Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chris_aparecida
Cthulhu
Level 18
God Stats
0W - 4L
1,211 SR
Queue Stats
51W - 78L
1,306 Elo+
Solo
Scylla
Scylla
HannyHex
Scylla
Level 13
God Stats
11W - 10L
1,517 SR
Queue Stats
13W - 11L
1,425 Elo+
Solo
Nemesis
Nemesis
SrBlackCount
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Ymir
Ymir
Z3ro_Hpm
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,389 Elo+

VS

Team Averages
Level 25
1,406 SR
1,359 Elo+
Khepri
Khepri
ChampLevel
Khepri
Level 66
God Stats
3W - 2L
1,256 SR
Queue Stats
15W - 14L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
DjJr7
Sun Wukong
Level 7
God Stats
3W - 5L
1,211 SR
Queue Stats
18W - 25L
1,187 Elo+
Solo
Izanami
Izanami
Iroha2441
Izanami
Level 13
God Stats
4W - 1L
1,809 SR
Queue Stats
36W - 42L
1,480 Elo+
Solo
Osiris
Osiris
LSKeeL3
Osiris
Level 11
God Stats
3W - 3L
1,574 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Vulcan
Vulcan
TioMaxBlue
Vulcan
Level 26
God Stats
2W - 1L
1,179 SR
Queue Stats
15W - 16L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 2 / 0
3,885
555
2,849
4,476
1,575
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
3,937
562
953
3,526
1,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
HannyHex
Scylla
7
1 / 2 / 0
3,943
563
1,480
2,459
657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SrBlackCount
Nemesis
5
0 / 3 / 0
3,507
501
1,189
3,762
910
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
2
0 / 2 / 1
3,319
474
262
1,562
487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChampLevel
Khepri
7
2 / 0 / 6
4,753
679
1,378
2,861
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
DjJr7
Sun Wukong
7
0 / 1 / 3
4,378
625
786
3,214
1,623
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Iroha2441
Izanami
9
1 / 0 / 0
4,936
705
207
2,285
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
LSKeeL3
Osiris
7
1 / 1 / 3
4,001
572
838
3,716
1,469
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
TioMaxBlue
Vulcan
8
8 / 0 / 1
5,421
774
4,872
2,842
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Khepri
ChampLevel
Khepri
2
0
6
5
L
0
3
0
0
W
Sun Wukong
DjJr7
Sun Wukong
0
1
3
1.5
L
Scylla
HannyHex
Scylla
1
2
0
0.5
W
Izanami
Iroha2441
Izanami
1
0
0
1
W
Osiris
LSKeeL3
Osiris
1
1
3
2.5
L
Nemesis
SrBlackCount
Nemesis
0
3
0
0
W
Vulcan
TioMaxBlue
Vulcan
8
0
1
8.5
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,733
Damage
8,081
15,785
Taken
14,918
4,629
Mitigated
5,980
2,445
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,849
120
0
1,461
4,476
1,575
0
1,609
2,747
0
17,942
W
Khepri
ChampLevel
Khepri
1,378
447
0
1,557
2,861
1,450
813
284
2,577
7,822
0
L
953
246
0
0
3,526
1,000
96
921
2,585
7,990
0
W
Sun Wukong
DjJr7
Sun Wukong
786
269
0
1,152
3,214
1,623
194
1,147
1,906
0
11,165
L
Scylla
HannyHex
Scylla
1,480
314
0
250
2,459
657
0
1,489
854
15,494
0
W
Izanami
Iroha2441
Izanami
207
125
0
1,091
2,285
618
2,907
0
2,285
0
28,288
W
Osiris
LSKeeL3
Osiris
838
480
0
1,520
3,716
1,469
299
515
3,201
0
5,872
L
Nemesis
SrBlackCount
Nemesis
1,189
482
0
734
3,762
910
0
1,452
2,254
0
9,972
W
Vulcan
TioMaxBlue
Vulcan
4,872
1,375
0
2,000
2,842
820
629
588
2,254
16,566
0
L
Ymir
262
262
0
0
1,562
487
0
427
1,095
899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,591
Gold Earned
23,489
114
Minions Killed
145
0
Camps Cleared
0
571,710
Distance Traveled
672,157
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,885
555
35
5
0
148,812
2
W
Khepri
4,753
679
13
2
0
151,799
1
L
Cthulhu
3,937
562
23
3
0
139,016
0
W
Sun Wukong
4,378
625
31
4
0
139,749
1
L
Scylla
3,943
563
26
4
0
119,859
0
W
Izanami
4,936
705
63
9
0
115,377
1
W
Osiris
4,001
572
10
1
0
128,836
1
L
Nemesis
3,507
501
29
4
0
113,025
0
W
Vulcan
5,421
774
28
4
0
136,396
0
L
Ymir
3,319
474
1
0
0
50,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role