Player Matchup

Danzaburou
Danzaburou
LasToneIleft
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,240 Elo+
Solo
Neith
Neith
Patbul182
Neith
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Smurfingame2733
Yemoja
Level 15
God Stats
8W - 19L
1,336 SR
Queue Stats
37W - 45L
1,484 Elo+
Solo
Kukulkan
Kukulkan
dklt0226
Kukulkan
Level 29
God Stats
9W - 7L
1,454 SR
Queue Stats
208W - 222L
1,473 Elo+
Solo
Set
Set
dragrol
Set
Level 25
God Stats
6W - 7L
1,401 SR
Queue Stats
134W - 133L
1,553 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,450 Elo+

VS

Team Averages
Level 19
1,630 SR
1,389 Elo+
Neith
Neith
EaSy-Juanjo
Neith
Level 12
God Stats
1W - 0L
1,589 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 1
Cabrakan
Cabrakan
Itsbritneyybeach
Cabrakan
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
209W - 163L
1,573 Elo+
Solo
Danzaburou
Danzaburou
JorgeMoratalla3
Danzaburou
Level 19
God Stats
1W - 1L
1,785 SR
Queue Stats
6W - 16L
1,154 Elo+
Party 1
Heimdallr
Heimdallr
MidorDR
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,418 Elo+
Solo
Loki
Loki
MrBawnz
Loki
Level 29
God Stats
9W - 5L
1,774 SR
Queue Stats
179W - 172L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LasToneIleft
Danzaburou
13
9 / 4 / 3
9,487
527
13,330
14,415
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Patbul182
Neith
9
0 / 6 / 1
6,632
368
2,725
9,227
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 4
9,782
543
5,746
12,528
11,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
dklt0226
Kukulkan
13
1 / 11 / 5
8,620
479
4,666
13,296
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
14
7 / 7 / 1
9,574
532
10,590
15,522
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,254
403
2,376
7,401
2,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 1 / 6
11,354
631
9,706
14,128
14,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
JorgeMoratalla3
Danzaburou
14
1 / 7 / 1
8,985
499
6,047
10,791
3,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
MidorDR
Heimdallr
20
16 / 5 / 5
13,169
732
24,099
18,067
8,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
MrBawnz
Loki
18
6 / 0 / 2
11,079
616
8,554
13,261
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
20
Kills
28
28
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
7
2
0.29
W
4
1
6
7
W
Danzaburou
JorgeMoratalla3
Danzaburou
1
7
1
0.21
L
Danzaburou
LasToneIleft
Danzaburou
9
4
3
2.63
W
Heimdallr
MidorDR
Heimdallr
16
5
5
3.7
W
Loki
MrBawnz
Loki
6
0
2
7
L
Neith
Patbul182
Neith
0
6
1
0.08
L
3
0
4
5
L
Kukulkan
dklt0226
Kukulkan
1
11
5
0.32
L
Set
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
50,782
64,988
Taken
63,648
31,160
Mitigated
34,105
7,034
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,376
1,274
0
166
7,401
2,322
781
1,530
5,851
0
13,875
W
9,706
249
0
6,568
14,128
14,653
56
1,082
13,046
78,476
0
W
Danzaburou
JorgeMoratalla3
Danzaburou
6,047
2,090
0
1,512
10,791
3,537
2,766
3,042
7,749
0
49,400
L
Danzaburou
LasToneIleft
Danzaburou
13,330
4,769
0
2,806
14,415
5,056
803
1,464
12,951
0
48,020
W
Heimdallr
MidorDR
Heimdallr
24,099
12,950
0
8,616
18,067
8,684
3,753
3,309
14,758
0
105,179
W
Loki
MrBawnz
Loki
8,554
2,279
0
5,286
13,261
4,909
0
1,429
11,832
0
82,256
L
Neith
Patbul182
Neith
2,725
381
0
400
9,227
2,347
24
881
8,346
0
20,269
L
5,746
477
396
1,810
12,528
11,788
213
0
12,528
35,990
0
L
Kukulkan
dklt0226
Kukulkan
4,666
871
0
479
13,296
4,369
182
1,428
11,868
52,801
0
L
Set
10,590
4,277
0
1,143
15,522
7,600
0
6,091
9,419
0
52,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
51,841
375
Minions Killed
591
0
Camps Cleared
0
1,597,950
Distance Traveled
1,623,390
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,254
403
32
2
0
302,779
1
W
Cabrakan
11,354
631
157
9
0
314,202
6
W
Danzaburou
8,985
499
89
5
0
285,254
0
L
Danzaburou
9,487
527
67
4
0
315,409
2
W
Heimdallr
13,169
732
179
10
0
332,252
2
W
Loki
11,079
616
134
7
0
388,903
0
L
Neith
6,632
368
39
2
0
296,599
0
L
Yemoja
9,782
543
50
3
0
333,199
8
L
Kukulkan
8,620
479
125
7
0
276,135
4
L
Set
9,574
532
94
5
0
376,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role