Player Matchup

Sobek
Sobek
ChevilleSomme73
Sobek
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,250 Elo+
Solo
Nemesis
Nemesis
LDCplayers
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,233 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RBS-WiZarD3456
Morgan Le Fay
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 291L
1,306 Elo+
Solo
Danzaburou
Danzaburou
Sombrart
Danzaburou
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 142L
1,264 Elo+
Solo
Ymir
Ymir
lI-GLORY
Ymir
Level 22
God Stats
9W - 11L
1,613 SR
Queue Stats
69W - 65L
1,292 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,269 Elo+

VS

Team Averages
Level 18
1,571 SR
1,267 Elo+
Morgan Le Fay
Morgan Le Fay
CT Seuche
Morgan Le Fay
Level 25
God Stats
17W - 28L
1,489 SR
Queue Stats
19W - 30L
1,322 Elo+
Solo
Apollo
Apollo
JKusmus
Apollo
Level 18
God Stats
11W - 12L
1,688 SR
Queue Stats
76W - 64L
1,347 Elo+
Party 1
Sol
Sol
John_Jokin
Sol
Level 16
God Stats
6W - 8L
1,908 SR
Queue Stats
18W - 19L
1,454 Elo+
Solo
Pele
Pele
Just-Chris040
Pele
Level 13
God Stats
0W - 2L
1,268 SR
Queue Stats
49W - 52L
1,162 Elo+
Party 1
Loki
Loki
Yamiii34
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,348
491
6,032
14,410
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
LDCplayers
Nemesis
13
4 / 1 / 1
8,587
505
2,852
8,418
2,921
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
RBS-WiZarD3456
Morgan Le Fay
15
4 / 3 / 3
8,709
512
5,648
9,644
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sombrart
Danzaburou
13
2 / 2 / 6
8,044
473
4,192
7,460
2,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
5 / 2 / 6
9,420
554
5,789
12,474
11,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CT Seuche
Morgan Le Fay
14
4 / 2 / 3
8,566
504
9,178
8,226
3,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
JKusmus
Apollo
15
7 / 3 / 1
9,191
541
12,168
11,309
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 1
8,220
484
5,398
7,379
2,604
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
6,414
377
269
9,045
2,446
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
9
1 / 7 / 3
6,709
395
4,858
8,637
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
14
14
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CT Seuche
Morgan Le Fay
4
2
3
2.75
W
1
6
1
0.25
L
Apollo
JKusmus
Apollo
7
3
1
2.5
L
2
3
1
0.83
L
0
2
0
0
W
Nemesis
LDCplayers
Nemesis
4
1
1
4.5
W
Morgan Le Fay
RBS-WiZarD3456
Morgan Le Fay
4
3
3
1.83
W
Danzaburou
Sombrart
Danzaburou
2
2
6
2.5
L
Loki
1
7
3
0.36
W
Ymir
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
31,871
52,406
Taken
44,596
30,519
Mitigated
14,385
12,698
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CT Seuche
Morgan Le Fay
9,178
1,417
0
2,953
8,226
3,109
614
6,463
1,763
42,682
0
W
6,032
323
0
3,697
14,410
9,846
0
7,787
6,623
34,065
0
L
Apollo
JKusmus
Apollo
12,168
6,631
0
4,238
11,309
3,866
1,026
3,435
7,874
0
50,838
L
5,398
1,885
0
976
7,379
2,604
1,136
4,208
3,171
40,717
0
L
269
0
0
1,764
9,045
2,446
0
428
8,617
0
34,100
W
Nemesis
LDCplayers
Nemesis
2,852
1,322
0
635
8,418
2,921
432
401
8,017
0
42,530
W
Morgan Le Fay
RBS-WiZarD3456
Morgan Le Fay
5,648
988
119
3,419
9,644
3,810
1,018
4,372
5,272
46,823
0
W
Danzaburou
Sombrart
Danzaburou
4,192
1,635
0
2,995
7,460
2,515
403
604
6,856
0
37,702
L
Loki
4,858
1,047
0
1,090
8,637
2,360
304
2,935
5,702
0
17,325
W
Ymir
5,789
909
0
1,833
12,474
11,427
0
1,412
11,062
28,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,108
Gold Earned
39,100
344
Minions Killed
315
0
Camps Cleared
0
1,527,782
Distance Traveled
1,458,831
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,566
504
70
4
0
316,265
0
W
Sobek
8,348
491
68
4
0
289,370
3
L
Apollo
9,191
541
84
5
0
297,493
0
L
Sol
8,220
484
85
5
0
282,208
0
L
Pele
6,414
377
48
3
0
268,156
0
W
Nemesis
8,587
505
75
4
0
328,807
1
W
Morgan Le Fay
8,709
512
84
5
0
289,675
4
W
Danzaburou
8,044
473
65
4
0
311,483
3
L
Loki
6,709
395
28
2
0
294,709
0
W
Ymir
9,420
554
52
3
0
308,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role