Player Matchup

Horus
Horus
Cloud4Smite
Horus
Level 6
God Stats
15W - 10L
1,729 SR
Queue Stats
242W - 226L
1,649 Elo+
Solo
Chiron
Chiron
beepbeep6
Chiron
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,551 Elo+
Solo
Ra
Ra
boardin_pyro
Ra
Level 14
God Stats
3W - 2L
1,561 SR
Queue Stats
14W - 13L
1,391 Elo+
Solo
Team Averages
Level 9
1,597 SR
1,530 Elo+

VS

Team Averages
Level 13
1,615 SR
1,708 Elo+
Thor
Thor
Falloutburger88
Thor
Level 5
God Stats
1W - 0L
1,691 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Nu Wa
Nu Wa
im2ban
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 56L
1,886 Elo+
Party 1
Odin
Odin
testdummuy
Odin
Level 15
God Stats
3W - 0L
1,654 SR
Queue Stats
184W - 32L
1,942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 13
10,885
605
9,827
25,540
29,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
beepbeep6
Chiron
16
11 / 8 / 5
12,584
699
10,974
20,813
7,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 7 / 10
11,796
655
14,666
17,747
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 16 / 7
10,109
562
2,304
16,304
4,985
Mace

Mace

+10
Physical Power

Nu Wa
im2ban
Nu Wa
18
5 / 4 / 10
12,809
712
33,744
18,303
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 1 / 5
13,662
759
20,972
14,847
16,312
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
20
Kills
15
15
Deaths
21
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
0
13
8.5
W
0
16
7
0.22
L
Chiron
beepbeep6
Chiron
11
8
5
1.69
L
7
7
10
1.71
W
Nu Wa
im2ban
Nu Wa
5
4
10
2.5
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,467
Damage
57,020
64,100
Taken
49,454
44,499
Mitigated
27,703
14,390
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,827
3,023
1,015
4,709
25,540
29,734
110
13,216
12,324
0
26,024
W
2,304
680
0
0
16,304
4,985
115
6,360
9,646
0
5,993
L
Chiron
beepbeep6
Chiron
10,974
3,478
805
1,422
20,813
7,973
734
10,344
10,469
0
40,565
L
14,666
1,434
3,110
3,329
17,747
6,792
397
10,184
7,563
69,307
0
W
Nu Wa
im2ban
Nu Wa
33,744
10,047
615
4,354
18,303
6,406
1,804
4,540
13,232
89,612
0
W
20,972
5,073
0
455
14,847
16,312
1,120
3,766
10,579
0
60,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
36,580
189
Minions Killed
165
0
Camps Cleared
0
882,531
Distance Traveled
863,753
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,885
605
21
1
0
367,315
5
W
Thor
10,109
562
11
1
0
243,183
0
L
Chiron
12,584
699
56
3
0
254,458
1
L
Ra
11,796
655
112
6
0
260,758
2
W
Nu Wa
12,809
712
85
5
0
293,025
1
W
Odin
13,662
759
69
4
0
327,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role