Player Matchup

Awilix
Awilix
BussySlayer1090
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,655 Elo+
Party 1
Bakasura
Bakasura
DudeCalledQuest
Bakasura
Level 26
God Stats
6W - 6L
1,853 SR
Queue Stats
453W - 466L
1,430 Elo+
Party 2
Ares
Ares
Goodguy12100
Ares
Level 9
God Stats
27W - 30L
1,500 SR
Queue Stats
58W - 62L
1,346 Elo+
Solo
Mulan
Mulan
NJ_Chase
Mulan
Level 17
God Stats
18W - 9L
1,576 SR
Queue Stats
204W - 220L
1,583 Elo+
Party 2
Izanami
Izanami
SUXMYARSE8895
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,499 Elo+
Party 1
Team Averages
Level 16
1,586 SR
1,503 Elo+

VS

Team Averages
Level 15
1,599 SR
1,504 Elo+
Thanatos
Thanatos
Chaosmac52
Thanatos
Level 28
God Stats
11W - 9L
1,670 SR
Queue Stats
101W - 104L
1,502 Elo+
Solo
Neith
Neith
HyakuShiki0083
Neith
Level 12
God Stats
2W - 4L
1,523 SR
Queue Stats
23W - 31L
1,625 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luili15
Morgan Le Fay
Level 15
God Stats
19W - 20L
1,707 SR
Queue Stats
54W - 64L
1,467 Elo+
Solo
Cthulhu
Cthulhu
OhioLaxBro
Cthulhu
Level 2
God Stats
4W - 2L
1,713 SR
Queue Stats
10W - 9L
1,464 Elo+
Solo
Bakasura
Bakasura
TTV_CRIMS0NFIRE
Bakasura
Level 16
God Stats
1W - 2L
1,384 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
6,093
508
3,889
4,633
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
8
0 / 5 / 1
5,246
437
2,577
6,768
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 1
5,132
428
1,330
7,939
4,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
NJ_Chase
Mulan
13
8 / 1 / 1
7,888
657
9,075
7,301
4,407
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
10
2 / 1 / 0
6,119
510
2,298
6,365
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chaosmac52
Thanatos
12
3 / 3 / 1
6,803
567
4,374
9,389
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 2
5,428
452
3,234
6,382
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Luili15
Morgan Le Fay
9
2 / 4 / 1
5,533
461
8,047
7,706
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OhioLaxBro
Cthulhu
1
0 / 0 / 0
2,328
194
0
0
0
Bakasura
9
3 / 3 / 1
6,226
519
4,428
7,461
2,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
14
Kills
8
8
Deaths
15
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Thanatos
Chaosmac52
Thanatos
3
3
1
1.17
W
Bakasura
0
5
1
0.1
W
0
1
1
0.5
L
0
5
2
0.2
L
Morgan Le Fay
Luili15
Morgan Le Fay
2
4
1
0.63
W
Mulan
NJ_Chase
Mulan
8
1
1
8.5
L
Cthulhu
OhioLaxBro
Cthulhu
0
0
0
0
W
Izanami
2
1
0
2
L
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
20,083
33,006
Taken
30,938
15,693
Mitigated
10,670
5,028
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,889
1,662
0
427
4,633
1,649
0
958
3,575
0
22,466
L
Thanatos
Chaosmac52
Thanatos
4,374
1,937
0
7,749
9,389
3,841
0
222
8,907
0
43,944
W
Bakasura
2,577
1,694
0
1,384
6,768
2,490
0
1,307
5,367
0
16,036
W
1,330
359
0
0
7,939
4,667
322
3,108
3,997
17,761
0
L
3,234
1,418
0
279
6,382
1,748
0
0
6,332
0
23,641
L
Morgan Le Fay
Luili15
Morgan Le Fay
8,047
1,853
56
1,225
7,706
2,416
897
743
6,854
25,383
0
W
Mulan
NJ_Chase
Mulan
9,075
2,020
0
1,257
7,301
4,407
829
235
6,675
0
37,913
L
Cthulhu
OhioLaxBro
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
2,298
1,615
0
1,960
6,365
2,480
2,620
1,763
4,502
0
32,912
L
Bakasura
4,428
3,403
0
2,068
7,461
2,665
979
365
7,096
0
15,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
26,318
252
Minions Killed
227
0
Camps Cleared
0
1,047,788
Distance Traveled
867,275
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,093
508
39
3
0
232,819
0
L
Thanatos
6,803
567
91
8
0
217,020
0
W
Bakasura
5,246
437
45
4
0
180,082
3
W
Ares
5,132
428
20
2
0
203,329
1
L
Neith
5,428
452
52
4
0
213,516
0
L
Morgan Le Fay
5,533
461
44
4
0
201,980
1
W
Mulan
7,888
657
75
6
0
227,771
2
L
Cthulhu
2,328
194
0
0
0
0
0
W
Izanami
6,119
510
73
6
0
203,787
0
L
Bakasura
6,226
519
40
3
0
234,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role