Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Moon_Noir
Chang'e
Level 90
God Stats
22W - 11L
1,675 SR
Queue Stats
302W - 323L
1,459 Elo+
Solo
Bakasura
Bakasura
kionHioji
Bakasura
Level 42
God Stats
1W - 1L
1,357 SR
Queue Stats
17W - 21L
1,250 Elo+
Solo
Team Averages
Level 95
1,511 SR
1,403 Elo+

VS

Team Averages
Level 37
1,393 SR
1,244 Elo+
Cthulhu
Cthulhu
Aut0mat0
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,168 Elo+
Party 1
Raijin
Raijin
SnowFlakes97
Raijin
Level 5
God Stats
0W - 2L
1,329 SR
Queue Stats
13W - 27L
962 Elo+
Party 1
Amaterasu
Amaterasu
jonii5310
Amaterasu
Level 88
God Stats
3W - 6L
1,350 SR
Queue Stats
214W - 169L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 1 / 10
10,287
643
8,301
8,878
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Moon_Noir
Chang'e
16
3 / 1 / 12
10,576
661
12,478
11,250
4,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
kionHioji
Bakasura
16
9 / 2 / 6
11,919
745
10,726
12,356
5,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aut0mat0
Cthulhu
12
0 / 6 / 3
8,642
540
3,759
13,286
7,757
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
13
1 / 8 / 3
9,201
575
4,672
10,139
2,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
jonii5310
Amaterasu
14
3 / 1 / 1
10,109
632
7,193
13,686
9,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
10
8
L
Cthulhu
Aut0mat0
Cthulhu
0
6
3
0.25
W
Chang'e
Moon_Noir
Chang'e
3
1
12
9
L
Raijin
1
8
3
0.31
L
Amaterasu
jonii5310
Amaterasu
3
1
1
3.5
W
Bakasura
kionHioji
Bakasura
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,505
Damage
15,624
32,484
Taken
37,111
13,341
Mitigated
19,812
15,625
Healing
1,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,301
3,272
0
3,307
8,878
3,137
1,764
2,454
6,424
0
55,977
L
Cthulhu
Aut0mat0
Cthulhu
3,759
152
38
285
13,286
7,757
0
2,162
10,372
12,871
0
W
Chang'e
Moon_Noir
Chang'e
12,478
1,195
2,980
5,841
11,250
4,309
884
2,146
9,104
37,580
0
L
Raijin
4,672
172
0
356
10,139
2,499
0
3,623
6,116
38,235
0
L
Amaterasu
jonii5310
Amaterasu
7,193
1,264
0
901
13,686
9,556
0
6,693
6,673
0
37,047
W
Bakasura
kionHioji
Bakasura
10,726
7,635
0
3,497
12,356
5,895
624
3,831
8,525
0
41,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
27,952
200
Minions Killed
152
0
Camps Cleared
0
931,469
Distance Traveled
816,586
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,287
643
68
4
0
302,064
5
L
Cthulhu
8,642
540
24
2
0
262,468
0
W
Chang'e
10,576
661
51
3
0
301,899
2
L
Raijin
9,201
575
66
4
0
252,968
5
L
Amaterasu
10,109
632
62
4
0
301,150
3
W
Bakasura
11,919
745
81
5
0
327,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role