Player Matchup

Izanami
Izanami
Dyaleni
Izanami
Level 3
God Stats
12W - 11L
1,314 SR
Queue Stats
21W - 19L
1,430 Elo+
Solo
Hel
Hel
ImDahKing
Hel
Level 28
God Stats
0W - 3L
1,305 SR
Queue Stats
171W - 151L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Zhoummd
Guan Yu
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 13L
1,665 Elo+
Solo
Arachne
Arachne
bus1a5
Arachne
Level 7
God Stats
21W - 8L
1,687 SR
Queue Stats
37W - 23L
1,583 Elo+
Solo
Tiamat
Tiamat
maniatico_99
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,501 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,546 Elo+

VS

Team Averages
Level 22
1,440 SR
1,512 Elo+
Nox
Nox
Cauntless
Nox
Level 18
God Stats
3W - 4L
1,273 SR
Queue Stats
13W - 17L
1,366 Elo+
Solo
Xbalanque
Xbalanque
FreshTape
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 124L
1,623 Elo+
Solo
Mercury
Mercury
Gabuierujmvl
Mercury
Level 29
God Stats
4W - 11L
1,479 SR
Queue Stats
76W - 110L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
IFeed IMe
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,613 Elo+
Solo
Janus
Janus
Sexitø
Janus
Level 20
God Stats
2W - 4L
1,447 SR
Queue Stats
66W - 61L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dyaleni
Izanami
19
0 / 7 / 3
12,551
465
8,601
24,794
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 8 / 1
14,463
536
8,061
26,348
21,669
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Zhoummd
Guan Yu
19
3 / 5 / 3
12,894
478
18,393
24,457
24,681
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
bus1a5
Arachne
20
12 / 3 / 2
15,924
590
18,107
24,729
11,697
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
18
1 / 8 / 1
11,593
429
12,346
17,904
9,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
14,459
536
13,885
17,834
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
FreshTape
Xbalanque
20
12 / 3 / 9
15,698
581
24,610
24,071
10,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Gabuierujmvl
Mercury
19
2 / 6 / 3
12,610
467
3,891
24,919
8,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
IFeed IMe
Gilgamesh
20
7 / 2 / 8
15,736
583
29,549
25,896
23,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Sexitø
Janus
20
3 / 2 / 8
13,431
497
9,894
12,791
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
16
Kills
31
31
Deaths
17
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
L
Izanami
Dyaleni
Izanami
0
7
3
0.21
W
Xbalanque
FreshTape
Xbalanque
12
3
9
5.5
W
Mercury
Gabuierujmvl
Mercury
2
6
3
0.58
W
Gilgamesh
IFeed IMe
Gilgamesh
7
2
8
5.5
L
0
8
1
0.06
W
Janus
Sexitø
Janus
3
2
8
3.5
L
Guan Yu
Zhoummd
Guan Yu
3
5
3
0.9
L
Arachne
bus1a5
Arachne
12
3
2
4.33
L
Tiamat
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,508
Damage
81,829
118,232
Taken
105,511
75,360
Mitigated
65,020
35,087
Healing
29,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,885
2,161
0
2,226
17,834
17,617
1,767
6,461
11,045
50,283
0
L
Izanami
Dyaleni
Izanami
8,601
5,470
0
5,043
24,794
7,625
3,165
8,070
16,724
0
89,136
W
Xbalanque
FreshTape
Xbalanque
24,610
14,299
0
11,952
24,071
10,221
5,915
7,113
16,584
0
97,512
W
Mercury
Gabuierujmvl
Mercury
3,891
1,469
0
5,073
24,919
8,769
123
2,831
21,756
0
119,291
W
Gilgamesh
IFeed IMe
Gilgamesh
29,549
10,302
0
6,973
25,896
23,933
0
6,555
19,233
0
131,905
L
8,061
1,047
3,358
5,835
26,348
21,669
99
4,285
22,063
102,077
0
W
Janus
Sexitø
Janus
9,894
1,238
388
2,484
12,791
4,480
1,337
1,992
10,581
76,634
0
L
Guan Yu
Zhoummd
Guan Yu
18,393
1,892
961
5,218
24,457
24,681
437
4,556
19,743
13,666
53,652
L
Arachne
bus1a5
Arachne
18,107
12,692
0
10,669
24,729
11,697
1,427
3,568
21,095
0
133,448
L
Tiamat
12,346
558
0
4,003
17,904
9,688
32
3,030
14,828
72,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,425
Gold Earned
71,934
752
Minions Killed
663
0
Camps Cleared
0
2,443,932
Distance Traveled
2,595,209
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,459
536
58
2
0
526,117
4
L
Izanami
12,551
465
173
6
0
434,226
5
W
Xbalanque
15,698
581
152
6
0
503,245
5
W
Mercury
12,610
467
137
5
0
554,405
3
W
Gilgamesh
15,736
583
198
7
0
544,084
1
L
Hel
14,463
536
138
5
0
459,834
4
W
Janus
13,431
497
118
4
0
467,358
2
L
Guan Yu
12,894
478
105
4
0
534,966
1
L
Arachne
15,924
590
215
8
0
578,511
0
L
Tiamat
11,593
429
121
4
0
436,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role