Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ayden944
Aphrodite
Level 148
God Stats
229W - 132L
1,639 SR
Queue Stats
697W - 591L
1,613 Elo+
Party 1
Hercules
Hercules
Emera1d FeatheR
Hercules
Level 149
God Stats
21W - 15L
1,622 SR
Queue Stats
524W - 476L
1,596 Elo+
Party 1
Janus
Janus
JellalFern21
Janus
Level 87
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 21L
1,488 Elo+
Solo
Artemis
Artemis
Kikon_Gema
Artemis
Level 159
God Stats
5W - 7L
1,669 SR
Queue Stats
206W - 234L
1,546 Elo+
Solo
Team Averages
Level 140
1,633 SR
1,548 Elo+

VS

Team Averages
Level 146
1,597 SR
1,532 Elo+
Ra
Ra
Elite_Gonna
Ra
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,569 Elo+
Solo
Guan Yu
Guan Yu
GodOfTheCattle
Guan Yu
Level 158
God Stats
2W - 3L
1,698 SR
Queue Stats
78W - 65L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
Jazzz Piece
Sylvanus
Level 152
God Stats
9W - 11L
1,630 SR
Queue Stats
249W - 232L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rDeimos
Morgan Le Fay
Level 139
God Stats
10W - 10L
1,454 SR
Queue Stats
203W - 169L
1,547 Elo+
Party 2
Agni
Agni
taroo10
Agni
Level 128
God Stats
2W - 1L
1,702 SR
Queue Stats
138W - 164L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
2 / 3 / 10
10,817
983
7,691
17,651
23,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Ayden944
Aphrodite
17
2 / 7 / 6
10,500
955
8,134
17,124
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
17
4 / 3 / 6
11,164
1,015
7,508
20,017
29,875
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 6
11,330
1,030
20,690
13,362
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kikon_Gema
Artemis
17
1 / 3 / 9
10,509
955
14,756
12,737
3,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

170

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 9
11,910
1,083
21,679
15,162
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 12
10,970
997
10,080
16,252
18,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Jazzz Piece
Sylvanus
17
3 / 0 / 10
11,095
1,009
11,649
7,388
2,278
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
rDeimos
Morgan Le Fay
18
3 / 4 / 12
11,558
1,051
17,485
11,636
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Agni
taroo10
Agni
18
3 / 1 / 11
10,793
981
11,478
10,510
3,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
13
Kills
20
20
Deaths
13
37
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
10
2.33
L
Aphrodite
Ayden944
Aphrodite
2
7
6
0.71
W
7
7
9
1.64
L
Hercules
4
3
6
2.33
W
4
1
12
10
W
Sylvanus
Jazzz Piece
Sylvanus
3
0
10
8
L
4
4
6
1.75
L
Artemis
Kikon_Gema
Artemis
1
3
9
1.83
W
Morgan Le Fay
rDeimos
Morgan Le Fay
3
4
12
2.25
W
Agni
taroo10
Agni
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,779
Damage
72,371
80,891
Taken
60,948
69,620
Mitigated
35,300
25,661
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,691
706
1,543
3,627
17,651
23,922
0
12,272
5,211
19,093
0
L
Aphrodite
Ayden944
Aphrodite
8,134
125
6,816
5,839
17,124
7,514
0
13,523
3,601
25,168
0
W
21,679
879
2,572
3,449
15,162
6,015
0
8,275
6,887
48,084
0
L
Hercules
7,508
307
85
4,548
20,017
29,875
0
14,434
5,505
0
21,102
W
10,080
441
2,510
4,050
16,252
18,478
0
10,930
5,322
0
15,834
W
Sylvanus
Jazzz Piece
Sylvanus
11,649
1,157
2,958
1,946
7,388
2,278
0
4,910
2,478
22,994
0
L
20,690
49
72
2,072
13,362
4,348
0
11,987
1,375
57,275
0
L
Artemis
Kikon_Gema
Artemis
14,756
4,206
0
1,059
12,737
3,961
0
10,075
2,662
0
37,449
W
Morgan Le Fay
rDeimos
Morgan Le Fay
17,485
828
480
856
11,636
4,847
0
5,722
5,914
48,842
0
W
Agni
taroo10
Agni
11,478
165
0
12
10,510
3,682
0
6,678
3,832
26,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
56,326
227
Minions Killed
204
7
Camps Cleared
9
1,100,207
Distance Traveled
1,052,359
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,817
983
20
2
1
193,930
2
L
Aphrodite
10,500
955
43
4
1
223,710
0
W
Ra
11,910
1,083
60
5
0
215,427
2
L
Hercules
11,164
1,015
37
3
0
240,655
0
W
Guan Yu
10,970
997
12
1
3
231,336
0
W
Sylvanus
11,095
1,009
30
3
1
167,852
0
L
Janus
11,330
1,030
85
8
1
227,692
0
L
Artemis
10,509
955
42
4
4
214,220
1
W
Morgan Le Fay
11,558
1,051
74
7
3
220,578
1
W
Agni
10,793
981
28
3
2
217,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role