Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Amat3ratsu1
Fenrir
Level 125
God Stats
6W - 3L
1,462 SR
Queue Stats
205W - 215L
1,514 Elo+
Party 2
Merlin
Merlin
Necr0defl0rat0r
Merlin
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 156L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
Ukagnes
Erlang Shen
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
29W - 36L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
raphaka
Jormungandr
Level 29
God Stats
10W - 4L
1,512 SR
Queue Stats
226W - 193L
1,589 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,524 Elo+

VS

Team Averages
Level 77
1,296 SR
1,528 Elo+
Danzaburou
Danzaburou
RvNg-Zooner
Danzaburou
Level 27
God Stats
1W - 3L
1,163 SR
Queue Stats
75W - 59L
1,610 Elo+
Solo
Rama
Rama
Videolane
Rama
Level 108
God Stats
11W - 18L
1,346 SR
Queue Stats
804W - 811L
1,440 Elo+
Solo
Pele
Pele
drakenslord
Pele
Level 69
God Stats
0W - 1L
1,143 SR
Queue Stats
48W - 51L
1,480 Elo+
Solo
Olorun
Olorun
lVluffnputzer
Olorun
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
72W - 63L
1,564 Elo+
Solo
Ravana
Ravana
m0zzii
Ravana
Level 156
God Stats
1W - 1L
1,561 SR
Queue Stats
388W - 395L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
10 / 3 / 14
11,826
788
17,953
11,873
7,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
18
5 / 5 / 19
10,867
724
16,120
16,397
8,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 19
10,998
733
13,489
12,333
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Ukagnes
Erlang Shen
18
5 / 3 / 16
11,204
747
7,440
16,076
16,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
raphaka
Jormungandr
19
8 / 2 / 17
12,317
821
12,381
16,550
24,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RvNg-Zooner
Danzaburou
17
5 / 8 / 2
10,461
697
14,386
16,850
6,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
17
0 / 7 / 13
9,289
619
8,488
12,613
3,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 8 / 7
10,053
670
11,646
15,773
5,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 3 / 8
11,210
747
9,210
9,077
3,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
m0zzii
Ravana
16
2 / 6 / 9
9,133
609
9,402
17,717
20,336
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
55
32
Kills
16
16
Deaths
32
85
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
14
5.67
W
Fenrir
5
5
19
2.9
W
4
3
19
4.5
L
Danzaburou
RvNg-Zooner
Danzaburou
5
8
2
0.75
W
Erlang Shen
Ukagnes
Erlang Shen
5
3
16
4.33
L
Rama
0
7
13
0.93
L
4
8
7
0.94
L
5
3
8
3
L
Ravana
m0zzii
Ravana
2
6
9
1.08
W
Jormungandr
raphaka
Jormungandr
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,383
Damage
53,132
73,229
Taken
72,030
63,427
Mitigated
39,673
23,459
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,953
589
3,275
3,484
11,873
7,410
1,275
1,574
10,299
43,744
0
W
Fenrir
16,120
2,463
3,119
2,903
16,397
8,745
891
1,838
14,559
0
22,082
W
13,489
329
1,961
1,138
12,333
6,420
744
1,694
10,639
30,391
0
L
Danzaburou
RvNg-Zooner
Danzaburou
14,386
6,620
0
4,469
16,850
6,224
465
9,425
7,425
0
32,823
W
Erlang Shen
Ukagnes
Erlang Shen
7,440
2,655
375
3,404
16,076
16,632
1,422
2,550
11,402
0
14,138
L
Rama
8,488
4,780
1,375
2,474
12,613
3,793
871
7,755
4,858
0
18,932
L
11,646
1,933
1,013
1,388
15,773
5,804
425
9,944
5,829
0
20,444
L
9,210
4,270
2,045
3,572
9,077
3,516
0
6,477
2,600
25,284
0
L
Ravana
m0zzii
Ravana
9,402
1,362
827
3,342
17,717
20,336
0
10,222
7,495
3,895
11,287
W
Jormungandr
raphaka
Jormungandr
12,381
1,859
1,243
2,557
16,550
24,220
518
3,897
12,653
29,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,212
Gold Earned
50,146
147
Minions Killed
137
0
Camps Cleared
0
1,385,895
Distance Traveled
1,107,625
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,826
788
37
2
0
250,581
0
W
Fenrir
10,867
724
20
1
0
279,413
0
W
Merlin
10,998
733
42
3
0
274,309
0
L
Danzaburou
10,461
697
39
3
0
203,328
2
W
Erlang Shen
11,204
747
15
1
0
309,438
0
L
Rama
9,289
619
18
1
0
226,096
0
L
Pele
10,053
670
13
1
0
234,506
0
L
Olorun
11,210
747
58
4
0
216,929
0
L
Ravana
9,133
609
9
1
0
226,766
1
W
Jormungandr
12,317
821
33
2
0
272,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role