Player Matchup

Rama
Rama
FeelinDanger
Rama
Level 16
God Stats
6W - 6L
1,232 SR
Queue Stats
178W - 149L
1,587 Elo+
Solo
Cerberus
Cerberus
Ipgh2960
Cerberus
Level 28
God Stats
1W - 0L
1,790 SR
Queue Stats
78W - 72L
1,676 Elo+
Solo
Pele
Pele
Slippy_Cheese58
Pele
Level 26
God Stats
3W - 4L
1,512 SR
Queue Stats
97W - 115L
1,551 Elo+
Solo
Anubis
Anubis
TurkeySerky
Anubis
Level 6
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 3L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wet Dry Lost
Morgan Le Fay
Level 7
God Stats
5W - 2L
1,664 SR
Queue Stats
96W - 55L
1,673 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,601 Elo+

VS

Team Averages
Level 14
1,628 SR
1,627 Elo+
Ymir
Ymir
BlazingWhale494
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,692 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EckoTarket
Morgan Le Fay
Level 10
God Stats
5W - 3L
1,596 SR
Queue Stats
27W - 21L
1,548 Elo+
Solo
Bellona
Bellona
EduardoEden_X7
Bellona
Level 29
God Stats
2W - 2L
1,762 SR
Queue Stats
56W - 53L
1,600 Elo+
Solo
Loki
Loki
MaewMaew
Loki
Level 7
God Stats
4W - 5L
1,689 SR
Queue Stats
8W - 9L
1,635 Elo+
Solo
Danzaburou
Danzaburou
NeilMah
Danzaburou
Level 22
God Stats
2W - 2L
1,592 SR
Queue Stats
98W - 87L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,944
585
5,431
7,339
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Ipgh2960
Cerberus
11
1 / 1 / 6
8,200
482
5,699
10,741
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 0 / 0
10,571
622
436
6,447
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
1 / 8 / 0
7,269
428
2,719
10,670
5,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
Wet Dry Lost
Morgan Le Fay
17
8 / 0 / 0
10,571
622
14,463
9,202
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
6,002
353
588
2,913
831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
EckoTarket
Morgan Le Fay
14
2 / 2 / 0
8,119
478
5,287
10,217
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 0
10,210
601
6,043
11,100
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
12
0 / 3 / 1
7,142
420
1,660
9,006
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
NeilMah
Danzaburou
16
3 / 3 / 1
9,987
587
8,098
12,018
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
8
10
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Morgan Le Fay
EckoTarket
Morgan Le Fay
2
2
0
1
L
3
1
0
3
W
2
1
3
3.5
W
Cerberus
Ipgh2960
Cerberus
1
1
6
4
L
Loki
0
3
1
0.17
L
Danzaburou
NeilMah
Danzaburou
3
3
1
1.17
W
0
0
0
0
W
Anubis
1
8
0
0.13
W
Morgan Le Fay
Wet Dry Lost
Morgan Le Fay
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
21,676
44,399
Taken
45,254
22,450
Mitigated
16,051
15,083
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
588
422
0
0
2,913
831
22
1,364
1,549
1,581
0
L
Morgan Le Fay
EckoTarket
Morgan Le Fay
5,287
330
0
4,214
10,217
3,228
30
6,644
3,573
48,787
0
L
6,043
2,728
0
5,722
11,100
6,591
126
5,578
5,522
0
80,118
W
5,431
4,481
0
3,444
7,339
2,241
270
159
7,180
0
83,886
W
Cerberus
Ipgh2960
Cerberus
5,699
466
0
3,099
10,741
9,141
0
2,032
8,561
28,076
0
L
Loki
1,660
384
0
2,781
9,006
2,051
0
3,841
5,165
0
34,813
L
Danzaburou
NeilMah
Danzaburou
8,098
3,574
0
2,514
12,018
3,350
0
5,454
6,564
0
64,300
W
436
78
0
4,649
6,447
2,253
658
39
6,392
0
84,531
W
Anubis
2,719
350
0
1,343
10,670
5,165
376
1,362
9,252
32,640
0
W
Morgan Le Fay
Wet Dry Lost
Morgan Le Fay
14,463
1,478
0
2,548
9,202
3,650
240
1,886
7,010
81,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,555
Gold Earned
41,460
560
Minions Killed
473
0
Camps Cleared
0
1,589,845
Distance Traveled
1,376,180
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,002
353
2
0
0
82,296
1
L
Morgan Le Fay
8,119
478
101
6
0
303,633
0
L
Bellona
10,210
601
182
11
0
340,201
2
W
Rama
9,944
585
157
9
0
310,897
1
W
Cerberus
8,200
482
45
3
0
313,719
1
L
Loki
7,142
420
66
4
0
347,979
0
L
Danzaburou
9,987
587
122
7
0
302,071
3
W
Pele
10,571
622
176
10
0
343,544
1
W
Anubis
7,269
428
51
3
0
272,613
2
W
Morgan Le Fay
10,571
622
131
8
0
349,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role