Player Matchup

Achilles
Achilles
Bob_MC_Mack
Achilles
Level 41
God Stats
2W - 3L
1,555 SR
Queue Stats
83W - 93L
1,455 Elo+
Solo
Cthulhu
Cthulhu
EgozTTB
Cthulhu
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
493W - 484L
1,500 Elo+
Solo
Bakasura
Bakasura
KineticBean163
Bakasura
Level 44
God Stats
7W - 11L
1,437 SR
Queue Stats
121W - 131L
1,443 Elo+
Solo
Danzaburou
Danzaburou
LGD_AMORENO7684
Danzaburou
Level 28
God Stats
35W - 40L
1,469 SR
Queue Stats
83W - 108L
1,393 Elo+
Party 1
Anubis
Anubis
LTM_MARK
Anubis
Level 67
God Stats
5W - 9L
1,446 SR
Queue Stats
262W - 308L
1,414 Elo+
Party 1
Team Averages
Level 45
1,481 SR
1,441 Elo+

VS

Team Averages
Level 44
1,392 SR
1,366 Elo+
Bakasura
Bakasura
AIR_Lexx
Bakasura
Level 75
God Stats
15W - 14L
1,384 SR
Queue Stats
30W - 57L
1,167 Elo+
Party 3
Odin
Odin
IIDolphII
Odin
Level 54
God Stats
1W - 0L
1,359 SR
Queue Stats
206W - 159L
1,534 Elo+
Party 2
Ymir
Ymir
Manu-Cesar8
Ymir
Level 23
God Stats
15W - 21L
1,431 SR
Queue Stats
75W - 92L
1,279 Elo+
Party 3
Zeus
Zeus
colin_c123
Zeus
Level 43
God Stats
2W - 3L
1,189 SR
Queue Stats
228W - 266L
1,282 Elo+
Solo
Anhur
Anhur
sxmokey
Anhur
Level 27
God Stats
11W - 11L
1,598 SR
Queue Stats
69W - 49L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bob_MC_Mack
Achilles
15
0 / 7 / 5
8,896
424
8,406
19,852
16,095
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cthulhu
EgozTTB
Cthulhu
14
7 / 2 / 4
9,987
476
11,496
21,393
23,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
12
4 / 3 / 2
8,651
412
6,446
9,657
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LGD_AMORENO7684
Danzaburou
15
6 / 5 / 5
9,509
453
12,036
15,462
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
LTM_MARK
Anubis
17
6 / 4 / 3
10,529
501
12,672
16,750
10,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AIR_Lexx
Bakasura
18
5 / 6 / 3
11,431
544
8,188
18,897
8,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
20
6 / 0 / 7
12,678
604
19,853
15,048
15,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 10 / 0
9,038
430
5,517
13,898
10,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
6 / 5 / 5
12,154
579
17,995
14,298
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
sxmokey
Anhur
16
3 / 2 / 3
10,798
514
12,368
16,332
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
23
Kills
21
21
Deaths
23
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AIR_Lexx
Bakasura
5
6
3
1.08
L
Achilles
Bob_MC_Mack
Achilles
0
7
5
0.36
L
Cthulhu
EgozTTB
Cthulhu
7
2
4
4.5
W
Odin
6
0
7
9.5
L
Bakasura
4
3
2
1.67
L
Danzaburou
LGD_AMORENO7684
Danzaburou
6
5
5
1.7
L
Anubis
LTM_MARK
Anubis
6
4
3
1.88
W
1
10
0
0.1
W
6
5
5
1.7
W
Anhur
sxmokey
Anhur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,056
Damage
63,921
83,114
Taken
78,473
61,861
Mitigated
46,791
22,854
Healing
28,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AIR_Lexx
Bakasura
8,188
5,460
569
6,511
18,897
8,955
4,228
4,737
14,160
0
69,055
L
Achilles
Bob_MC_Mack
Achilles
8,406
2,789
0
4,691
19,852
16,095
369
6,900
11,689
9,112
43,030
L
Cthulhu
EgozTTB
Cthulhu
11,496
1,137
694
2,676
21,393
23,943
96
6,804
13,629
29,491
0
W
Odin
19,853
3,338
0
5,385
15,048
15,989
371
4,231
10,649
17,633
66,324
L
Bakasura
6,446
4,193
0
2,636
9,657
4,633
0
2,444
6,895
0
33,474
L
Danzaburou
LGD_AMORENO7684
Danzaburou
12,036
5,852
371
5,298
15,462
6,284
772
3,356
11,862
0
52,710
L
Anubis
LTM_MARK
Anubis
12,672
1,320
0
6,488
16,750
10,906
550
9,592
6,549
70,048
0
W
5,517
437
0
0
13,898
10,403
0
5,548
8,350
33,764
0
W
17,995
1,184
0
5,738
14,298
5,496
2,047
5,831
7,933
95,642
0
W
Anhur
sxmokey
Anhur
12,368
5,918
398
9,435
16,332
5,948
965
5,237
11,095
0
57,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
56,099
431
Minions Killed
591
0
Camps Cleared
0
1,763,915
Distance Traveled
2,000,879
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,431
544
128
6
0
467,414
2
L
Achilles
8,896
424
84
4
0
389,822
3
L
Cthulhu
9,987
476
53
3
0
367,625
0
W
Odin
12,678
604
163
8
0
421,168
3
L
Bakasura
8,651
412
73
3
0
329,297
2
L
Danzaburou
9,509
453
85
4
0
350,143
0
L
Anubis
10,529
501
136
6
0
327,028
5
W
Ymir
9,038
430
67
3
0
344,381
0
W
Zeus
12,154
579
143
7
0
372,077
4
W
Anhur
10,798
514
90
4
0
395,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role