Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
Jake Edward
Fafnir
Gold III
Level 149
God Stats
5W - 3L
1,559 SR
Queue Stats
219W - 213L
1,504 MMR
Solo
Neith
Neith
Silver IV
X-Perfomer-X
Neith
Silver IV
Level 155
God Stats
1W - 2L
1,267 SR
Queue Stats
32W - 21L
1,388 MMR
Party 2
Loki
Loki
Silver I
x_ThePun1sher
Loki
Silver I
Level 128
God Stats
5W - 1L
1,722 SR
Queue Stats
25W - 11L
1,632 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,510 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,494 SR
1,512 MMR
Anubis
Anubis
Bronze III
DRG_MouSsYanG
Anubis
Bronze III
Level 66
God Stats
1W - 2L
1,418 SR
Queue Stats
2W - 5L
1,554 MMR
Party 1
Xbalanque
Xbalanque
Gold III
ManyMen1129
Xbalanque
Gold III
Level 145
God Stats
3W - 2L
1,736 SR
Queue Stats
244W - 242L
1,499 MMR
Solo
Cthulhu
Cthulhu
Bronze III
REX_TLOU
Cthulhu
Bronze III
Level 40
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Athena
Athena
Gold III
Zarok_1
Athena
Gold III
Level 109
God Stats
12W - 17L
1,491 SR
Queue Stats
268W - 276L
1,509 MMR
Solo
Bastet
Bastet
Bronze III
xNeOWeeD-__
Bastet
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
3 / 1 / 1
10,861
639
7,451
11,737
10,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
 
Poseidon
16
5 / 2 / 5
9,767
575
7,633
6,914
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
1 / 1 / 3
8,631
508
1,726
10,748
7,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 0 / 3
10,121
595
8,640
8,723
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 2
9,946
585
4,638
9,806
3,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Morgan Le FayBacchusGilgameshKumbhakarnaTiamat

VS

Bans
ChironPersephoneSkadiChaacArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,143
420
2,952
8,859
3,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ManyMen1129
Xbalanque
14
1 / 3 / 1
8,165
480
6,973
11,424
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
REX_TLOU
Cthulhu
12
0 / 3 / 1
7,265
427
2,270
6,264
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Zarok_1
Athena
9
2 / 2 / 1
7,408
436
2,499
7,599
3,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
13
2 / 2 / 1
7,587
446
7,226
12,679
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
5
6
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
1
3.5
W
Poseidon
 
Poseidon
5
2
5
3.75
L
0
7
2
0.14
W
Fafnir
1
1
3
2.5
L
Xbalanque
ManyMen1129
Xbalanque
1
3
1
0.5
L
Cthulhu
REX_TLOU
Cthulhu
0
3
1
0.17
W
3
0
3
4.5
L
Athena
Zarok_1
Athena
2
2
1
1.25
L
Bastet
2
2
1
1.25
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
21,920
47,928
Taken
46,825
26,415
Mitigated
17,119
21,464
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,451
740
182
6,504
11,737
10,208
1,989
2,478
9,259
78,993
0
W
Poseidon
 
Poseidon
7,633
1,021
0
2,322
6,914
1,946
385
1,161
5,753
67,005
0
L
2,952
284
0
1,513
8,859
3,394
0
5,567
3,292
35,884
0
W
Fafnir
1,726
236
0
3,056
10,748
7,869
8
1,832
8,916
18,036
0
L
Xbalanque
ManyMen1129
Xbalanque
6,973
3,121
0
3,956
11,424
3,622
815
1,834
9,590
0
58,536
L
Cthulhu
REX_TLOU
Cthulhu
2,270
194
0
858
6,264
2,280
0
3,348
2,916
37,874
0
W
8,640
3,804
0
5,008
8,723
3,222
2,995
841
7,882
0
73,568
L
Athena
Zarok_1
Athena
2,499
943
0
850
7,599
3,642
0
1,192
6,407
14,996
0
L
Bastet
7,226
2,185
0
5,232
12,679
4,181
0
4,869
7,810
0
44,229
W
4,638
1,270
0
4,392
9,806
3,170
0
1,409
8,397
0
78,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
37,568
619
Minions Killed
349
0
Camps Cleared
0
1,550,215
Distance Traveled
1,451,677
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,861
639
184
11
0
270,970
4
W
Poseidon
9,767
575
131
8
0
329,882
8
L
Anubis
7,143
420
74
4
0
285,946
4
W
Fafnir
8,631
508
25
1
0
312,801
2
L
Xbalanque
8,165
480
102
6
0
284,523
3
L
Cthulhu
7,265
427
82
5
0
309,144
3
W
Neith
10,121
595
152
9
0
294,078
2
L
Athena
7,408
436
30
2
0
228,775
2
L
Bastet
7,587
446
61
4
0
343,289
3
W
Loki
9,946
585
127
7
0
342,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role