Player Matchup

Ra
Ra
Benjymon
Ra
Level 105
God Stats
2W - 6L
1,334 SR
Queue Stats
404W - 405L
1,500 Elo+
Party 3
Anhur
Anhur
Malayaql5847
Anhur
Level 24
God Stats
3W - 6L
1,424 SR
Queue Stats
191W - 160L
1,494 Elo+
Party 3
Geb
Geb
MasterBarley345
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,514 Elo+
Party 1
Fenrir
Fenrir
alanarmagedom
Fenrir
Level 40
God Stats
24W - 51L
1,333 SR
Queue Stats
85W - 137L
1,329 Elo+
Solo
Cu Chulainn
Cu Chulainn
carnagem6112002
Cu Chulainn
Level 126
God Stats
11W - 11L
1,702 SR
Queue Stats
726W - 699L
1,508 Elo+
Party 1
Team Averages
Level 62
1,458 SR
1,469 Elo+

VS

Team Averages
Level 89
1,586 SR
1,543 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ONEDASH
Kukulkan
Level 89
God Stats
6W - 3L
1,605 SR
Queue Stats
67W - 82L
1,359 Elo+
Party 4
Artemis
Artemis
Róbin
Artemis
Level 17
God Stats
12W - 0L
1,681 SR
Queue Stats
150W - 26L
1,900 Elo+
Party 2
Ymir
Ymir
alvarofran11k
Ymir
Level 29
God Stats
32W - 27L
1,558 SR
Queue Stats
146W - 167L
1,357 Elo+
Party 4
Odin
Odin
fede1222xD
Odin
Level 155
God Stats
2W - 2L
1,585 SR
Queue Stats
376W - 303L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,580
583
3,872
7,750
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 5
5,373
413
5,366
10,128
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 7
5,909
455
2,743
11,313
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 1 / 1
7,581
583
2,862
8,384
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
carnagem6112002
Cu Chulainn
11
0 / 4 / 1
6,491
499
7,335
11,006
7,316
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 1 / 2
7,733
595
7,022
10,193
5,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
ONEDASH
Kukulkan
14
2 / 1 / 2
8,105
623
6,361
3,261
1,154
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Róbin
Artemis
13
5 / 3 / 3
8,091
622
13,063
8,354
2,329
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 5
6,525
502
3,530
9,281
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 2
7,701
592
4,001
7,864
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
15
15
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
1
2
4
L
4
3
3
1.83
L
0
4
5
0.63
L
1
3
7
1.5
W
Kukulkan
ONEDASH
Kukulkan
2
1
2
3
W
Artemis
Róbin
Artemis
5
3
3
2.17
L
7
1
1
7.5
W
1
5
5
0.7
L
Cu Chulainn
carnagem6112002
Cu Chulainn
0
4
1
0.13
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
33,977
48,581
Taken
38,953
23,505
Mitigated
17,613
12,155
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,022
1,925
50
6,689
10,193
5,225
232
0
10,193
46,393
0
L
3,872
837
388
2,051
7,750
2,681
0
3,575
4,175
46,515
0
L
5,366
2,212
0
1,428
10,128
2,451
0
1,621
8,507
0
26,073
L
2,743
887
0
2,076
11,313
7,844
0
2,740
8,573
12,193
0
W
Kukulkan
ONEDASH
Kukulkan
6,361
874
0
610
3,261
1,154
53
806
2,415
59,445
0
W
Artemis
Róbin
Artemis
13,063
8,379
0
2,928
8,354
2,329
1,709
2,179
6,095
0
58,819
L
2,862
1,074
0
3,728
8,384
3,213
0
2,878
5,506
0
33,377
W
3,530
497
0
962
9,281
6,264
0
1,762
7,438
20,698
0
L
Cu Chulainn
carnagem6112002
Cu Chulainn
7,335
2,222
0
2,484
11,006
7,316
0
6,099
4,907
0
39,983
W
4,001
604
0
2,570
7,864
2,641
368
1,575
6,197
0
32,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
38,155
314
Minions Killed
404
0
Camps Cleared
0
1,218,601
Distance Traveled
1,212,776
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,733
595
87
7
0
216,116
1
L
Ra
7,580
583
104
8
0
256,600
5
L
Anhur
5,373
413
52
4
0
219,506
0
L
Geb
5,909
455
12
1
0
228,404
2
W
Kukulkan
8,105
623
129
10
0
259,834
3
W
Artemis
8,091
622
98
8
0
213,498
3
L
Fenrir
7,581
583
70
5
0
258,639
0
W
Ymir
6,525
502
28
2
0
240,867
4
L
Cu Chulainn
6,491
499
76
6
0
255,452
1
W
Odin
7,701
592
62
5
0
282,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role