Player Matchup

Vamana
Vamana
CamRan_the_oompa
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DiegoBerserk821
Gilgamesh
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
12W - 14L
1,134 Elo+
Solo
Sun Wukong
Sun Wukong
Dragonfire09187
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
FnM Fallen
Achilles
Level 8
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Fortnitegod4661
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,491 SR
1,427 Elo+

VS

Team Averages
Level 9
1,449 SR
1,377 Elo+
Ra
Ra
BlazingWhale494
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
Frankenstein_hz
Cerberus
Level 8
God Stats
1W - 3L
1,246 SR
Queue Stats
13W - 12L
1,194 Elo+
Party 1
Cthulhu
Cthulhu
God Genes
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
lolipopt22
Anhur
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,194 Elo+
Party 1
Guan Yu
Guan Yu
sisquo10
Guan Yu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 11 / 3
9,226
439
4,794
18,482
10,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
DiegoBerserk821
Gilgamesh
15
11 / 7 / 2
9,914
472
20,452
19,046
6,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Dragonfire09187
Sun Wukong
2
0 / 1 / 0
5,687
271
0
576
155
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
FnM Fallen
Achilles
15
4 / 0 / 2
9,476
451
8,791
11,754
11,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 12 / 6
8,642
412
5,167
19,919
11,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,434
449
4,414
10,303
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
2 / 1 / 11
8,906
424
7,841
16,224
16,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
God Genes
Cthulhu
16
7 / 3 / 5
11,792
562
13,222
18,860
21,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
14
9 / 4 / 4
10,075
480
9,953
10,489
3,558
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
sisquo10
Guan Yu
10
2 / 13 / 7
8,042
383
2,051
16,070
7,232

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
19
Kills
22
31
Deaths
28
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
7
4
0.57
L
3
11
3
0.41
L
Gilgamesh
DiegoBerserk821
Gilgamesh
11
7
2
1.71
L
Sun Wukong
Dragonfire09187
Sun Wukong
0
1
0
0
L
Achilles
FnM Fallen
Achilles
4
0
2
5
L
1
12
6
0.33
W
Cerberus
2
1
11
7.5
W
Cthulhu
God Genes
Cthulhu
7
3
5
3.17
W
Anhur
9
4
4
2.75
W
Guan Yu
sisquo10
Guan Yu
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,204
Damage
37,481
69,777
Taken
71,946
39,798
Mitigated
53,283
4,878
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,414
947
2,652
1,645
10,303
3,666
2,150
316
9,987
48,781
0
L
4,794
3,022
0
2,207
18,482
10,918
692
3,214
15,258
0
17,848
L
Gilgamesh
DiegoBerserk821
Gilgamesh
20,452
8,174
0
411
19,046
6,294
988
8,970
9,978
0
50,781
L
Sun Wukong
Dragonfire09187
Sun Wukong
0
0
0
0
576
155
0
0
576
0
0
L
Achilles
FnM Fallen
Achilles
8,791
2,879
0
574
11,754
11,079
2,847
4,764
6,954
0
50,833
L
5,167
3,166
0
1,686
19,919
11,352
834
8,279
11,534
0
27,858
W
Cerberus
7,841
945
0
4,564
16,224
16,857
1,351
92
16,132
18,566
0
W
Cthulhu
God Genes
Cthulhu
13,222
2,235
0
1,740
18,860
21,970
1,569
0
18,860
35,340
0
W
Anhur
9,953
7,367
1,009
2,031
10,489
3,558
3,956
0
10,489
0
49,402
W
Guan Yu
sisquo10
Guan Yu
2,051
508
844
863
16,070
7,232
319
0
16,070
0
15,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
48,249
212
Minions Killed
276
0
Camps Cleared
0
1,408,929
Distance Traveled
1,758,670
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,434
449
110
5
0
315,793
0
L
Vamana
9,226
439
17
1
0
265,464
0
L
Gilgamesh
9,914
472
59
3
0
384,795
2
L
Sun Wukong
5,687
271
0
0
0
14,532
0
L
Achilles
9,476
451
85
4
0
422,403
3
L
Bellona
8,642
412
51
2
0
321,735
0
W
Cerberus
8,906
424
21
1
0
385,168
3
W
Cthulhu
11,792
562
49
2
0
370,447
2
W
Anhur
10,075
480
73
3
0
323,399
2
W
Guan Yu
8,042
383
23
1
0
363,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role