Player Matchup

Cthulhu
Cthulhu
Acorn Bob
Cthulhu
Level 85
God Stats
1W - 2L
1,442 SR
Queue Stats
15W - 27L
1,208 Elo+
Party 1
Hera
Hera
Bigot Hater
Hera
Level 69
God Stats
1W - 0L
1,522 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 1
Ymir
Ymir
Crony M33
Ymir
Level 64
God Stats
7W - 13L
1,458 SR
Queue Stats
10W - 16L
1,164 Elo+
Party 1
Hou Yi
Hou Yi
cbtonlyfans
Hou Yi
Level 85
God Stats
1W - 1L
1,427 SR
Queue Stats
12W - 22L
1,238 Elo+
Party 1
Team Averages
Level 76
1,462 SR
1,255 Elo+

VS

Team Averages
Level 82
1,458 SR
1,327 Elo+
Achilles
Achilles
ChaosPatrol
Achilles
Level 33
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KingGundabad
Danzaburou
Level 106
God Stats
0W - 1L
1,502 SR
Queue Stats
15W - 15L
1,274 Elo+
Party 2
Vulcan
Vulcan
Retrox23xReaper
Vulcan
Level 122
God Stats
0W - 3L
1,443 SR
Queue Stats
6W - 21L
1,179 Elo+
Solo
Bacchus
Bacchus
seabreeze46
Bacchus
Level 68
God Stats
1W - 4L
1,240 SR
Queue Stats
189W - 317L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acorn Bob
Cthulhu
14
4 / 3 / 4
9,962
906
7,161
12,052
9,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 4
9,559
869
10,432
7,806
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
6 / 2 / 7
10,198
927
4,800
14,887
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
15
6 / 3 / 6
9,950
905
8,055
8,963
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChaosPatrol
Achilles
14
1 / 6 / 2
8,632
785
4,877
12,702
10,743
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KingGundabad
Danzaburou
16
6 / 1 / 1
9,749
886
9,204
8,738
3,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 6 / 3
8,732
794
9,678
8,626
3,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
seabreeze46
Bacchus
12
0 / 6 / 1
7,630
694
3,904
11,119
6,990
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
19
Kills
10
11
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acorn Bob
Cthulhu
4
3
4
2
W
3
3
4
1.67
L
Achilles
ChaosPatrol
Achilles
1
6
2
0.33
W
Ymir
6
2
7
4.75
L
Danzaburou
KingGundabad
Danzaburou
6
1
1
6.5
L
3
6
3
0.75
W
Hou Yi
6
3
6
3
L
Bacchus
seabreeze46
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
27,663
43,708
Taken
41,185
32,624
Mitigated
24,588
9,036
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acorn Bob
Cthulhu
7,161
531
488
1,427
12,052
9,869
593
1,846
10,206
23,493
0
W
10,432
2,559
1,187
2,204
7,806
3,223
793
1,693
6,113
39,780
0
L
Achilles
ChaosPatrol
Achilles
4,877
1,131
0
710
12,702
10,743
14
6,700
5,820
0
18,133
W
Ymir
4,800
807
0
2,991
14,887
15,752
555
5,136
9,751
22,187
0
L
Danzaburou
KingGundabad
Danzaburou
9,204
3,492
0
5,012
8,738
3,292
17
6,787
1,723
0
43,103
L
9,678
2,782
0
754
8,626
3,563
0
4,368
4,170
30,000
0
W
Hou Yi
8,055
4,470
272
467
8,963
3,780
2,543
5,348
3,615
0
35,993
L
Bacchus
seabreeze46
Bacchus
3,904
396
0
906
11,119
6,990
898
4,177
6,845
13,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
34,743
193
Minions Killed
150
8
Camps Cleared
6
805,130
Distance Traveled
758,243
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,962
906
24
2
3
209,053
0
W
Hera
9,559
869
88
8
2
204,045
1
L
Achilles
8,632
785
21
2
2
164,596
0
W
Ymir
10,198
927
33
3
1
209,733
2
L
Danzaburou
9,749
886
58
5
2
235,238
3
L
Vulcan
8,732
794
52
5
1
213,662
1
W
Hou Yi
9,950
905
48
4
2
182,299
1
L
Bacchus
7,630
694
19
2
1
144,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role