Player Matchup

Cthulhu
Cthulhu
Garry115
Cthulhu
Level 23
God Stats
9W - 5L
1,673 SR
Queue Stats
10W - 7L
1,641 Elo+
Solo
Fenrir
Fenrir
Jaengju
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Artemis
Artemis
escotty
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,748 Elo+
Party 1
Erlang Shen
Erlang Shen
heyyheyyheyy
Erlang Shen
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 131L
1,529 Elo+
Solo
Tiamat
Tiamat
yamir3010
Tiamat
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,805 Elo+
Party 1
Team Averages
Level 17
1,535 SR
1,664 Elo+

VS

Team Averages
Level 11
1,523 SR
1,524 Elo+
Fenrir
Fenrir
DavixX13050201
Fenrir
Level 31
God Stats
2W - 3L
1,524 SR
Queue Stats
139W - 106L
1,614 Elo+
Party 3
Pele
Pele
KEYMORNG
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
PoundKit
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Worabank
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,464 Elo+
Party 2
Artemis
Artemis
tumamavoladora69
Artemis
Level 6
God Stats
4W - 3L
1,589 SR
Queue Stats
6W - 6L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garry115
Cthulhu
16
2 / 8 / 3
10,060
457
11,443
23,727
18,928
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Jaengju
Fenrir
11
0 / 3 / 0
7,636
347
1,845
6,049
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
escotty
Artemis
16
3 / 4 / 1
10,328
469
9,683
14,588
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
heyyheyyheyy
Erlang Shen
9
3 / 3 / 3
8,353
380
3,438
6,874
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
yamir3010
Tiamat
16
3 / 6 / 0
10,122
460
7,306
12,054
7,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 3
11,789
536
6,198
16,048
16,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
15
3 / 4 / 3
9,654
439
5,348
13,884
4,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
PoundKit
Kukulkan
17
6 / 2 / 6
10,610
482
8,097
10,863
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Worabank
Cthulhu
17
2 / 2 / 8
10,309
469
6,321
12,264
10,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 4 / 5
10,678
485
13,299
10,432
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
11
Kills
24
24
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Cthulhu
Garry115
Cthulhu
2
8
3
0.44
L
Fenrir
Jaengju
Fenrir
0
3
0
0
W
Pele
3
4
3
1.13
W
Kukulkan
PoundKit
Kukulkan
6
2
6
4.5
W
Cthulhu
Worabank
Cthulhu
2
2
8
3
L
Artemis
escotty
Artemis
3
4
1
0.88
L
Erlang Shen
heyyheyyheyy
Erlang Shen
3
3
3
1.5
W
7
4
5
2.38
L
Tiamat
yamir3010
Tiamat
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,715
Damage
39,263
63,292
Taken
63,491
37,588
Mitigated
40,258
11,515
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,198
1,547
0
7,999
16,048
16,920
774
1,811
13,958
0
62,922
L
Cthulhu
Garry115
Cthulhu
11,443
1,176
0
3,059
23,727
18,928
1,003
9,167
14,560
54,440
0
L
Fenrir
Jaengju
Fenrir
1,845
563
0
1,609
6,049
2,762
396
541
5,508
0
13,964
W
Pele
5,348
1,165
0
2,206
13,884
4,999
816
2,570
11,314
0
59,915
W
Kukulkan
PoundKit
Kukulkan
8,097
1,633
0
1,556
10,863
4,128
408
3,258
7,448
68,236
0
W
Cthulhu
Worabank
Cthulhu
6,321
460
123
1,000
12,264
10,571
1,165
5,250
6,968
52,490
0
L
Artemis
escotty
Artemis
9,683
3,163
0
2,214
14,588
5,068
834
2,588
12,000
0
56,066
L
Erlang Shen
heyyheyyheyy
Erlang Shen
3,438
1,851
0
1,928
6,874
3,263
0
138
6,736
0
24,343
W
13,299
9,750
0
2,759
10,432
3,640
4,310
5,703
4,729
0
51,417
L
Tiamat
yamir3010
Tiamat
7,306
1,234
0
2,705
12,054
7,567
1,740
1,984
10,070
57,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
53,040
365
Minions Killed
488
0
Camps Cleared
0
1,565,590
Distance Traveled
1,957,016
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,789
536
125
6
0
366,532
1
L
Cthulhu
10,060
457
80
4
0
374,821
3
L
Fenrir
7,636
347
34
2
0
288,505
2
W
Pele
9,654
439
86
4
0
462,907
2
W
Kukulkan
10,610
482
110
5
0
412,697
2
W
Cthulhu
10,309
469
107
5
0
387,266
2
L
Artemis
10,328
469
95
4
0
376,801
2
L
Erlang Shen
8,353
380
51
2
0
160,764
2
W
Artemis
10,678
485
60
3
0
327,614
1
L
Tiamat
10,122
460
105
5
0
364,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role