Player Matchup

Bakasura
Bakasura
Fulgolux
Bakasura
Level 17
God Stats
2W - 2L
1,721 SR
Queue Stats
39W - 44L
1,268 Elo+
Solo
Vamana
Vamana
ModestAnt460500
Vamana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,282 Elo+
Solo
Anhur
Anhur
Xnagato_alves
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,316 Elo+
Solo
Neith
Neith
cesc1236
Neith
Level 17
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
poetical_oxygen4
Thanatos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Solo
Team Averages
Level 10
1,528 SR
1,321 Elo+

VS

Team Averages
Level 40
1,380 SR
1,347 Elo+
Hera
Hera
Coroboniastr
Hera
Level 27
God Stats
0W - 2L
1,248 SR
Queue Stats
25W - 38L
1,304 Elo+
Party 2
Fafnir
Fafnir
Crazeddgamer
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,504 Elo+
Party 1
Merlin
Merlin
LordB-rob
Merlin
Level 25
God Stats
8W - 12L
1,386 SR
Queue Stats
78W - 133L
1,299 Elo+
Party 2
Neith
Neith
SmoothYak
Neith
Level 18
God Stats
7W - 18L
1,183 SR
Queue Stats
48W - 86L
1,122 Elo+
Party 2
Artemis
Artemis
Youngin336
Artemis
Level 6
God Stats
1W - 2L
1,584 SR
Queue Stats
65W - 69L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fulgolux
Bakasura
14
6 / 5 / 4
8,800
550
7,267
11,342
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 7
8,131
508
5,710
12,731
8,313
Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 4 / 4
8,420
526
1,764
7,693
2,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
cesc1236
Neith
14
5 / 3 / 5
8,810
551
7,141
9,698
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
20 / 1 / 6
11,162
698
20,371
14,178
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 11 / 3
7,160
448
5,745
10,174
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
10
3 / 3 / 5
8,032
502
5,868
14,896
17,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
LordB-rob
Merlin
11
4 / 8 / 4
7,086
443
6,523
9,038
2,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SmoothYak
Neith
13
2 / 7 / 4
7,878
492
5,518
11,253
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Youngin336
Artemis
11
4 / 8 / 5
7,111
444
5,088
9,722
2,399
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
37
Kills
18
18
Deaths
37
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
11
3
0.59
L
Fafnir
3
3
5
1.83
W
Bakasura
Fulgolux
Bakasura
6
5
4
1.6
L
Merlin
LordB-rob
Merlin
4
8
4
0.75
W
3
5
7
1.3
L
Neith
SmoothYak
Neith
2
7
4
0.57
W
3
4
4
1.25
L
Artemis
Youngin336
Artemis
4
8
5
0.81
W
Neith
cesc1236
Neith
5
3
5
2.5
W
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
28,742
55,642
Taken
55,083
25,109
Mitigated
26,785
24,650
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,745
2,531
0
0
10,174
1,851
156
0
10,174
21,788
0
L
Fafnir
5,868
2,722
0
1,620
14,896
17,018
0
0
14,501
22,163
0
W
Bakasura
Fulgolux
Bakasura
7,267
4,813
0
3,195
11,342
5,048
1,847
2,381
8,877
0
36,628
L
Merlin
LordB-rob
Merlin
6,523
908
0
236
9,038
2,005
0
0
8,997
21,852
0
W
5,710
1,842
0
1,968
12,731
8,313
1,469
5,137
7,224
0
37,104
L
Neith
SmoothYak
Neith
5,518
1,846
0
1,625
11,253
3,512
822
0
10,827
0
27,722
W
1,764
616
0
998
7,693
2,475
2,173
2,770
4,881
0
34,297
L
Artemis
Youngin336
Artemis
5,088
3,082
0
1,109
9,722
2,399
182
0
9,652
0
24,937
W
Neith
cesc1236
Neith
7,141
2,566
0
1,010
9,698
3,269
3,276
2,720
6,874
0
46,628
W
20,371
7,964
0
17,479
14,178
6,004
120
4,418
9,650
0
66,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
37,267
394
Minions Killed
170
0
Camps Cleared
0
1,457,804
Distance Traveled
1,149,808
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,160
448
24
2
0
250,031
0
L
Fafnir
8,032
502
18
1
0
267,015
1
W
Bakasura
8,800
550
80
5
0
308,131
0
L
Merlin
7,086
443
44
3
0
240,535
0
W
Vamana
8,131
508
58
4
0
305,601
0
L
Neith
7,878
492
45
3
0
217,251
0
W
Anhur
8,420
526
66
4
0
274,790
0
L
Artemis
7,111
444
39
2
0
174,976
0
W
Neith
8,810
551
89
6
0
244,051
0
W
Thanatos
11,162
698
101
6
0
325,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role