Player Matchup

Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CyclePerpétuel
Nemesis
Level 4
God Stats
2W - 0L
1,842 SR
Queue Stats
3W - 1L
1,645 Elo+
Solo
Fenrir
Fenrir
LeongardLeo
Fenrir
Level 18
God Stats
20W - 1L
1,817 SR
Queue Stats
61W - 40L
1,329 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheAllFather172
Morgan Le Fay
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 164L
1,500 Elo+
Solo
Neith
Neith
ŁittleLight
Neith
Level 5
God Stats
3W - 0L
1,725 SR
Queue Stats
4W - 4L
1,236 Elo+
Solo
Team Averages
Level 10
1,677 SR
1,442 Elo+

VS

Team Averages
Level 10
1,487 SR
1,439 Elo+
Baron Samedi
Baron Samedi
FARAONXVI
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
G3t0NmyLev3l
Sun Wukong
Level 28
God Stats
16W - 23L
1,445 SR
Queue Stats
43W - 57L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
GringoPewPew
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo
Neith
Neith
KelmiBundy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Lomeanor
Nemesis
Level 7
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 1 / 15
8,824
552
5,061
8,919
6,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 0 / 5
9,336
584
5,370
9,524
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
12
7 / 4 / 5
8,539
534
6,170
9,227
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
TheAllFather172
Morgan Le Fay
14
4 / 3 / 2
9,270
579
6,590
7,169
2,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
14 / 3 / 3
9,577
599
10,080
8,353
3,182
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FARAONXVI
Baron Samedi
12
3 / 10 / 1
7,430
464
3,116
9,008
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
G3t0NmyLev3l
Sun Wukong
13
5 / 3 / 3
8,904
557
8,145
11,650
8,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
GringoPewPew
Baba Yaga
9
2 / 11 / 0
6,330
396
4,394
10,623
2,287
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
2
0 / 0 / 0
4,786
299
0
232
35
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Lomeanor
Nemesis
11
1 / 6 / 5
7,364
460
3,788
11,028
3,150
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
30
Kills
11
11
Deaths
30
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
15
8.5
W
4
0
5
6.5
L
Baron Samedi
FARAONXVI
Baron Samedi
3
10
1
0.35
L
Sun Wukong
G3t0NmyLev3l
Sun Wukong
5
3
3
2.17
L
Baba Yaga
GringoPewPew
Baba Yaga
2
11
0
0.18
L
Neith
0
0
0
0
W
Fenrir
7
4
5
2.38
L
Nemesis
Lomeanor
Nemesis
1
6
5
0.58
W
Morgan Le Fay
TheAllFather172
Morgan Le Fay
4
3
2
1.67
W
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
19,443
43,192
Taken
42,541
21,223
Mitigated
16,689
10,264
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,061
1,696
0
2,163
8,919
6,143
553
2,472
6,447
0
19,305
W
5,370
2,201
0
1,061
9,524
4,142
0
1,070
8,454
0
77,575
L
Baron Samedi
FARAONXVI
Baron Samedi
3,116
487
0
358
9,008
3,217
0
1,020
7,988
22,708
0
L
Sun Wukong
G3t0NmyLev3l
Sun Wukong
8,145
1,834
0
2,505
11,650
8,000
884
3,138
8,512
0
45,064
L
Baba Yaga
GringoPewPew
Baba Yaga
4,394
950
0
796
10,623
2,287
0
725
9,898
19,239
0
L
Neith
0
0
0
0
232
35
150
0
232
0
2,528
W
Fenrir
6,170
2,044
0
2,545
9,227
4,846
615
405
8,822
0
35,137
L
Nemesis
Lomeanor
Nemesis
3,788
1,430
0
2,632
11,028
3,150
0
1,707
9,321
0
28,919
W
Morgan Le Fay
TheAllFather172
Morgan Le Fay
6,590
1,068
0
2,526
7,169
2,910
328
1,198
5,971
50,312
0
W
10,080
4,684
0
1,969
8,353
3,182
2,667
2,365
5,988
0
43,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
34,814
370
Minions Killed
210
0
Camps Cleared
0
1,397,182
Distance Traveled
1,054,277
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,824
552
31
2
0
304,049
2
W
Nemesis
9,336
584
120
8
0
311,340
1
L
Baron Samedi
7,430
464
44
3
0
229,652
0
L
Sun Wukong
8,904
557
78
5
0
301,916
2
L
Baba Yaga
6,330
396
28
2
0
199,625
0
L
Neith
4,786
299
2
0
0
47,420
0
W
Fenrir
8,539
534
61
4
0
287,611
0
L
Nemesis
7,364
460
58
4
0
275,664
0
W
Morgan Le Fay
9,270
579
83
5
0
240,933
4
W
Neith
9,577
599
75
5
0
253,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role