77,266
W
6,542
628
0
2,713
19,192
12,205
761
3,696
15,365
30,593
0
L
Medusa
explosive3
Medusa
9,213
5,055
0
2,281
16,263
3,959
697
3,158
13,105
0
54,599
L
Nemesis
lsubbota
Nemesis
2,120
606
0
496
16,221
3,553
293
4,338
11,883
0
10,001
W
24,898
17,701
0
14,921
23,548
9,159
8,235
5,184
18,164
0
119,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,604
Gold Earned
41,104
628
Minions Killed
273
0
Camps Cleared
0
1,664,296
Distance Traveled
1,401,561
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,299
384
25
1
0
287,074
0
W
Izanami
12,655
666
164
9
0
322,322
2
L
Ares
6,516
343
15
1
0
226,384
0
L
Nu Wa
11,148
587
125
7
0
310,782
0
W
Morgan Le Fay
11,512
606
106
6
0
331,011
4
W
Loki
11,579
609
130
7
0
374,315
1
W
Ares
11,397
600
43
2
0
343,489
10
L
Medusa
9,278
488
90
5
0
287,938
3
L
Nemesis
6,863
361
18
1
0
289,383
4
W
Anhur
14,461
761
185
10
0
293,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role