Player Matchup

Chiron
Chiron
CwBacon5187
Chiron
Level 28
God Stats
22W - 24L
1,433 SR
Queue Stats
60W - 82L
1,309 Elo+
Solo
Olorun
Olorun
GUGUZÃO
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,729 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tsuki-Momoshiki
Cu Chulainn
Level 25
God Stats
30W - 24L
1,542 SR
Queue Stats
362W - 419L
1,355 Elo+
Solo
Nemesis
Nemesis
XxxDaniel I 8
Nemesis
Level 27
God Stats
9W - 16L
1,500 SR
Queue Stats
126W - 143L
1,386 Elo+
Solo
Ymir
Ymir
thunderocruel
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,583 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,472 Elo+

VS

Team Averages
Level 22
1,520 SR
1,522 Elo+
Arachne
Arachne
Drakucheo
Arachne
Level 23
God Stats
5W - 2L
1,618 SR
Queue Stats
39W - 23L
1,550 Elo+
Solo
Raijin
Raijin
Malayaql5847
Raijin
Level 24
God Stats
6W - 5L
1,556 SR
Queue Stats
191W - 160L
1,499 Elo+
Solo
Anhur
Anhur
Róbin
Anhur
Level 17
God Stats
19W - 4L
1,987 SR
Queue Stats
150W - 26L
1,883 Elo+
Solo
Amaterasu
Amaterasu
god_of_gods_7u7
Amaterasu
Level 25
God Stats
3W - 4L
1,319 SR
Queue Stats
185W - 212L
1,416 Elo+
Solo
Ymir
Ymir
nrecromante
Ymir
Level 21
God Stats
5W - 5L
1,122 SR
Queue Stats
219W - 264L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
1 / 5 / 1
5,005
501
3,582
7,274
1,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
GUGUZÃO
Olorun
9
1 / 5 / 0
5,331
533
3,695
5,033
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Tsuki-Momoshiki
Cu Chulainn
10
3 / 4 / 2
6,417
642
5,259
8,857
5,050
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
9
3 / 0 / 0
5,975
598
2,713
4,960
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 2
5,067
507
2,158
7,753
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drakucheo
Arachne
12
6 / 0 / 5
6,976
698
5,653
7,598
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
11
6 / 1 / 2
6,438
644
5,431
3,499
1,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
Róbin
Anhur
10
3 / 3 / 3
5,830
583
8,620
6,992
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
god_of_gods_7u7
Amaterasu
10
0 / 4 / 2
5,376
538
1,924
5,997
2,026
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 5
5,917
592
1,721
6,052
2,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
16
16
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
5
1
0.3
W
Arachne
Drakucheo
Arachne
6
0
5
8.5
L
Olorun
GUGUZÃO
Olorun
1
5
0
0.2
W
Raijin
6
1
2
7
W
Anhur
Róbin
Anhur
3
3
3
1.5
L
Cu Chulainn
Tsuki-Momoshiki
Cu Chulainn
3
4
2
1
L
Nemesis
3
0
0
3
W
Amaterasu
god_of_gods_7u7
Amaterasu
0
4
2
0.25
W
1
1
5
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
23,349
33,877
Taken
30,138
14,112
Mitigated
11,155
5,511
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,582
1,178
160
972
7,274
1,380
0
1,263
6,011
0
18,874
W
Arachne
Drakucheo
Arachne
5,653
4,240
0
3,485
7,598
3,307
224
1,370
6,228
0
41,569
L
Olorun
GUGUZÃO
Olorun
3,695
1,651
161
429
5,033
1,862
842
1,404
3,629
19,211
1,729
W
Raijin
5,431
546
0
1,029
3,499
1,144
0
659
2,840
29,754
0
W
Anhur
Róbin
Anhur
8,620
5,609
0
2,148
6,992
1,896
642
1,783
5,015
0
33,875
L
Cu Chulainn
Tsuki-Momoshiki
Cu Chulainn
5,259
1,385
0
1,638
8,857
5,050
114
2,077
6,780
0
31,359
L
Nemesis
2,713
1,230
0
213
4,960
1,497
50
848
4,112
0
22,414
W
Amaterasu
god_of_gods_7u7
Amaterasu
1,924
770
0
1,309
5,997
2,026
0
0
5,997
0
16,019
W
1,721
318
0
1,080
6,052
2,782
48
1,099
4,727
18,228
0
L
2,158
405
0
1,938
7,753
4,323
0
1,560
6,193
12,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
30,537
202
Minions Killed
256
0
Camps Cleared
0
960,949
Distance Traveled
939,683
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,005
501
34
3
0
193,461
0
W
Arachne
6,976
698
74
7
0
235,925
0
L
Olorun
5,331
533
46
5
0
179,767
0
W
Raijin
6,438
644
56
6
0
169,640
2
W
Anhur
5,830
583
50
5
0
157,361
2
L
Cu Chulainn
6,417
642
59
6
0
191,574
2
L
Nemesis
5,975
598
43
4
0
208,505
1
W
Amaterasu
5,376
538
36
4
0
194,546
2
W
Ymir
5,917
592
40
4
0
182,211
2
L
Ymir
5,067
507
20
2
0
187,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role