Player Matchup

Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bv Zach
Tsukuyomi
Level 127
God Stats
0W - 1L
1,733 SR
Queue Stats
27W - 37L
1,426 Elo+
Solo
Scylla
Scylla
WinterSeeker806
Scylla
Level 103
God Stats
5W - 3L
1,637 SR
Queue Stats
96W - 103L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
i FrEaSH HaNDz
Xing Tian
Level 125
God Stats
1W - 1L
1,928 SR
Queue Stats
69W - 59L
1,546 Elo+
Party 1
Tiamat
Tiamat
xBLAZE614x
Tiamat
Level 125
God Stats
2W - 6L
1,296 SR
Queue Stats
221W - 242L
1,411 Elo+
Solo
Team Averages
Level 125
1,619 SR
1,471 Elo+

VS

Team Averages
Level 107
1,516 SR
1,482 Elo+
Cerberus
Cerberus
AlabamaRon
Cerberus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 111L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Alauriel Sol
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Hades
Hades
GreenShark1995
Hades
Level 128
God Stats
3W - 1L
1,606 SR
Queue Stats
82W - 85L
1,454 Elo+
Solo
Da Ji
Da Ji
TwuMikasa
Da Ji
Level 105
God Stats
6W - 1L
1,903 SR
Queue Stats
115W - 87L
1,525 Elo+
Party 2
Chronos
Chronos
YIIIPE
Chronos
Level 109
God Stats
1W - 7L
1,073 SR
Queue Stats
588W - 605L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 7 / 12
11,112
695
18,467
12,496
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Bv Zach
Tsukuyomi
17
6 / 8 / 11
11,503
719
19,269
14,348
5,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 11
10,657
666
13,097
14,584
5,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
i FrEaSH HaNDz
Xing Tian
20
6 / 5 / 10
12,707
794
11,935
23,464
30,459
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
xBLAZE614x
Tiamat
18
2 / 4 / 14
10,359
647
15,254
12,296
8,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlabamaRon
Cerberus
19
2 / 3 / 19
11,829
739
6,788
23,601
31,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Alauriel Sol
Gilgamesh
18
3 / 6 / 14
11,149
697
11,745
18,013
15,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 4 / 20
12,558
785
24,257
22,593
21,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
TwuMikasa
Da Ji
20
16 / 5 / 10
13,621
851
18,155
16,113
8,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
YIIIPE
Chronos
19
4 / 4 / 11
11,618
726
10,803
15,686
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
105
22
Kills
31
31
Deaths
22
58
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
7
12
1.43
W
Cerberus
AlabamaRon
Cerberus
2
3
19
3.83
W
Gilgamesh
Alauriel Sol
Gilgamesh
3
6
14
1.67
L
Tsukuyomi
Bv Zach
Tsukuyomi
6
8
11
1.44
W
6
4
20
4
W
Da Ji
TwuMikasa
Da Ji
16
5
10
4.2
L
4
7
11
1.36
W
Chronos
YIIIPE
Chronos
4
4
11
2.38
L
Xing Tian
i FrEaSH HaNDz
Xing Tian
6
5
10
2.2
L
Tiamat
xBLAZE614x
Tiamat
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,022
Damage
71,748
77,188
Taken
96,006
54,368
Mitigated
83,738
20,115
Healing
38,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,467
1,211
995
2,101
12,496
4,184
493
6,232
6,264
37,681
0
W
Cerberus
AlabamaRon
Cerberus
6,788
309
2,591
7,525
23,601
31,700
584
13,550
10,051
24,819
0
W
Gilgamesh
Alauriel Sol
Gilgamesh
11,745
1,323
2,458
1,665
18,013
15,707
1,304
10,229
7,784
0
23,166
L
Tsukuyomi
Bv Zach
Tsukuyomi
19,269
4,869
1,064
1,618
14,348
5,769
345
7,419
6,616
0
29,462
W
24,257
771
3,105
9,527
22,593
21,284
425
13,031
9,562
42,436
0
W
Da Ji
TwuMikasa
Da Ji
18,155
3,554
452
3,728
16,113
8,014
532
9,731
6,382
0
25,170
L
13,097
534
713
2,365
14,584
5,142
280
8,933
5,515
26,640
0
W
Chronos
YIIIPE
Chronos
10,803
2,719
2,739
4,512
15,686
7,033
2,423
12,212
3,474
36,720
0
L
Xing Tian
i FrEaSH HaNDz
Xing Tian
11,935
922
1,332
3,180
23,464
30,459
406
12,208
10,736
22,446
0
L
Tiamat
xBLAZE614x
Tiamat
15,254
504
2,845
3,902
12,296
8,814
42
7,056
5,128
28,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,338
Gold Earned
60,775
146
Minions Killed
196
0
Camps Cleared
0
1,411,092
Distance Traveled
1,404,577
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,112
695
41
3
0
265,929
2
W
Cerberus
11,829
739
48
3
0
281,229
0
W
Gilgamesh
11,149
697
21
1
0
264,519
0
L
Tsukuyomi
11,503
719
18
1
0
270,499
0
W
Hades
12,558
785
56
4
0
289,062
0
W
Da Ji
13,621
851
15
1
0
296,583
0
L
Scylla
10,657
666
29
2
0
268,635
0
W
Chronos
11,618
726
56
4
0
273,184
0
L
Xing Tian
12,707
794
29
2
0
309,066
2
L
Tiamat
10,359
647
29
2
0
296,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role