Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
KENNECKZ
Mercury
Level 51
God Stats
16W - 21L
1,497 SR
Queue Stats
212W - 236L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
Winnx23
Danzaburou
Level 101
God Stats
0W - 1L
1,357 SR
Queue Stats
49W - 46L
1,433 Elo+
Solo
King Arthur
King Arthur
kingarthurnega
King Arthur
Level 20
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,458 Elo+

VS

Team Averages
Level 85
1,631 SR
1,412 Elo+
Sobek
Sobek
KILLARAYRAE
Sobek
Level 69
God Stats
1W - 0L
1,708 SR
Queue Stats
8W - 2L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
LintyCeiling268
Gilgamesh
Level 136
God Stats
7W - 5L
1,547 SR
Queue Stats
209W - 285L
1,418 Elo+
Solo
Fenrir
Fenrir
QBX Dozy
Fenrir
Level 29
God Stats
3W - 1L
1,804 SR
Queue Stats
89W - 96L
1,496 Elo+
Solo
Heimdallr
Heimdallr
UrbaneRain306
Heimdallr
Level 67
God Stats
1W - 3L
1,462 SR
Queue Stats
10W - 15L
1,126 Elo+
Solo
Eset
Eset
XxholkxR
Eset
Level 122
God Stats
26W - 12L
1,634 SR
Queue Stats
66W - 40L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 5 / 2
7,459
746
6,142
12,270
10,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
 
The Morrigan
13
2 / 4 / 2
7,424
742
7,222
7,745
2,702
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
KENNECKZ
Mercury
11
0 / 7 / 3
6,020
602
1,786
10,131
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Winnx23
Danzaburou
12
0 / 4 / 3
6,464
646
4,751
9,095
3,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
kingarthurnega
King Arthur
14
3 / 3 / 1
8,218
822
8,667
12,965
6,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
7,872
787
3,354
5,503
2,556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
LintyCeiling268
Gilgamesh
14
4 / 1 / 13
9,793
979
8,136
13,139
9,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
QBX Dozy
Fenrir
15
7 / 2 / 4
9,231
923
7,871
10,069
9,197
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
UrbaneRain306
Heimdallr
15
5 / 3 / 7
8,880
888
9,914
7,450
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
15
5 / 1 / 11
9,252
925
14,467
6,314
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
7
Kills
23
23
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
2
0.6
L
The Morrigan
 
The Morrigan
2
4
2
0.75
L
Mercury
KENNECKZ
Mercury
0
7
3
0.21
W
2
0
10
7
W
Gilgamesh
LintyCeiling268
Gilgamesh
4
1
13
10.5
W
Fenrir
QBX Dozy
Fenrir
7
2
4
4.5
W
Heimdallr
UrbaneRain306
Heimdallr
5
3
7
2.83
L
Danzaburou
Winnx23
Danzaburou
0
4
3
0.38
W
Eset
5
1
11
10.5
L
King Arthur
kingarthurnega
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
43,742
52,206
Taken
42,475
27,580
Mitigated
27,194
7,901
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,142
561
218
1,227
12,270
10,846
0
4,009
8,089
18,198
0
L
The Morrigan
 
The Morrigan
7,222
2,364
0
573
7,745
2,702
0
2,578
5,033
20,679
1,337
L
Mercury
KENNECKZ
Mercury
1,786
707
0
1,538
10,131
4,091
0
3,008
6,909
0
9,663
W
3,354
509
0
1,199
5,503
2,556
324
2,526
2,977
9,981
0
W
Gilgamesh
LintyCeiling268
Gilgamesh
8,136
1,681
0
1,873
13,139
9,290
203
3,516
9,623
0
19,728
W
Fenrir
QBX Dozy
Fenrir
7,871
2,418
0
918
10,069
9,197
571
2,154
7,915
0
26,993
W
Heimdallr
UrbaneRain306
Heimdallr
9,914
3,358
0
217
7,450
3,307
1,347
2,927
4,523
0
34,487
L
Danzaburou
Winnx23
Danzaburou
4,751
1,411
0
1,503
9,095
3,344
62
3,173
5,802
0
21,386
W
Eset
14,467
1,460
1,091
1,496
6,314
2,844
0
2,192
4,122
31,274
0
L
King Arthur
kingarthurnega
King Arthur
8,667
644
0
2,842
12,965
6,597
0
4,997
7,828
0
26,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
45,028
176
Minions Killed
207
8
Camps Cleared
8
966,613
Distance Traveled
989,700
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,459
746
28
3
0
195,984
4
L
The Morrigan
7,424
742
48
5
1
173,457
1
L
Mercury
6,020
602
19
2
0
249,306
0
W
Sobek
7,872
787
17
2
0
205,045
0
W
Gilgamesh
9,793
979
28
3
1
209,707
0
W
Fenrir
9,231
923
53
5
5
204,605
3
W
Heimdallr
8,880
888
61
6
1
183,201
0
L
Danzaburou
6,464
646
37
4
3
157,944
0
W
Eset
9,252
925
48
5
1
187,142
2
L
King Arthur
8,218
822
44
4
4
189,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role