Player Matchup

Morgan Le Fay
Morgan Le Fay
Cita-Xen
Morgan Le Fay
Level 16
God Stats
1W - 4L
1,271 SR
Queue Stats
1W - 8L
1,095 Elo+
Party 1
Da Ji
Da Ji
LuchaDorres
Da Ji
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,198 Elo+
Party 1
Gilgamesh
Gilgamesh
goldlion3636
Gilgamesh
Level 155
God Stats
0W - 1L
1,656 SR
Queue Stats
8W - 18L
1,332 Elo+
Party 1
Team Averages
Level 81
1,476 SR
1,208 Elo+

VS

Team Averages
Level 21
1,639 SR
1,417 Elo+
Chaac
Chaac
JetSpiderz
Chaac
Level 24
God Stats
17W - 12L
1,603 SR
Queue Stats
86W - 77L
1,444 Elo+
Party 2
Nemesis
Nemesis
Lazyturtle7341
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 100L
1,345 Elo+
Solo
Jormungandr
Jormungandr
ashrakem
Jormungandr
Level 18
God Stats
25W - 21L
1,815 SR
Queue Stats
238W - 234L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cita-Xen
Morgan Le Fay
20
3 / 8 / 5
15,718
605
19,790
25,379
11,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 8 / 6
16,874
649
21,001
28,023
23,895
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
goldlion3636
Gilgamesh
19
5 / 11 / 4
15,981
615
29,702
34,447
22,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
14 / 4 / 12
18,377
707
34,696
41,362
54,772
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 8 / 14
15,821
609
12,318
19,830
8,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
ashrakem
Jormungandr
20
10 / 3 / 12
18,423
709
28,612
37,620
60,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
15
Kills
27
27
Deaths
15
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cita-Xen
Morgan Le Fay
3
8
5
0.69
W
Chaac
14
4
12
5
W
3
8
14
1.25
L
7
8
6
1.25
W
Jormungandr
ashrakem
Jormungandr
10
3
12
5.33
L
Gilgamesh
goldlion3636
Gilgamesh
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,493
Damage
75,626
87,849
Taken
98,812
57,024
Mitigated
124,310
14,804
Healing
32,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cita-Xen
Morgan Le Fay
19,790
1,396
120
3,100
25,379
11,102
522
6,824
18,555
79,322
0
W
Chaac
34,696
7,429
1,351
21,369
41,362
54,772
1,686
9,830
31,162
0
107,910
W
12,318
4,266
1,255
2,547
19,830
8,900
1,316
3,426
16,404
0
28,503
L
21,001
5,558
1,077
2,328
28,023
23,895
0
9,304
18,719
0
48,718
W
Jormungandr
ashrakem
Jormungandr
28,612
5,808
0
5,595
37,620
60,638
279
6,753
29,342
101,363
0
L
Gilgamesh
goldlion3636
Gilgamesh
29,702
9,679
1,153
7,026
34,447
22,027
684
12,484
21,963
316
84,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,573
Gold Earned
52,621
257
Minions Killed
249
0
Camps Cleared
0
1,306,639
Distance Traveled
1,307,113
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,718
605
102
4
0
433,496
3
W
Chaac
18,377
707
97
4
0
446,302
2
W
Nemesis
15,821
609
38
1
0
439,199
2
L
Da Ji
16,874
649
62
2
0
453,242
4
W
Jormungandr
18,423
709
114
4
0
421,612
2
L
Gilgamesh
15,981
615
93
4
0
419,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role