Player Matchup

Bacchus
Bacchus
Botcroz
Bacchus
Level 4
God Stats
1W - 2L
1,758 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 1
The Morrigan
The Morrigan
MaUr1c10
The Morrigan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Party 1
Izanami
Izanami
XxtfsXxç
Izanami
Level 66
God Stats
1W - 1L
1,522 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 1
Team Averages
Level 52
1,594 SR
1,458 Elo+

VS

Team Averages
Level 75
1,505 SR
1,465 Elo+
Cthulhu
Cthulhu
Haemindor
Cthulhu
Level 12
God Stats
1W - 4L
1,170 SR
Queue Stats
29W - 41L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kuraikamigami
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,800 SR
Queue Stats
217W - 216L
1,536 Elo+
Solo
Scylla
Scylla
Zattrux
Scylla
Level 87
God Stats
3W - 1L
1,545 SR
Queue Stats
109W - 124L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Botcroz
Bacchus
13
1 / 8 / 3
9,342
584
4,962
16,048
18,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
MaUr1c10
The Morrigan
13
5 / 6 / 2
10,827
677
10,360
12,893
4,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
XxtfsXxç
Izanami
14
2 / 4 / 3
9,843
615
11,910
12,733
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haemindor
Cthulhu
15
4 / 3 / 13
11,049
691
11,762
15,908
18,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Kuraikamigami
Ah Muzen Cab
16
7 / 2 / 11
11,916
745
13,530
10,576
4,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Zattrux
Scylla
15
7 / 3 / 8
11,441
715
11,702
13,919
5,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
18
18
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Botcroz
Bacchus
1
8
3
0.31
W
Cthulhu
Haemindor
Cthulhu
4
3
13
3.5
W
Ah Muzen Cab
Kuraikamigami
Ah Muzen Cab
7
2
11
6.25
L
The Morrigan
MaUr1c10
The Morrigan
5
6
2
1
L
Izanami
XxtfsXxç
Izanami
2
4
3
0.88
W
Scylla
Zattrux
Scylla
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
36,994
41,674
Taken
40,403
27,786
Mitigated
28,360
6,533
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Botcroz
Bacchus
4,962
569
0
0
16,048
18,502
0
9,113
6,814
13,418
0
W
Cthulhu
Haemindor
Cthulhu
11,762
1,157
310
565
15,908
18,977
0
5,142
10,766
39,580
0
W
Ah Muzen Cab
Kuraikamigami
Ah Muzen Cab
13,530
5,460
0
3,093
10,576
4,159
2,024
3,656
6,920
0
60,325
L
The Morrigan
MaUr1c10
The Morrigan
10,360
1,515
112
3,066
12,893
4,648
156
6,692
6,201
25,350
0
L
Izanami
XxtfsXxç
Izanami
11,910
8,654
536
2,819
12,733
4,636
418
7,538
5,195
0
50,123
W
Scylla
Zattrux
Scylla
11,702
3,303
108
5,621
13,919
5,224
533
6,524
7,395
43,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
34,406
188
Minions Killed
206
0
Camps Cleared
0
711,297
Distance Traveled
839,301
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,342
584
37
2
0
238,537
0
W
Cthulhu
11,049
691
64
4
0
296,490
1
W
Ah Muzen Cab
11,916
745
88
6
0
289,027
2
L
The Morrigan
10,827
677
39
2
0
227,048
0
L
Izanami
9,843
615
112
7
0
245,712
3
W
Scylla
11,441
715
54
3
0
253,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role