Player Matchup

Thor
Thor
BowlOfCereal397
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,470 Elo+
Solo
Neith
Neith
Develo56
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
Spinterra
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,508 Elo+
Party 1
Izanami
Izanami
WeeMabon
Izanami
Level 22
God Stats
1W - 1L
1,748 SR
Queue Stats
43W - 23L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
efekaraboga
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,571 Elo+

VS

Team Averages
Level 16
1,608 SR
1,581 Elo+
Anhur
Anhur
MahBoiStalin
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Odin
Odin
QUACK3N
Odin
Level 29
God Stats
3W - 0L
1,839 SR
Queue Stats
144W - 126L
1,610 Elo+
Solo
Poseidon
Poseidon
anisamargel
Poseidon
Level 24
God Stats
13W - 10L
1,500 SR
Queue Stats
286W - 282L
1,495 Elo+
Solo
Ymir
Ymir
labricot43
Ymir
Level 12
God Stats
11W - 3L
1,700 SR
Queue Stats
91W - 90L
1,602 Elo+
Solo
Nemesis
Nemesis
xX_Afromayn
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 61L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,686
426
1,148
7,786
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Develo56
Neith
6
0 / 10 / 1
4,773
434
2,629
11,425
2,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Spinterra
Zhong Kui
10
0 / 0 / 0
5,357
487
3,409
4,959
4,901
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
WeeMabon
Izanami
9
1 / 3 / 0
5,470
497
2,697
5,018
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
efekaraboga
Kukulkan
5
0 / 8 / 0
4,100
373
902
5,083
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
5,878
534
2,482
4,083
1,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
QUACK3N
Odin
12
0 / 0 / 0
6,539
594
2,748
4,852
2,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
anisamargel
Poseidon
13
13 / 0 / 1
8,377
762
11,912
5,322
1,564
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 7
5,821
529
1,566
4,777
1,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
xX_Afromayn
Nemesis
11
7 / 0 / 3
6,870
625
4,714
6,285
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
23
23
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Neith
Develo56
Neith
0
10
1
0.05
W
3
0
5
5.5
W
Odin
QUACK3N
Odin
0
0
0
0
L
Zhong Kui
Spinterra
Zhong Kui
0
0
0
0
L
Izanami
WeeMabon
Izanami
1
3
0
0.33
W
Poseidon
anisamargel
Poseidon
13
0
1
13.5
L
Kukulkan
efekaraboga
Kukulkan
0
8
0
0
W
0
1
7
3.5
W
Nemesis
xX_Afromayn
Nemesis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,785
Damage
23,422
34,271
Taken
25,319
10,688
Mitigated
8,833
5,288
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,148
264
0
1,970
7,786
1,620
0
750
7,018
0
17,576
L
Neith
Develo56
Neith
2,629
1,213
0
474
11,425
2,408
239
8,882
2,325
0
10,665
W
2,482
954
0
0
4,083
1,039
750
43
4,040
0
27,337
W
Odin
QUACK3N
Odin
2,748
389
0
2,482
4,852
2,825
0
3,409
1,443
0
32,589
L
Zhong Kui
Spinterra
Zhong Kui
3,409
1,253
0
2,065
4,959
4,901
0
0
4,653
20,478
0
L
Izanami
WeeMabon
Izanami
2,697
1,403
0
689
5,018
906
266
1,033
3,985
0
26,510
W
Poseidon
anisamargel
Poseidon
11,912
2,561
0
1,186
5,322
1,564
55
620
4,702
57,979
0
L
Kukulkan
efekaraboga
Kukulkan
902
504
0
90
5,083
853
124
2,513
2,506
9,583
0
W
1,566
75
0
1,290
4,777
1,593
460
125
4,652
15,607
0
W
Nemesis
xX_Afromayn
Nemesis
4,714
2,007
0
2,234
6,285
1,812
0
114
6,171
0
39,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,386
Gold Earned
33,485
181
Minions Killed
369
0
Camps Cleared
0
823,908
Distance Traveled
1,010,919
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,686
426
42
4
0
192,660
0
L
Neith
4,773
434
13
1
0
171,149
1
W
Anhur
5,878
534
57
5
0
167,311
2
W
Odin
6,539
594
89
8
0
211,606
0
L
Zhong Kui
5,357
487
48
4
0
161,574
2
L
Izanami
5,470
497
60
5
0
160,241
0
W
Poseidon
8,377
762
117
11
0
215,996
0
L
Kukulkan
4,100
373
18
2
0
138,284
1
W
Ymir
5,821
529
26
2
0
191,571
2
W
Nemesis
6,870
625
80
7
0
224,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role