Player Matchup

Odin
Odin
Bob_MC_Mack
Odin
Level 41
God Stats
1W - 2L
1,563 SR
Queue Stats
83W - 93L
1,441 Elo+
Solo
Cerberus
Cerberus
Cae30
Cerberus
Level 32
God Stats
0W - 2L
1,486 SR
Queue Stats
30W - 42L
1,352 Elo+
Solo
Mercury
Mercury
EgozTTB
Mercury
Level 43
God Stats
42W - 31L
1,642 SR
Queue Stats
493W - 484L
1,486 Elo+
Solo
Hera
Hera
GBABY1326
Hera
Level 40
God Stats
4W - 7L
1,496 SR
Queue Stats
130W - 126L
1,445 Elo+
Solo
Rama
Rama
LittleSnowBoat
Rama
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 175L
1,403 Elo+
Solo
Team Averages
Level 40
1,538 SR
1,426 Elo+

VS

Team Averages
Level 61
1,532 SR
1,542 Elo+
Raijin
Raijin
 
Raijin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BuyDaBeans
Hel
Level 31
God Stats
13W - 10L
1,443 SR
Queue Stats
68W - 49L
1,415 Elo+
Solo
Danzaburou
Danzaburou
EG x Diior
Danzaburou
Level 25
God Stats
8W - 4L
1,588 SR
Queue Stats
220W - 229L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
Liquidous Solid
Hun Batz
Level 160
God Stats
2W - 1L
1,302 SR
Queue Stats
620W - 556L
1,640 Elo+
Party 1
Chaac
Chaac
MrRey93
Chaac
Level 24
God Stats
15W - 5L
1,828 SR
Queue Stats
221W - 214L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,693
446
6,795
14,245
11,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Cae30
Cerberus
9
0 / 6 / 2
5,844
390
3,601
13,213
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
EgozTTB
Mercury
15
5 / 4 / 3
8,692
579
7,405
9,254
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
14
3 / 2 / 2
8,167
544
5,161
6,732
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 5
7,101
473
4,477
10,999
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 2 / 3
7,837
522
5,546
6,713
2,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 3 / 4
8,335
556
7,904
10,207
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
EG x Diior
Danzaburou
13
2 / 2 / 6
8,137
542
6,052
7,349
2,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
14
5 / 3 / 4
8,813
588
8,465
10,360
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
MrRey93
Chaac
15
5 / 0 / 5
9,330
622
12,370
12,785
9,241
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
20
20
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
3
1.25
L
1
4
3
0.63
W
7
3
4
3
L
Cerberus
Cae30
Cerberus
0
6
2
0.17
W
Danzaburou
EG x Diior
Danzaburou
2
2
6
2.5
L
Mercury
EgozTTB
Mercury
5
4
3
1.63
L
Hera
3
2
2
2
W
Hun Batz
5
3
4
2.33
L
1
4
5
0.88
W
Chaac
MrRey93
Chaac
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
40,337
54,443
Taken
47,414
28,830
Mitigated
20,468
11,207
Healing
19,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,546
618
0
984
6,713
2,587
246
3,191
3,433
42,536
0
L
6,795
821
0
4,846
14,245
11,447
115
1,370
12,875
5,787
24,062
W
7,904
935
2,533
3,524
10,207
2,974
1,250
2,079
8,083
28,451
0
L
Cerberus
Cae30
Cerberus
3,601
34
0
1,512
13,213
8,390
0
5,700
7,513
19,132
0
W
Danzaburou
EG x Diior
Danzaburou
6,052
2,928
0
2,360
7,349
2,276
1,994
1,548
5,801
0
41,896
L
Mercury
EgozTTB
Mercury
7,405
3,674
0
260
9,254
3,326
223
2,370
6,884
0
63,372
L
Hera
5,161
1,164
0
2,045
6,732
2,281
0
1,850
4,882
51,816
0
W
Hun Batz
8,465
3,012
0
3,391
10,360
3,390
0
1,517
8,711
0
57,879
L
4,477
3,617
0
2,544
10,999
3,386
330
2,160
8,839
0
36,094
W
Chaac
MrRey93
Chaac
12,370
2,855
0
6,912
12,785
9,241
0
2,532
9,492
0
69,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
42,452
402
Minions Killed
410
0
Camps Cleared
0
1,318,306
Distance Traveled
1,407,689
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,837
522
77
5
0
276,648
0
L
Odin
6,693
446
59
4
0
278,394
5
W
Hel
8,335
556
50
3
0
272,496
0
L
Cerberus
5,844
390
48
3
0
211,337
2
W
Danzaburou
8,137
542
62
4
0
260,472
2
L
Mercury
8,692
579
122
8
0
324,506
0
L
Hera
8,167
544
96
6
0
258,138
3
W
Hun Batz
8,813
588
97
6
0
300,559
0
L
Rama
7,101
473
77
5
0
245,931
1
W
Chaac
9,330
622
124
8
0
297,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role