Player Matchup

Ah Puch
Ah Puch
BL00D OF WAR
Ah Puch
Level 48
God Stats
16W - 13L
1,557 SR
Queue Stats
94W - 143L
1,315 Elo+
Solo
Danzaburou
Danzaburou
LeoMoura94
Danzaburou
Level 45
God Stats
26W - 26L
1,443 SR
Queue Stats
104W - 146L
1,368 Elo+
Party 1
Ares
Ares
anadonro
Ares
Level 119
God Stats
7W - 14L
1,500 SR
Queue Stats
98W - 128L
1,361 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,348 Elo+

VS

Team Averages
Level 82
1,372 SR
1,326 Elo+
Anhur
Anhur
CEGT20
Anhur
Level 53
God Stats
9W - 8L
1,590 SR
Queue Stats
53W - 57L
1,398 Elo+
Solo
Cabrakan
Cabrakan
Deadshot82
Cabrakan
Level 128
God Stats
3W - 6L
1,194 SR
Queue Stats
221W - 318L
1,332 Elo+
Solo
Merlin
Merlin
xXARK7Xx
Merlin
Level 65
God Stats
74W - 108L
1,332 SR
Queue Stats
112W - 163L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BL00D OF WAR
Ah Puch
12
1 / 3 / 5
8,637
617
10,690
7,985
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LeoMoura94
Danzaburou
12
0 / 6 / 5
8,517
608
8,852
10,433
4,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
11
5 / 3 / 1
9,025
645
8,271
15,290
15,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CEGT20
Anhur
15
9 / 1 / 2
10,678
763
12,353
8,947
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Deadshot82
Cabrakan
13
1 / 4 / 9
9,645
689
7,341
16,993
23,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
xXARK7Xx
Merlin
12
1 / 2 / 4
8,727
623
7,520
7,619
3,056
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
11
12
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BL00D OF WAR
Ah Puch
1
3
5
1.17
W
Anhur
CEGT20
Anhur
9
1
2
10
W
Cabrakan
Deadshot82
Cabrakan
1
4
9
1.38
L
Danzaburou
LeoMoura94
Danzaburou
0
6
5
0.42
L
Ares
5
3
1
1.83
W
Merlin
xXARK7Xx
Merlin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
27,214
33,708
Taken
33,559
23,590
Mitigated
30,496
7,064
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BL00D OF WAR
Ah Puch
10,690
415
0
1,255
7,985
3,496
449
4,622
3,363
35,481
0
W
Anhur
CEGT20
Anhur
12,353
6,134
0
0
8,947
4,223
1,103
5,700
3,247
0
43,330
W
Cabrakan
Deadshot82
Cabrakan
7,341
410
0
3,140
16,993
23,217
243
8,493
8,500
17,415
0
L
Danzaburou
LeoMoura94
Danzaburou
8,852
2,297
0
2,310
10,433
4,549
784
5,861
4,572
0
35,384
L
Ares
8,271
603
0
3,499
15,290
15,545
0
4,378
10,912
16,535
0
W
Merlin
xXARK7Xx
Merlin
7,520
41
519
1,300
7,619
3,056
0
4,768
2,851
33,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
29,050
137
Minions Killed
155
0
Camps Cleared
0
737,624
Distance Traveled
705,808
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,637
617
65
5
0
253,936
3
W
Anhur
10,678
763
78
6
0
239,732
1
W
Cabrakan
9,645
689
23
2
0
229,583
5
L
Danzaburou
8,517
608
62
4
0
223,693
1
L
Ares
9,025
645
10
1
0
259,995
5
W
Merlin
8,727
623
54
4
0
236,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role