Player Matchup

Amaterasu
Amaterasu
BigPPMo
Amaterasu
Level 3
God Stats
3W - 3L
1,730 SR
Queue Stats
3W - 6L
1,686 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MegaPowerForce
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,555 Elo+
Party 2
Geb
Geb
beau2102
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,486 Elo+
Party 2
Artemis
Artemis
bigdraco2
Artemis
Level 3
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 2
Pele
Pele
redwarrior9416
Pele
Level 24
God Stats
7W - 3L
1,750 SR
Queue Stats
47W - 69L
1,369 Elo+
Solo
Team Averages
Level 16
1,642 SR
1,557 Elo+

VS

Team Averages
Level 12
1,524 SR
1,529 Elo+
Danzaburou
Danzaburou
Carrotfish
Danzaburou
Level 5
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 1L
1,602 Elo+
Party 3
Pele
Pele
DiamondStar474
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
JunkYardzzzzz
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,461 Elo+
Solo
Tiamat
Tiamat
Spinterra
Tiamat
Level 22
God Stats
4W - 2L
1,555 SR
Queue Stats
57W - 40L
1,497 Elo+
Party 1
Thanatos
Thanatos
WeeMabon
Thanatos
Level 22
God Stats
20W - 6L
1,787 SR
Queue Stats
43W - 23L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigPPMo
Amaterasu
13
4 / 5 / 15
9,105
455
5,439
15,905
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
MegaPowerForce
Morgan Le Fay
18
10 / 5 / 12
11,691
585
16,397
12,183
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 2 / 20
12,159
608
12,925
15,549
15,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
bigdraco2
Artemis
16
6 / 3 / 18
10,581
529
17,421
8,373
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
15 / 2 / 11
11,204
560
14,228
14,013
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carrotfish
Danzaburou
12
1 / 11 / 1
8,120
406
4,069
12,607
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 17 / 3
7,585
379
4,452
18,678
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
13
3 / 7 / 2
8,704
435
8,769
22,161
22,311
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Spinterra
Tiamat
13
0 / 6 / 6
8,291
415
12,849
13,601
7,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WeeMabon
Thanatos
15
12 / 7 / 0
10,419
521
15,693
20,817
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
29
47
Kills
17
17
Deaths
48
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigPPMo
Amaterasu
4
5
15
2.3
L
Danzaburou
Carrotfish
Danzaburou
1
11
1
0.14
L
1
17
3
0.15
L
Guan Yu
3
7
2
0.57
W
Morgan Le Fay
MegaPowerForce
Morgan Le Fay
10
5
12
3.2
L
Tiamat
Spinterra
Tiamat
0
6
6
0.5
L
Thanatos
WeeMabon
Thanatos
12
7
0
1.71
W
12
2
20
11
W
Artemis
bigdraco2
Artemis
6
3
18
5
W
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,410
Damage
45,832
66,023
Taken
87,864
38,883
Mitigated
47,887
14,955
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigPPMo
Amaterasu
5,439
2,427
0
3,649
15,905
8,469
468
4,807
10,922
0
19,963
L
Danzaburou
Carrotfish
Danzaburou
4,069
1,651
0
519
12,607
4,145
1,027
3,495
9,112
0
24,004
L
4,452
1,739
0
687
18,678
5,757
175
7,928
10,750
0
23,500
L
Guan Yu
8,769
1,458
225
2,896
22,161
22,311
0
6,771
15,390
0
35,818
W
Morgan Le Fay
MegaPowerForce
Morgan Le Fay
16,397
2,586
0
2,184
12,183
4,863
3,479
988
11,183
66,975
0
L
Tiamat
Spinterra
Tiamat
12,849
1,240
258
2,380
13,601
7,832
0
3,855
9,746
40,472
0
L
Thanatos
WeeMabon
Thanatos
15,693
3,833
0
14,228
20,817
7,842
0
7,273
13,544
0
58,619
W
12,925
3,423
770
2,212
15,549
15,298
970
2,718
12,707
30,276
0
W
Artemis
bigdraco2
Artemis
17,421
11,300
0
1,215
8,373
2,500
2,754
345
8,010
0
36,898
W
14,228
4,956
0
4,925
14,013
7,753
144
3,513
10,352
0
62,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
43,119
325
Minions Killed
289
0
Camps Cleared
0
1,824,835
Distance Traveled
1,619,788
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,105
455
38
2
0
331,280
2
L
Danzaburou
8,120
406
40
2
0
296,758
1
L
Pele
7,585
379
38
2
0
326,144
1
L
Guan Yu
8,704
435
60
3
0
338,535
1
W
Morgan Le Fay
11,691
585
117
6
0
339,320
0
L
Tiamat
8,291
415
72
4
0
329,613
0
L
Thanatos
10,419
521
79
4
0
328,738
0
W
Geb
12,159
608
27
1
0
397,918
0
W
Artemis
10,581
529
50
3
0
335,614
2
W
Pele
11,204
560
93
5
0
420,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role