Player Matchup

Kukulkan
Kukulkan
GabrielSbrigata
Kukulkan
Level 27
God Stats
46W - 42L
1,461 SR
Queue Stats
67W - 54L
1,426 Elo+
Party 1
Fenrir
Fenrir
Gianfranco2010
Fenrir
Level 16
God Stats
17W - 14L
1,481 SR
Queue Stats
34W - 33L
1,428 Elo+
Party 1
Set
Set
IAMUGLY12
Set
Level 13
God Stats
3W - 2L
1,536 SR
Queue Stats
33W - 23L
1,607 Elo+
Solo
Ymir
Ymir
PikachuLover132
Ymir
Level 5
God Stats
7W - 6L
1,422 SR
Queue Stats
8W - 7L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
RetroPie1
Cthulhu
Level 15
God Stats
3W - 3L
1,365 SR
Queue Stats
29W - 37L
1,307 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,431 Elo+

VS

Team Averages
Level 7
1,504 SR
1,435 Elo+
Morgan Le Fay
Morgan Le Fay
ClientS4
Morgan Le Fay
Level 14
God Stats
5W - 2L
1,467 SR
Queue Stats
63W - 77L
1,252 Elo+
Party 2
Thor
Thor
Fahkutu
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Pele
Pele
SIAVASH202
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,436 Elo+
Solo
Ares
Ares
VelociChicken1
Ares
Level 2
God Stats
2W - 1L
1,710 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 2
Loki
Loki
jpker
Loki
Level 7
God Stats
2W - 4L
1,344 SR
Queue Stats
2W - 5L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
13 / 0 / 18
13,646
1,137
31,308
7,260
3,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
8 / 0 / 9
11,735
978
7,139
3,443
1,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 2 / 8
13,621
1,135
20,660
13,287
9,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 0 / 21
12,328
1,027
6,228
5,992
6,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
RetroPie1
Cthulhu
18
1 / 2 / 15
11,028
919
5,910
10,817
6,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClientS4
Morgan Le Fay
17
1 / 13 / 3
10,933
911
11,549
24,975
8,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thor
Fahkutu
Thor
16
1 / 4 / 1
9,630
803
3,554
8,725
2,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 12 / 3
10,805
900
10,883
22,184
7,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 4 / 1
9,215
768
1,708
4,763
3,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
jpker
Loki
16
1 / 7 / 1
10,507
876
6,930
19,710
8,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
13
40
Kills
4
4
Deaths
40
71
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ClientS4
Morgan Le Fay
1
13
3
0.19
L
Thor
Fahkutu
Thor
1
4
1
0.38
W
Kukulkan
13
0
18
22
W
8
0
9
12.5
W
14
2
8
9
W
4
0
21
14.5
W
Cthulhu
RetroPie1
Cthulhu
1
2
15
4.25
L
1
12
3
0.21
L
0
4
1
0.13
L
Loki
jpker
Loki
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,245
Damage
34,624
40,799
Taken
80,357
28,148
Mitigated
30,772
2,802
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ClientS4
Morgan Le Fay
11,549
3,977
0
1,384
24,975
8,484
0
13,433
11,542
36,971
0
L
Thor
Fahkutu
Thor
3,554
892
0
0
8,725
2,672
0
5,663
3,062
0
9,138
W
Kukulkan
31,308
2,189
0
604
7,260
3,510
0
1,322
5,938
66,424
0
W
7,139
426
0
0
3,443
1,823
0
728
2,715
0
14,232
W
20,660
9,209
0
965
13,287
9,719
0
4,370
8,917
0
43,993
W
6,228
36
0
0
5,992
6,800
0
2,023
3,969
8,379
0
W
Cthulhu
RetroPie1
Cthulhu
5,910
144
578
655
10,817
6,296
0
4,814
6,003
13,683
0
L
10,883
3,045
0
604
22,184
7,965
0
9,376
12,808
0
24,780
L
1,708
268
0
0
4,763
3,394
0
3,257
1,506
5,859
0
L
Loki
jpker
Loki
6,930
2,524
0
525
19,710
8,257
0
11,717
7,993
0
30,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,358
Gold Earned
51,090
196
Minions Killed
153
4
Camps Cleared
4
1,134,055
Distance Traveled
758,861
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,933
911
57
5
1
189,960
0
L
Thor
9,630
803
7
1
0
52,090
1
W
Kukulkan
13,646
1,137
97
8
1
259,183
0
W
Fenrir
11,735
978
17
1
1
247,757
2
W
Set
13,621
1,135
61
5
2
227,407
0
W
Ymir
12,328
1,027
1
0
0
233,979
0
W
Cthulhu
11,028
919
20
2
0
165,729
0
L
Pele
10,805
900
20
2
1
220,700
1
L
Ares
9,215
768
2
0
1
76,063
0
L
Loki
10,507
876
67
6
1
220,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role