Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Danutu13
Odin
Level 108
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 5L
1,393 Elo+
Solo
Nemesis
Nemesis
Iplaytomuch
Nemesis
Level 66
God Stats
27W - 28L
1,471 SR
Queue Stats
59W - 67L
1,434 Elo+
Solo
Medusa
Medusa
iamthewolfman
Medusa
Level 142
God Stats
4W - 1L
1,785 SR
Queue Stats
60W - 62L
1,480 Elo+
Solo
Team Averages
Level 124
1,570 SR
1,461 Elo+

VS

Team Averages
Level 80
1,696 SR
1,555 Elo+
Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Im_OLD__GR3GG_14
Ravana
Level 134
God Stats
3W - 1L
1,856 SR
Queue Stats
183W - 192L
1,481 Elo+
Solo
Apollo
Apollo
PUDDDAA TUDDDAA
Apollo
Level 23
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 3L
1,751 Elo+
Solo
Chaac
Chaac
monkjr823
Chaac
Level 152
God Stats
11W - 10L
1,690 SR
Queue Stats
272W - 285L
1,564 Elo+
Solo
Poseidon
Poseidon
trolero117
Poseidon
Level 25
God Stats
3W - 3L
1,689 SR
Queue Stats
10W - 13L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 1 / 7
9,664
966
10,102
5,059
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
 
Tiamat
13
2 / 2 / 8
7,381
738
8,669
8,019
4,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
13
1 / 0 / 15
7,344
734
4,939
6,551
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Iplaytomuch
Nemesis
13
2 / 1 / 12
7,730
773
5,416
8,110
3,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 9
10,204
1,020
14,961
6,929
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 5 / 1
6,082
608
4,061
11,212
7,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 2
6,027
603
2,685
8,678
8,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 6 / 0
7,736
774
6,327
8,493
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
monkjr823
Chaac
12
1 / 2 / 1
6,441
644
6,524
14,654
11,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
trolero117
Poseidon
13
0 / 4 / 2
6,381
638
2,805
5,113
1,813
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
23
Kills
5
5
Deaths
23
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
7
12.5
W
Tiamat
 
Tiamat
2
2
8
3
L
Khepri
 
Khepri
1
5
1
0.3
W
Odin
1
0
15
8.5
L
0
6
2
0.17
W
Nemesis
Iplaytomuch
Nemesis
2
1
12
8
L
3
6
0
0.5
W
9
1
9
13.5
L
Chaac
monkjr823
Chaac
1
2
1
0.75
L
Poseidon
trolero117
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,087
Damage
22,402
34,668
Taken
48,150
18,763
Mitigated
34,329
8,967
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,102
280
2,585
2,052
5,059
2,148
523
908
4,151
37,186
0
W
Tiamat
 
Tiamat
8,669
1,129
0
1,644
8,019
4,700
721
1,858
6,161
22,901
0
L
Khepri
 
Khepri
4,061
277
0
1,182
11,212
7,515
0
6,112
5,056
9,827
0
W
Odin
4,939
749
145
1,333
6,551
5,281
0
1,181
5,370
0
9,274
L
2,685
875
0
612
8,678
8,857
0
2,624
5,807
0
10,514
W
Nemesis
Iplaytomuch
Nemesis
5,416
2,852
0
690
8,110
3,431
1
2,033
6,077
0
20,275
L
6,327
3,610
0
89
8,493
4,176
0
2,736
5,757
0
23,137
W
14,961
7,273
0
518
6,929
3,203
56
1,609
5,320
0
38,844
L
Chaac
monkjr823
Chaac
6,524
785
307
3,694
14,654
11,968
0
6,456
7,944
0
20,935
L
Poseidon
trolero117
Poseidon
2,805
415
0
0
5,113
1,813
0
891
4,175
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
32,667
231
Minions Killed
165
12
Camps Cleared
4
1,017,060
Distance Traveled
871,101
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,664
966
76
8
5
204,889
0
W
Tiamat
7,381
738
32
3
0
177,932
5
L
Khepri
6,082
608
9
1
1
168,241
0
W
Odin
7,344
734
7
1
1
214,442
0
L
Ravana
6,027
603
15
2
1
154,646
0
W
Nemesis
7,730
773
42
4
1
231,035
0
L
Apollo
7,736
774
55
6
1
174,826
3
W
Medusa
10,204
1,020
74
7
5
188,762
1
L
Chaac
6,441
644
44
4
1
198,787
0
L
Poseidon
6,381
638
42
4
0
174,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role