Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RussianDommer
Hercules
Level 5
God Stats
7W - 3L
1,688 SR
Queue Stats
14W - 4L
1,721 Elo+
Solo
Mercury
Mercury
SoledByZarbo
Mercury
Level 120
God Stats
10W - 4L
1,736 SR
Queue Stats
1,105W - 971L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
V1TINH09
Hou Yi
Level 26
God Stats
1W - 2L
1,277 SR
Queue Stats
58W - 32L
1,576 Elo+
Party 1
Merlin
Merlin
crash_brr
Merlin
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 116L
1,515 Elo+
Party 1
Team Averages
Level 38
1,540 SR
1,559 Elo+

VS

Team Averages
Level 21
1,526 SR
1,513 Elo+
Medusa
Medusa
Alancito_Duna
Medusa
Level 24
God Stats
20W - 19L
1,515 SR
Queue Stats
163W - 161L
1,586 Elo+
Solo
Merlin
Merlin
MatheusCFrota
Merlin
Level 28
God Stats
9W - 20L
1,430 SR
Queue Stats
204W - 217L
1,443 Elo+
Solo
Geb
Geb
Sahvra
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,483 Elo+
Solo
Bellona
Bellona
SapovyskBR
Bellona
Level 4
God Stats
1W - 1L
1,731 SR
Queue Stats
4W - 3L
1,630 Elo+
Solo
Nemesis
Nemesis
sahaggy
Nemesis
Level 29
God Stats
2W - 4L
1,453 SR
Queue Stats
39W - 38L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 5
5,747
575
2,350
4,596
2,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
RussianDommer
Hercules
12
10 / 1 / 1
7,532
753
11,060
11,365
5,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
SoledByZarbo
Mercury
10
2 / 0 / 3
6,089
609
1,580
5,611
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
V1TINH09
Hou Yi
11
6 / 2 / 0
6,917
692
6,916
5,270
1,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
crash_brr
Merlin
11
0 / 1 / 0
6,126
613
209
2,263
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,683
468
2,339
4,073
990
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 1
6,403
640
1,733
2,717
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Geb
Sahvra
Geb
8
0 / 3 / 2
5,100
510
2,060
7,286
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
SapovyskBR
Bellona
6
0 / 10 / 0
4,118
412
2,975
10,401
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
sahaggy
Nemesis
10
3 / 3 / 0
6,741
674
2,940
6,562
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
19
Kills
4
4
Deaths
19
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
5
3.5
L
0
3
1
0.17
L
1
0
1
1.5
W
Hercules
RussianDommer
Hercules
10
1
1
10.5
L
Geb
Sahvra
Geb
0
3
2
0.33
L
Bellona
SapovyskBR
Bellona
0
10
0
0
W
Mercury
SoledByZarbo
Mercury
2
0
3
3.5
W
Hou Yi
V1TINH09
Hou Yi
6
2
0
3
W
Merlin
crash_brr
Merlin
0
1
0
0
L
Nemesis
sahaggy
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
12,047
29,105
Taken
31,039
12,458
Mitigated
13,131
9,365
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,350
675
180
930
4,596
2,482
98
824
3,772
14,416
0
L
2,339
1,026
0
260
4,073
990
0
735
3,338
0
23,733
L
1,733
169
0
477
2,717
757
0
583
2,134
32,884
0
W
Hercules
RussianDommer
Hercules
11,060
3,253
0
5,977
11,365
5,839
2,083
439
10,926
0
42,413
L
Geb
Sahvra
Geb
2,060
568
0
1,551
7,286
5,288
0
744
6,542
9,908
0
L
Bellona
SapovyskBR
Bellona
2,975
1,003
0
605
10,401
4,158
0
0
10,401
0
10,885
W
Mercury
SoledByZarbo
Mercury
1,580
590
0
631
5,611
1,822
0
464
5,147
0
36,477
W
Hou Yi
V1TINH09
Hou Yi
6,916
3,972
0
1,597
5,270
1,623
891
1,721
3,549
0
42,336
W
Merlin
crash_brr
Merlin
209
40
0
50
2,263
692
543
345
1,918
34,828
0
L
Nemesis
sahaggy
Nemesis
2,940
1,341
0
184
6,562
1,938
0
497
6,065
0
29,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
27,045
346
Minions Killed
212
0
Camps Cleared
0
1,013,509
Distance Traveled
963,504
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,747
575
29
3
0
214,151
2
L
Medusa
4,683
468
43
4
0
180,837
3
L
Merlin
6,403
640
74
7
0
187,075
2
W
Hercules
7,532
753
88
9
0
196,703
3
L
Geb
5,100
510
18
2
0
200,438
2
L
Bellona
4,118
412
17
2
0
178,409
1
W
Mercury
6,089
609
65
7
0
239,017
1
W
Hou Yi
6,917
692
80
8
0
169,605
0
W
Merlin
6,126
613
84
8
0
194,033
0
L
Nemesis
6,741
674
60
6
0
216,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role