Player Matchup

Medusa
Medusa
AnimeGeek14
Medusa
Level 22
God Stats
9W - 2L
1,836 SR
Queue Stats
29W - 17L
1,479 Elo+
Solo
Thor
Thor
CoolBoy6000
Thor
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 22L
1,385 Elo+
Solo
Thanatos
Thanatos
TTVProSniper911
Thanatos
Level 18
God Stats
19W - 16L
1,348 SR
Queue Stats
90W - 90L
1,309 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WitchBoy223
Morgan Le Fay
Level 16
God Stats
4W - 3L
1,407 SR
Queue Stats
22W - 32L
1,310 Elo+
Solo
Loki
Loki
XxpapablogamerXx
Loki
Level 13
God Stats
2W - 5L
1,407 SR
Queue Stats
8W - 13L
1,230 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,343 Elo+

VS

Team Averages
Level 19
1,380 SR
1,295 Elo+
Vamana
Vamana
BRAYAN1221OG
Vamana
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
DIGGLESJONES
Nu Wa
Level 37
God Stats
0W - 2L
1,489 SR
Queue Stats
14W - 17L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Friskysoul24
Tsukuyomi
Level 18
God Stats
0W - 4L
1,262 SR
Queue Stats
2W - 8L
1,111 Elo+
Solo
Aphrodite
Aphrodite
Seena Bling
Aphrodite
Level 13
God Stats
1W - 8L
1,240 SR
Queue Stats
13W - 20L
1,290 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rollingmiracle
Morgan Le Fay
Level 24
God Stats
12W - 13L
1,408 SR
Queue Stats
76W - 92L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 6 / 9
15,627
977
18,116
21,014
6,081
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 10 / 15
16,783
1,049
28,856
39,339
25,783
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
20
16 / 14 / 16
19,664
1,229
42,902
35,125
10,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
WitchBoy223
Morgan Le Fay
20
7 / 7 / 18
17,545
1,097
33,439
29,730
10,159
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
0 / 0 / 0
10,030
627
0
2,353
702
Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 2 / 23
15,877
992
13,537
30,257
18,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
18 / 6 / 18
19,731
1,233
52,594
26,435
5,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Friskysoul24
Tsukuyomi
20
6 / 17 / 23
16,186
1,012
9,001
30,519
9,047
Aphrodite
Seena Bling
Aphrodite
20
5 / 7 / 25
15,848
991
16,171
24,427
12,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
rollingmiracle
Morgan Le Fay
20
3 / 5 / 27
15,580
974
25,057
21,739
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
153
37
Kills
37
37
Deaths
37
58
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
6
9
1.58
L
Vamana
5
2
23
8.25
W
9
10
15
1.65
L
18
6
18
4.5
L
Tsukuyomi
Friskysoul24
Tsukuyomi
6
17
23
1.03
L
Aphrodite
Seena Bling
Aphrodite
5
7
25
2.5
W
Thanatos
16
14
16
1.71
W
Morgan Le Fay
WitchBoy223
Morgan Le Fay
7
7
18
2.29
W
0
0
0
0
L
Morgan Le Fay
rollingmiracle
Morgan Le Fay
3
5
27
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,313
Damage
116,360
127,561
Taken
133,377
53,105
Mitigated
51,419
29,266
Healing
31,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,116
6,428
162
258
21,014
6,081
0
15,984
4,658
0
67,123
L
Vamana
13,537
6,374
0
6,621
30,257
18,373
0
4,288
24,506
0
31,764
W
28,856
6,075
323
5,614
39,339
25,783
0
29,375
9,319
1,185
45,224
L
52,594
17,864
510
7,293
26,435
5,559
0
7,252
19,007
81,023
0
L
Tsukuyomi
Friskysoul24
Tsukuyomi
9,001
1,852
0
26
30,519
9,047
0
8,529
21,277
0
22,367
L
Aphrodite
Seena Bling
Aphrodite
16,171
4,029
5,464
7,373
24,427
12,344
0
7,438
16,514
34,784
0
W
Thanatos
42,902
11,103
0
11,676
35,125
10,380
0
25,770
8,615
0
71,583
W
Morgan Le Fay
WitchBoy223
Morgan Le Fay
33,439
4,445
884
10,349
29,730
10,159
0
20,340
8,781
88,976
0
W
0
0
0
0
2,353
702
0
2,353
0
0
0
L
Morgan Le Fay
rollingmiracle
Morgan Le Fay
25,057
2,327
1,084
3,359
21,739
6,096
0
6,341
15,020
63,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,649
Gold Earned
83,222
320
Minions Killed
240
6
Camps Cleared
2
1,134,113
Distance Traveled
1,576,040
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,627
977
129
8
0
301,614
2
L
Vamana
15,877
992
26
2
0
422,060
3
W
Thor
16,783
1,049
35
2
2
306,712
2
L
Nu Wa
19,731
1,233
59
4
2
278,506
2
L
Tsukuyomi
16,186
1,012
27
2
0
308,091
1
L
Aphrodite
15,848
991
43
3
0
294,448
0
W
Thanatos
19,664
1,229
38
2
4
297,565
0
W
Morgan Le Fay
17,545
1,097
118
7
0
228,222
0
W
Loki
10,030
627
0
0
0
0
0
L
Morgan Le Fay
15,580
974
85
5
0
272,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role