Player Matchup

Ullr
Ullr
AllIDoIsWin1214
Ullr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,252 Elo+
Solo
Artio
Artio
Jay2Kold4U
Artio
Level 126
God Stats
3W - 3L
1,324 SR
Queue Stats
152W - 145L
1,375 Elo+
Solo
Ymir
Ymir
PurpleSmurf24
Ymir
Level 85
God Stats
7W - 0L
1,376 SR
Queue Stats
396W - 361L
1,302 Elo+
Party 2
Nemesis
Nemesis
Westuhh
Nemesis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 280L
1,345 Elo+
Party 2
Rama
Rama
xscelta
Rama
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,328 Elo+
Solo
Team Averages
Level 75
1,440 SR
1,320 Elo+

VS

Team Averages
Level 80
1,469 SR
1,295 Elo+
Agni
Agni
Antony7
Agni
Level 69
God Stats
0W - 1L
1,134 SR
Queue Stats
34W - 29L
968 Elo+
Party 1
Rama
Rama
Rusty Chair
Rama
Level 89
God Stats
4W - 12L
1,575 SR
Queue Stats
541W - 571L
1,379 Elo+
Solo
Bakasura
Bakasura
SAK4113
Bakasura
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
33W - 45L
1,375 Elo+
Solo
Merlin
Merlin
Stormdruid
Merlin
Level 129
God Stats
2W - 4L
1,624 SR
Queue Stats
281W - 287L
1,424 Elo+
Solo
Hun Batz
Hun Batz
delozpeare
Hun Batz
Level 85
God Stats
2W - 1L
1,726 SR
Queue Stats
24W - 27L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 14
11,714
617
6,900
10,042
4,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
20
10 / 3 / 24
14,444
760
19,860
36,939
34,958
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 5 / 24
15,255
803
16,285
31,154
44,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Westuhh
Nemesis
17
4 / 8 / 21
12,022
633
11,891
18,338
9,313
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
xscelta
Rama
20
16 / 2 / 16
15,397
810
23,956
12,662
5,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Antony7
Agni
19
4 / 9 / 9
11,312
595
15,551
17,581
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 13
10,812
569
14,036
16,741
6,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SAK4113
Bakasura
19
3 / 11 / 8
11,342
597
10,887
20,285
7,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Stormdruid
Merlin
20
5 / 8 / 10
12,222
643
26,573
14,008
5,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
delozpeare
Hun Batz
20
7 / 5 / 10
12,537
660
18,283
17,675
8,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
71
40
Kills
21
21
Deaths
40
99
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
L
Agni
Antony7
Agni
4
9
9
0.94
W
Artio
10
3
24
7.33
W
9
5
24
4.2
L
2
7
13
1.21
L
Bakasura
SAK4113
Bakasura
3
11
8
0.64
L
Merlin
Stormdruid
Merlin
5
8
10
1.25
W
Nemesis
Westuhh
Nemesis
4
8
21
1.81
L
Hun Batz
delozpeare
Hun Batz
7
5
10
2.4
W
Rama
xscelta
Rama
16
2
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,892
Damage
85,330
109,135
Taken
86,290
99,278
Mitigated
34,551
44,498
Healing
21,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,900
5,215
0
1,337
10,042
4,696
2,198
5,159
4,653
0
27,841
L
Agni
Antony7
Agni
15,551
890
1,386
2,799
17,581
6,606
0
6,569
10,807
33,894
0
W
Artio
19,860
1,253
7,011
17,842
36,939
34,958
785
12,343
23,667
42,953
0
W
16,285
2,886
1,784
1,979
31,154
44,532
249
8,283
21,882
32,170
0
L
14,036
13,037
609
2,754
16,741
6,097
0
6,807
9,697
0
23,945
L
Bakasura
SAK4113
Bakasura
10,887
5,768
66
3,208
20,285
7,266
0
9,780
10,216
0
14,246
L
Merlin
Stormdruid
Merlin
26,573
1,116
401
639
14,008
5,980
0
5,291
8,563
50,057
0
W
Nemesis
Westuhh
Nemesis
11,891
2,793
4,178
2,183
18,338
9,313
949
8,560
9,422
0
16,166
L
Hun Batz
delozpeare
Hun Batz
18,283
1,948
2,882
7,215
17,675
8,602
0
6,813
10,862
0
38,867
W
Rama
xscelta
Rama
23,956
19,226
5,359
2,825
12,662
5,779
1,593
6,206
6,282
0
59,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,832
Gold Earned
58,225
201
Minions Killed
161
0
Camps Cleared
0
1,665,394
Distance Traveled
1,461,767
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,714
617
39
2
0
294,770
0
L
Agni
11,312
595
38
2
0
270,444
0
W
Artio
14,444
760
41
2
0
376,458
0
W
Ymir
15,255
803
29
2
0
327,845
1
L
Rama
10,812
569
24
1
0
263,076
0
L
Bakasura
11,342
597
17
1
0
292,085
0
L
Merlin
12,222
643
52
3
0
274,812
0
W
Nemesis
12,022
633
8
0
0
345,481
0
L
Hun Batz
12,537
660
30
2
0
361,350
2
W
Rama
15,397
810
84
4
0
320,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role