Player Matchup

Izanami
Izanami
 
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dagerl
Sun Wukong
Level 35
God Stats
2W - 2L
1,742 SR
Queue Stats
60W - 73L
1,421 Elo+
Party 1
Zeus
Zeus
DarkJh1n Qc
Zeus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 63L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SickBeer
Tsukuyomi
Level 45
God Stats
5W - 4L
1,630 SR
Queue Stats
153W - 153L
1,455 Elo+
Party 2
Ymir
Ymir
mrgharial
Ymir
Level 55
God Stats
3W - 2L
1,561 SR
Queue Stats
79W - 100L
1,393 Elo+
Party 1
Team Averages
Level 38
1,586 SR
1,435 Elo+

VS

Team Averages
Level 88
1,579 SR
1,522 Elo+
Ymir
Ymir
APEXScar
Ymir
Level 103
God Stats
7W - 11L
1,500 SR
Queue Stats
307W - 292L
1,533 Elo+
Party 3
Fenrir
Fenrir
FearNoHost
Fenrir
Level 149
God Stats
6W - 3L
1,753 SR
Queue Stats
309W - 273L
1,540 Elo+
Party 3
Cu Chulainn
Cu Chulainn
IxArchie
Cu Chulainn
Level 99
God Stats
8W - 8L
1,572 SR
Queue Stats
65W - 51L
1,606 Elo+
Party 3
Neith
Neith
Saltiestcandy
Neith
Level 44
God Stats
3W - 3L
1,567 SR
Queue Stats
9W - 7L
1,444 Elo+
Party 3
He Bo
He Bo
Voidely
He Bo
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 155L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 0
5,237
436
2,093
4,618
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Dagerl
Sun Wukong
10
3 / 4 / 1
6,354
530
3,946
10,643
5,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 9 / 0
5,196
433
1,690
8,203
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
SickBeer
Tsukuyomi
8
1 / 6 / 1
5,482
457
4,250
8,671
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 3 / 0
5,401
450
2,103
8,960
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 6
6,120
510
2,744
6,771
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
FearNoHost
Fenrir
12
11 / 1 / 8
7,803
650
9,404
8,659
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
IxArchie
Cu Chulainn
13
5 / 3 / 4
7,557
630
8,731
10,105
6,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 9
6,777
565
4,132
2,736
902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Voidely
He Bo
13
7 / 1 / 2
8,023
669
4,795
5,582
2,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
25
25
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Ymir
0
0
6
3
L
Sun Wukong
Dagerl
Sun Wukong
3
4
1
0.88
L
1
9
0
0.11
W
Fenrir
FearNoHost
Fenrir
11
1
8
15
W
Cu Chulainn
IxArchie
Cu Chulainn
5
3
4
2.33
W
2
0
9
6.5
L
Tsukuyomi
SickBeer
Tsukuyomi
1
6
1
0.25
W
He Bo
Voidely
He Bo
7
1
2
8
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,082
Damage
29,806
41,095
Taken
33,853
15,924
Mitigated
19,342
6,896
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,093
1,155
0
1,028
4,618
1,021
0
351
4,267
0
24,025
W
Ymir
2,744
887
0
1,414
6,771
5,342
236
642
6,005
19,332
0
L
Sun Wukong
Dagerl
Sun Wukong
3,946
761
0
3,181
10,643
5,292
83
2,269
8,374
0
21,486
L
1,690
586
0
286
8,203
2,139
0
2,181
6,022
15,399
0
W
Fenrir
FearNoHost
Fenrir
9,404
2,217
0
2,780
8,659
3,938
1,040
1,139
7,408
0
28,302
W
Cu Chulainn
IxArchie
Cu Chulainn
8,731
1,398
0
2,110
10,105
6,833
32
198
9,665
5,388
38,274
W
4,132
1,023
0
1,878
2,736
902
2,010
576
2,120
0
32,427
L
Tsukuyomi
SickBeer
Tsukuyomi
4,250
1,449
0
1,415
8,671
3,561
0
2,111
6,560
0
25,972
W
He Bo
Voidely
He Bo
4,795
300
0
2,080
5,582
2,327
0
1,238
4,228
44,030
0
L
Ymir
2,103
123
0
986
8,960
3,911
0
1,969
6,991
13,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
36,280
214
Minions Killed
298
0
Camps Cleared
0
1,024,316
Distance Traveled
1,110,284
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,237
436
65
5
0
184,004
1
W
Ymir
6,120
510
27
2
0
209,681
1
L
Sun Wukong
6,354
530
51
4
0
215,390
0
L
Zeus
5,196
433
26
2
0
183,350
0
W
Fenrir
7,803
650
43
4
0
255,346
1
W
Cu Chulainn
7,557
630
87
7
0
227,400
3
W
Neith
6,777
565
71
6
0
191,753
2
L
Tsukuyomi
5,482
457
46
4
0
234,838
3
W
He Bo
8,023
669
70
6
0
226,104
3
L
Ymir
5,401
450
26
2
0
206,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role