Player Matchup

Izanami
Izanami
Aarhon52
Izanami
Level 26
God Stats
52W - 43L
1,524 SR
Queue Stats
165W - 139L
1,440 Elo+
Solo
Merlin
Merlin
Büffelqualle
Merlin
Level 22
God Stats
16W - 16L
1,443 SR
Queue Stats
60W - 50L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
ChaoPei
Ratatoskr
Level 16
God Stats
2W - 0L
1,638 SR
Queue Stats
10W - 7L
1,484 Elo+
Solo
Cthulhu
Cthulhu
nawaphon2001
Cthulhu
Level 18
God Stats
1W - 2L
1,408 SR
Queue Stats
42W - 56L
1,428 Elo+
Solo
Chiron
Chiron
rmoura
Chiron
Level 15
God Stats
2W - 0L
1,786 SR
Queue Stats
36W - 13L
1,590 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,497 Elo+

VS

Team Averages
Level 12
1,591 SR
1,532 Elo+
Mercury
Mercury
Bot57653635756
Mercury
Level 29
God Stats
4W - 2L
1,702 SR
Queue Stats
278W - 137L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dashfull
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,631 Elo+
Solo
Cthulhu
Cthulhu
Festiqp
Cthulhu
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Nike
Nike
HecateJackson
Nike
Level 7
God Stats
9W - 7L
1,546 SR
Queue Stats
13W - 17L
1,339 Elo+
Party 1
Ra
Ra
Venomaster55555
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aarhon52
Izanami
20
11 / 9 / 11
15,143
1,082
28,587
25,488
13,271
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 9 / 15
14,105
1,008
23,712
19,526
10,740
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
ChaoPei
Ratatoskr
20
2 / 9 / 14
11,888
849
11,529
16,569
7,691
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
nawaphon2001
Cthulhu
20
4 / 5 / 20
14,214
1,015
16,258
18,705
31,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
rmoura
Chiron
20
16 / 4 / 13
14,480
1,034
35,253
16,076
8,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 2 / 4
20,892
1,492
45,288
24,980
12,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Dashfull
Morgan Le Fay
20
0 / 18 / 14
12,077
863
4,198
26,239
11,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Festiqp
Cthulhu
20
3 / 5 / 13
13,262
947
11,399
25,753
24,420
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
0 / 9 / 10
11,933
852
4,958
21,202
14,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 5 / 22
15,264
1,090
24,358
25,378
9,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
99
39
Kills
36
36
Deaths
39
73
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aarhon52
Izanami
11
9
11
1.83
L
29
2
4
15.5
W
6
9
15
1.5
W
Ratatoskr
ChaoPei
Ratatoskr
2
9
14
1
L
Morgan Le Fay
Dashfull
Morgan Le Fay
0
18
14
0.39
L
Cthulhu
Festiqp
Cthulhu
3
5
13
1.9
L
0
9
10
0.56
L
4
5
22
3
W
Cthulhu
nawaphon2001
Cthulhu
4
5
20
2.8
W
Chiron
rmoura
Chiron
16
4
13
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,339
Damage
90,201
96,364
Taken
123,552
71,884
Mitigated
72,930
12,298
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aarhon52
Izanami
28,587
20,488
0
3,673
25,488
13,271
0
9,180
16,308
0
67,325
L
45,288
30,016
0
4,899
24,980
12,193
0
7,177
17,803
0
90,441
W
23,712
1,004
0
0
19,526
10,740
0
9,295
10,231
44,088
0
W
Ratatoskr
ChaoPei
Ratatoskr
11,529
2,939
0
456
16,569
7,691
0
5,105
10,474
0
14,846
L
Morgan Le Fay
Dashfull
Morgan Le Fay
4,198
1,200
0
471
26,239
11,657
0
6,304
19,935
14,549
0
L
Cthulhu
Festiqp
Cthulhu
11,399
1,104
0
0
25,753
24,420
0
8,084
17,669
21,648
0
L
4,958
88
0
430
21,202
14,752
0
4,213
16,989
0
20,837
L
24,358
1,435
3,945
5,332
25,378
9,908
0
14,192
11,186
53,836
0
W
Cthulhu
nawaphon2001
Cthulhu
16,258
1,171
649
864
18,705
31,897
0
8,681
10,024
34,421
0
W
Chiron
rmoura
Chiron
35,253
23,044
2,209
4,447
16,076
8,285
0
7,694
8,262
0
75,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,830
Gold Earned
73,428
260
Minions Killed
258
10
Camps Cleared
8
1,156,822
Distance Traveled
1,331,951
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,143
1,082
77
6
4
240,740
1
L
Mercury
20,892
1,492
97
7
6
384,869
0
W
Merlin
14,105
1,008
50
4
2
221,370
2
W
Ratatoskr
11,888
849
11
1
0
209,513
0
L
Morgan Le Fay
12,077
863
17
1
0
228,614
1
L
Cthulhu
13,262
947
33
2
0
213,106
0
L
Nike
11,933
852
29
2
2
222,737
0
L
Ra
15,264
1,090
82
6
0
282,625
0
W
Cthulhu
14,214
1,015
40
3
0
244,827
0
W
Chiron
14,480
1,034
82
6
4
240,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role