Player Matchup

Cerberus
Cerberus
Jackgatuno25
Cerberus
Level 69
God Stats
5W - 6L
1,469 SR
Queue Stats
186W - 184L
1,440 Elo+
Party 3
Baba Yaga
Baba Yaga
Miss_Angel_654
Baba Yaga
Level 63
God Stats
23W - 26L
1,363 SR
Queue Stats
105W - 133L
1,399 Elo+
Party 3
Anhur
Anhur
Zer0again
Anhur
Level 43
God Stats
2W - 0L
1,869 SR
Queue Stats
81W - 103L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
Zeth07
Sun Wukong
Level 79
God Stats
5W - 2L
1,524 SR
Queue Stats
264W - 283L
1,520 Elo+
Party 3
Arachne
Arachne
warden_gentles
Arachne
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 236L
1,476 Elo+
Solo
Team Averages
Level 61
1,545 SR
1,465 Elo+

VS

Team Averages
Level 51
1,492 SR
1,442 Elo+
Ao Kuang
Ao Kuang
BamWick
Ao Kuang
Level 28
God Stats
12W - 10L
1,649 SR
Queue Stats
113W - 146L
1,371 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IIDolphII
Cu Chulainn
Level 55
God Stats
46W - 30L
1,618 SR
Queue Stats
206W - 159L
1,542 Elo+
Party 1
Poseidon
Poseidon
KnowledgeOfKingz
Poseidon
Level 105
God Stats
0W - 4L
1,218 SR
Queue Stats
67W - 86L
1,381 Elo+
Party 2
Sylvanus
Sylvanus
Mr_LuciusNeedful
Sylvanus
Level 38
God Stats
3W - 4L
1,359 SR
Queue Stats
135W - 168L
1,344 Elo+
Solo
Anhur
Anhur
sxmokey
Anhur
Level 27
God Stats
11W - 11L
1,617 SR
Queue Stats
69W - 49L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jackgatuno25
Cerberus
19
5 / 1 / 16
14,931
574
12,648
25,714
37,327
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Miss_Angel_654
Baba Yaga
20
2 / 4 / 5
13,617
524
5,519
16,115
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Zer0again
Anhur
20
9 / 4 / 5
15,830
609
19,822
18,117
6,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Zeth07
Sun Wukong
20
5 / 2 / 7
15,327
590
13,862
24,821
22,547
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 1 / 15
15,287
588
22,701
23,518
14,780
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BamWick
Ao Kuang
18
0 / 9 / 3
11,497
442
6,715
19,940
6,819
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
IIDolphII
Cu Chulainn
20
2 / 5 / 0
13,238
509
16,766
24,806
23,965
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 5 / 2
14,764
568
19,048
10,962
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 1
9,545
367
11,827
23,797
20,357
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
sxmokey
Anhur
17
2 / 7 / 1
11,147
429
7,513
21,422
7,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
30
Kills
12
12
Deaths
31
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BamWick
Ao Kuang
0
9
3
0.17
L
Cu Chulainn
IIDolphII
Cu Chulainn
2
5
0
0.4
W
Cerberus
Jackgatuno25
Cerberus
5
1
16
13
L
8
5
2
1.8
W
Baba Yaga
Miss_Angel_654
Baba Yaga
2
4
5
1.13
L
0
5
1
0.1
W
Anhur
Zer0again
Anhur
9
4
5
2.88
W
Sun Wukong
Zeth07
Sun Wukong
5
2
7
4.25
L
Anhur
sxmokey
Anhur
2
7
1
0.36
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,552
Damage
61,869
108,285
Taken
100,927
88,621
Mitigated
62,483
45,031
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BamWick
Ao Kuang
6,715
1,369
0
2,269
19,940
6,819
0
2,051
17,889
97,706
0
L
Cu Chulainn
IIDolphII
Cu Chulainn
16,766
1,901
0
3,468
24,806
23,965
396
5,285
19,521
14,150
98,375
W
Cerberus
Jackgatuno25
Cerberus
12,648
1,384
0
8,272
25,714
37,327
671
8,540
17,174
51,437
0
L
19,048
906
0
500
10,962
3,397
0
2,894
8,068
87,339
0
W
Baba Yaga
Miss_Angel_654
Baba Yaga
5,519
67
158
6,063
16,115
7,011
1,483
8,247
7,868
88,320
0
L
11,827
4,154
1,431
3,753
23,797
20,357
333
2,752
21,045
41,549
13,710
W
Anhur
Zer0again
Anhur
19,822
9,795
0
7,351
18,117
6,956
2,318
6,225
11,892
0
119,304
W
Sun Wukong
Zeth07
Sun Wukong
13,862
2,787
0
9,737
24,821
22,547
3,485
6,604
18,217
0
112,856
L
Anhur
sxmokey
Anhur
7,513
3,202
331
6,613
21,422
7,945
468
5,624
15,798
0
76,473
W
22,701
15,103
0
13,450
23,518
14,780
2,817
11,191
12,327
0
158,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,992
Gold Earned
60,191
836
Minions Killed
718
0
Camps Cleared
0
2,533,966
Distance Traveled
2,140,927
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,497
442
141
5
0
454,651
0
L
Cu Chulainn
13,238
509
215
8
0
469,440
1
W
Cerberus
14,931
574
75
3
0
506,843
2
L
Poseidon
14,764
568
157
6
0
428,539
3
W
Baba Yaga
13,617
524
145
6
0
435,811
4
L
Sylvanus
9,545
367
84
3
0
375,423
4
W
Anhur
15,830
609
194
7
0
442,605
2
W
Sun Wukong
15,327
590
233
9
0
535,672
0
L
Anhur
11,147
429
121
5
0
412,874
1
W
Arachne
15,287
588
189
7
0
613,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role