Player Matchup

Hercules
Hercules
MenacingKG
Hercules
Level 104
God Stats
2W - 1L
1,875 SR
Queue Stats
125W - 170L
1,459 Elo+
Solo
Hades
Hades
Mystic wolf7437
Hades
Level 61
God Stats
5W - 6L
1,656 SR
Queue Stats
96W - 130L
1,381 Elo+
Solo
Hou Yi
Hou Yi
Sirus91
Hou Yi
Level 32
God Stats
1W - 2L
1,782 SR
Queue Stats
79W - 75L
1,480 Elo+
Solo
Team Averages
Level 66
1,771 SR
1,440 Elo+

VS

Team Averages
Level 74
1,477 SR
1,485 Elo+
Ullr
Ullr
IETI_TranslucenT
Ullr
Level 87
God Stats
1W - 1L
1,340 SR
Queue Stats
150W - 178L
1,453 Elo+
Solo
Bacchus
Bacchus
Mrkingsnl
Bacchus
Level 56
God Stats
18W - 10L
1,646 SR
Queue Stats
121W - 100L
1,480 Elo+
Party 1
Persephone
Persephone
X3-way-killa-33
Persephone
Level 78
God Stats
42W - 35L
1,445 SR
Queue Stats
317W - 240L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MenacingKG
Hercules
13
2 / 6 / 3
9,961
586
7,177
23,097
12,726
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 11 / 3
9,737
573
7,302
20,333
9,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Sirus91
Hou Yi
14
1 / 3 / 4
9,557
562
9,554
12,703
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
11,563
680
13,425
11,826
5,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
Mrkingsnl
Bacchus
15
3 / 1 / 13
11,151
656
5,903
11,685
15,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Persephone
X3-way-killa-33
Persephone
17
14 / 0 / 4
13,846
814
27,372
10,931
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
20
20
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Hercules
MenacingKG
Hercules
2
6
3
0.58
W
Bacchus
Mrkingsnl
Bacchus
3
1
13
9.5
L
2
11
3
0.32
L
Hou Yi
Sirus91
Hou Yi
1
3
4
1
W
Persephone
X3-way-killa-33
Persephone
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,033
Damage
46,700
56,133
Taken
34,442
26,984
Mitigated
25,407
9,365
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,425
6,565
0
128
11,826
5,248
1,026
2,093
9,733
0
55,248
L
Hercules
MenacingKG
Hercules
7,177
2,144
817
4,322
23,097
12,726
0
10,381
12,017
0
29,755
W
Bacchus
Mrkingsnl
Bacchus
5,903
473
1,187
2,235
11,685
15,613
381
2,312
9,373
11,066
0
L
7,302
763
341
2,075
20,333
9,684
0
13,285
6,671
27,574
0
L
Hou Yi
Sirus91
Hou Yi
9,554
2,460
0
1,810
12,703
4,574
0
8,372
4,027
0
38,313
W
Persephone
X3-way-killa-33
Persephone
27,372
124
560
2,437
10,931
4,546
555
2,897
8,034
66,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
36,560
141
Minions Killed
177
0
Camps Cleared
0
815,198
Distance Traveled
958,234
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,563
680
75
4
0
311,355
1
L
Hercules
9,961
586
44
3
0
306,926
0
W
Bacchus
11,151
656
12
1
0
320,531
4
L
Hades
9,737
573
45
3
0
185,274
3
L
Hou Yi
9,557
562
52
3
0
322,998
6
W
Persephone
13,846
814
90
5
0
326,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role