Player Matchup

Arachne
Arachne
RevoDeez
Arachne
Level 25
God Stats
12W - 16L
1,399 SR
Queue Stats
107W - 93L
1,329 Elo+
Solo
Nu Wa
Nu Wa
Shiiiki
Nu Wa
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 59L
1,438 Elo+
Solo
Hachiman
Hachiman
larainkrisa
Hachiman
Level 14
God Stats
15W - 11L
1,598 SR
Queue Stats
116W - 109L
1,463 Elo+
Solo
Sylvanus
Sylvanus
nikiyrito
Sylvanus
Level 27
God Stats
4W - 1L
1,865 SR
Queue Stats
100W - 94L
1,408 Elo+
Solo
Cupid
Cupid
russianSALAME
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 102L
1,745 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,477 Elo+

VS

Team Averages
Level 21
1,417 SR
1,452 Elo+
Sobek
Sobek
Aaron1008
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,493 Elo+
Solo
Nemesis
Nemesis
GenJoel06
Nemesis
Level 19
God Stats
9W - 15L
1,466 SR
Queue Stats
73W - 94L
1,333 Elo+
Solo
Neith
Neith
KordyDesan
Neith
Level 28
God Stats
5W - 2L
1,280 SR
Queue Stats
61W - 61L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
MozzarellaBufala
Zhong Kui
Level 29
God Stats
3W - 10L
1,338 SR
Queue Stats
51W - 58L
1,540 Elo+
Solo
Scylla
Scylla
weeedopedia
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RevoDeez
Arachne
17
6 / 3 / 6
11,669
648
10,398
13,175
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Shiiiki
Nu Wa
16
7 / 0 / 7
10,988
610
13,813
5,900
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
larainkrisa
Hachiman
16
6 / 0 / 5
10,453
581
10,119
9,378
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
nikiyrito
Sylvanus
14
0 / 1 / 10
10,049
558
6,393
12,091
10,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
14 / 1 / 5
12,747
708
23,142
16,512
7,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aaron1008
Sobek
11
1 / 8 / 2
7,971
443
4,512
19,794
19,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
GenJoel06
Nemesis
13
3 / 11 / 0
8,725
485
6,725
20,101
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
14
1 / 3 / 1
7,820
434
8,356
10,938
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
13
0 / 7 / 0
7,142
397
10,062
18,749
17,310
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
6
0 / 4 / 0
5,514
306
1,069
5,539
1,077
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
33
Kills
5
5
Deaths
33
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aaron1008
Sobek
1
8
2
0.25
L
Nemesis
GenJoel06
Nemesis
3
11
0
0.27
L
Neith
1
3
1
0.5
L
Zhong Kui
0
7
0
0
W
Arachne
RevoDeez
Arachne
6
3
6
3
W
Nu Wa
Shiiiki
Nu Wa
7
0
7
10.5
W
Hachiman
larainkrisa
Hachiman
6
0
5
8.5
W
Sylvanus
nikiyrito
Sylvanus
0
1
10
5
W
14
1
5
16.5
L
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,865
Damage
30,724
57,056
Taken
75,121
28,337
Mitigated
48,146
23,478
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aaron1008
Sobek
4,512
809
0
4,450
19,794
19,932
0
6,319
13,227
18,750
0
L
Nemesis
GenJoel06
Nemesis
6,725
2,791
120
4,444
20,101
6,772
0
3,084
16,763
0
42,325
L
Neith
8,356
3,620
0
2,970
10,938
3,055
0
3,880
6,886
0
41,365
L
Zhong Kui
10,062
415
0
6,735
18,749
17,310
0
4,126
14,405
43,395
0
W
Arachne
RevoDeez
Arachne
10,398
8,718
0
3,758
13,175
5,368
539
2,186
10,989
0
84,441
W
Nu Wa
Shiiiki
Nu Wa
13,813
4,072
0
1,572
5,900
2,091
4,559
2,326
3,574
67,584
0
W
Hachiman
larainkrisa
Hachiman
10,119
5,311
0
4,822
9,378
3,252
907
1,964
7,414
0
66,041
W
Sylvanus
nikiyrito
Sylvanus
6,393
1,876
1,260
2,100
12,091
10,309
981
3,553
8,538
22,428
0
W
23,142
16,868
0
9,966
16,512
7,317
8,864
5,614
10,898
0
102,987
L
Scylla
1,069
178
0
992
5,539
1,077
0
1,651
3,634
9,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
37,172
556
Minions Killed
271
0
Camps Cleared
0
1,637,881
Distance Traveled
1,304,252
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,971
443
27
2
0
314,132
2
L
Nemesis
8,725
485
78
4
0
296,209
0
L
Neith
7,820
434
70
4
0
300,462
1
L
Zhong Kui
7,142
397
79
4
0
304,101
4
W
Arachne
11,669
648
142
8
0
396,596
0
W
Nu Wa
10,988
610
104
6
0
330,846
3
W
Hachiman
10,453
581
123
7
0
289,637
5
W
Sylvanus
10,049
558
25
1
0
284,751
8
W
Cupid
12,747
708
162
9
0
336,051
8
L
Scylla
5,514
306
17
1
0
89,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role