Player Matchup

Artemis
Artemis
DeepPhryd
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Eagledagger
Merlin
Level 24
God Stats
34W - 24L
1,478 SR
Queue Stats
118W - 112L
1,432 Elo+
Solo
Xing Tian
Xing Tian
HolyRicardo
Xing Tian
Level 4
God Stats
2W - 2L
1,212 SR
Queue Stats
2W - 4L
1,136 Elo+
Solo
Fenrir
Fenrir
ZachIbby
Fenrir
Level 6
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 1
Horus
Horus
sprtanos9
Horus
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 162L
1,364 Elo+
Solo
Team Averages
Level 9
1,390 SR
1,417 Elo+

VS

Team Averages
Level 26
1,442 SR
1,466 Elo+
Thanatos
Thanatos
ImXupo
Thanatos
Level 8
God Stats
16W - 9L
1,737 SR
Queue Stats
74W - 80L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JEFESDEJEFES
Morgan Le Fay
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
113W - 127L
1,430 Elo+
Solo
Neith
Neith
Kenichi001
Neith
Level 6
God Stats
1W - 0L
1,465 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artio
Artio
Shmonk6079
Artio
Level 84
God Stats
3W - 3L
1,300 SR
Queue Stats
183W - 169L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
mlekotyt
Cthulhu
Level 5
God Stats
1W - 0L
1,208 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeepPhryd
Artemis
7
1 / 4 / 2
4,778
478
3,561
4,280
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
9
1 / 1 / 1
5,405
541
2,715
2,877
874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
HolyRicardo
Xing Tian
7
1 / 2 / 3
5,036
504
1,115
3,744
1,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
ZachIbby
Fenrir
8
3 / 6 / 2
5,451
545
5,461
7,562
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
sprtanos9
Horus
2
0 / 1 / 0
3,531
353
62
695
258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImXupo
Thanatos
11
8 / 0 / 1
6,988
699
4,185
7,124
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JEFESDEJEFES
Morgan Le Fay
8
1 / 1 / 0
5,035
504
1,392
3,809
1,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
1 / 1 / 3
5,142
514
1,994
2,764
649
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
8
3 / 1 / 0
5,138
514
1,408
6,404
3,866
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
mlekotyt
Cthulhu
7
1 / 3 / 0
4,718
472
1,612
4,909
2,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
14
14
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
DeepPhryd
Artemis
1
4
2
0.5
L
Merlin
1
1
1
1.5
L
Xing Tian
HolyRicardo
Xing Tian
1
2
3
1.25
W
Thanatos
ImXupo
Thanatos
8
0
1
8.5
W
Morgan Le Fay
JEFESDEJEFES
Morgan Le Fay
1
1
0
1
W
Neith
1
1
3
2.5
W
Artio
3
1
0
3
L
Fenrir
ZachIbby
Fenrir
3
6
2
0.67
W
Cthulhu
mlekotyt
Cthulhu
1
3
0
0.33
L
Horus
sprtanos9
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,914
Damage
10,591
19,158
Taken
25,010
5,799
Mitigated
11,236
3,170
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DeepPhryd
Artemis
3,561
2,476
0
593
4,280
1,115
0
786
3,494
0
13,877
L
Merlin
2,715
157
0
855
2,877
874
230
672
2,205
23,327
0
L
Xing Tian
HolyRicardo
Xing Tian
1,115
455
0
0
3,744
1,406
0
676
3,068
6,068
0
W
Thanatos
ImXupo
Thanatos
4,185
1,079
0
9,476
7,124
2,196
0
984
6,140
0
35,557
W
Morgan Le Fay
JEFESDEJEFES
Morgan Le Fay
1,392
463
0
533
3,809
1,604
512
164
3,645
18,251
0
W
Neith
1,994
1,314
0
265
2,764
649
1,728
0
2,764
0
19,229
W
Artio
1,408
228
326
2,749
6,404
3,866
327
545
5,859
17,723
0
L
Fenrir
ZachIbby
Fenrir
5,461
1,654
0
1,705
7,562
2,146
0
2,278
5,284
0
21,566
W
Cthulhu
mlekotyt
Cthulhu
1,612
68
0
607
4,909
2,921
0
2,137
2,772
9,111
0
L
Horus
sprtanos9
Horus
62
50
0
17
695
258
0
0
695
0
1,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
27,021
141
Minions Killed
197
0
Camps Cleared
0
751,242
Distance Traveled
855,170
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,778
478
27
3
0
172,050
0
L
Merlin
5,405
541
57
6
0
150,082
0
L
Xing Tian
5,036
504
14
1
0
200,305
3
W
Thanatos
6,988
699
75
8
0
196,140
0
W
Morgan Le Fay
5,035
504
36
4
0
130,035
2
W
Neith
5,142
514
36
4
0
164,785
2
W
Artio
5,138
514
29
3
0
183,882
1
L
Fenrir
5,451
545
37
4
0
193,792
1
W
Cthulhu
4,718
472
21
2
0
180,328
2
L
Horus
3,531
353
6
1
0
35,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role