Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold IV
MAMOI_04
Fenrir
Gold IV
Level 159
God Stats
50W - 58L
1,506 SR
Queue Stats
458W - 459L
1,432 MMR
Solo
Danzaburou
Danzaburou
Gold IV
PhyRoo_
Danzaburou
Gold IV
Level 62
God Stats
31W - 20L
1,553 SR
Queue Stats
197W - 211L
1,476 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
julianbc24
Sun Wukong
Silver II
Level 104
God Stats
0W - 1L
1,420 SR
Queue Stats
19W - 18L
1,413 MMR
Party 1
Awilix
Awilix
Gold III
sergidmh
Awilix
Gold III
Level 117
God Stats
38W - 27L
1,653 SR
Queue Stats
284W - 283L
1,500 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,526 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,613 SR
1,441 MMR
Chronos
Chronos
Gold I
Jamal42435
Chronos
Gold I
Level 109
God Stats
6W - 6L
1,317 SR
Queue Stats
504W - 511L
1,601 MMR
Party 4
Horus
Horus
Gold II
OneLastDewan
Horus
Gold II
Level 122
God Stats
2W - 0L
1,766 SR
Queue Stats
604W - 607L
1,271 MMR
Party 4
Chiron
Chiron
Silver II
Stacybarts
Chiron
Silver II
Level 125
God Stats
28W - 22L
1,892 SR
Queue Stats
91W - 98L
1,421 MMR
Solo
Arachne
Arachne
Silver III
iProzZ DreaM
Arachne
Silver III
Level 84
God Stats
8W - 1L
1,563 SR
Queue Stats
36W - 38L
1,389 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
iProzZ Txm
Kukulkan
Gold IV
Level 68
God Stats
9W - 9L
1,528 SR
Queue Stats
103W - 106L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
3 / 5 / 2
12,661
487
15,952
19,074
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MAMOI_04
Fenrir
16
1 / 3 / 7
11,038
425
9,025
25,179
25,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PhyRoo_
Danzaburou
20
2 / 6 / 0
12,967
499
13,324
24,267
8,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
julianbc24
Sun Wukong
20
3 / 3 / 6
13,018
501
21,641
30,554
24,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
sergidmh
Awilix
19
6 / 8 / 6
12,538
482
13,397
24,747
9,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatAthenaSetMorgan Le FayPersephone

VS

Bans
GilgameshKing ArthurSobekYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jamal42435
Chronos
20
6 / 0 / 7
15,759
606
22,843
24,687
11,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 5
11,515
443
7,080
18,277
17,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Stacybarts
Chiron
20
2 / 4 / 4
13,917
535
18,946
22,340
8,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
iProzZ DreaM
Arachne
20
9 / 8 / 7
15,861
610
29,277
30,956
20,440
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
iProzZ Txm
Kukulkan
20
5 / 1 / 8
15,642
602
20,414
15,450
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
15
Kills
25
25
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
2
0.8
W
Chronos
Jamal42435
Chronos
6
0
7
9.5
L
Fenrir
MAMOI_04
Fenrir
1
3
7
1.5
W
3
2
5
2.75
L
Danzaburou
PhyRoo_
Danzaburou
2
6
0
0.33
W
Chiron
Stacybarts
Chiron
2
4
4
1
W
Arachne
iProzZ DreaM
Arachne
9
8
7
1.56
W
Kukulkan
iProzZ Txm
Kukulkan
5
1
8
9
L
Sun Wukong
julianbc24
Sun Wukong
3
3
6
2
L
Awilix
sergidmh
Awilix
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,339
Damage
98,560
123,821
Taken
111,710
76,502
Mitigated
64,912
34,092
Healing
56,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,952
1,085
136
4,068
19,074
7,293
0
6,634
12,440
113,086
0
W
Chronos
Jamal42435
Chronos
22,843
11,075
0
14,643
24,687
11,050
2,637
3,487
21,200
150,026
0
L
Fenrir
MAMOI_04
Fenrir
9,025
1,063
0
4,307
25,179
25,965
0
9,295
15,884
0
40,643
W
7,080
3,467
3,569
6,252
18,277
17,733
484
3,126
15,151
0
25,707
L
Danzaburou
PhyRoo_
Danzaburou
13,324
8,268
0
10,887
24,267
8,758
526
14,912
9,355
0
104,996
W
Chiron
Stacybarts
Chiron
18,946
9,363
1,336
10,402
22,340
8,543
2,091
2,834
19,482
0
98,322
W
Arachne
iProzZ DreaM
Arachne
29,277
16,161
0
13,662
30,956
20,440
65
2,686
28,270
0
156,156
W
Kukulkan
iProzZ Txm
Kukulkan
20,414
2,394
0
6,186
15,450
7,146
2,324
5,396
10,054
147,573
0
L
Sun Wukong
julianbc24
Sun Wukong
21,641
3,785
0
11,601
30,554
24,956
1,138
8,429
22,125
0
93,813
L
Awilix
sergidmh
Awilix
13,397
6,808
0
3,093
24,747
9,530
0
5,163
19,584
0
104,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,222
Gold Earned
72,694
779
Minions Killed
829
0
Camps Cleared
0
2,405,637
Distance Traveled
2,442,996
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,661
487
201
8
0
445,323
10
W
Chronos
15,759
606
213
8
0
477,877
4
L
Fenrir
11,038
425
53
2
0
542,315
2
W
Horus
11,515
443
27
1
0
478,373
4
L
Danzaburou
12,967
499
201
8
0
402,289
4
W
Chiron
13,917
535
173
7
0
471,661
6
W
Arachne
15,861
610
167
6
0
500,528
2
W
Kukulkan
15,642
602
249
10
0
514,557
4
L
Sun Wukong
13,018
501
169
7
0
503,408
4
L
Awilix
12,538
482
155
6
0
512,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role