Player Matchup

Jormungandr
Jormungandr
H0soma
Jormungandr
Level 14
God Stats
2W - 4L
1,242 SR
Queue Stats
14W - 15L
1,338 Elo+
Party 2
Neith
Neith
ZiqY1
Neith
Level 27
God Stats
8W - 6L
1,557 SR
Queue Stats
61W - 60L
1,404 Elo+
Party 2
Chaac
Chaac
artrodemon
Chaac
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 31L
1,359 Elo+
Party 2
Set
Set
bibeli28
Set
Level 45
God Stats
4W - 2L
1,781 SR
Queue Stats
372W - 374L
1,450 Elo+
Party 4
Vulcan
Vulcan
waxermysack7567
Vulcan
Level 16
God Stats
4W - 1L
1,685 SR
Queue Stats
16W - 25L
1,488 Elo+
Party 4
Team Averages
Level 26
1,553 SR
1,408 Elo+

VS

Team Averages
Level 15
1,385 SR
1,353 Elo+
Cerberus
Cerberus
CheesecakeMonk
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Elizardbeth
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Zeus
Zeus
FellVarible86
Zeus
Level 18
God Stats
11W - 13L
1,373 SR
Queue Stats
393W - 454L
1,336 Elo+
Solo
Pele
Pele
INS1D
Pele
Level 15
God Stats
0W - 4L
1,324 SR
Queue Stats
2W - 9L
1,181 Elo+
Party 1
Izanami
Izanami
PIPI6
Izanami
Level 13
God Stats
0W - 1L
1,229 SR
Queue Stats
2W - 7L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
H0soma
Jormungandr
17
5 / 0 / 24
12,648
602
9,426
14,783
14,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
ZiqY1
Neith
19
15 / 1 / 7
12,277
585
20,983
19,389
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
18
5 / 2 / 18
11,501
548
14,377
20,339
16,309
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
27 / 0 / 6
13,560
646
16,905
8,791
5,600
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 10
10,628
506
9,872
10,093
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 8 / 0
8,117
387
6,928
20,348
20,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Elizardbeth
Morgan Le Fay
11
0 / 9 / 2
7,320
349
2,468
12,121
3,364
Magic Focus

Magic Focus

+20
Magical Power

14
0 / 12 / 2
8,855
422
10,526
16,759
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
INS1D
Pele
14
5 / 14 / 0
9,742
464
9,972
22,055
6,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
PIPI6
Izanami
13
0 / 12 / 2
7,991
381
8,839
18,231
5,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
12
55
Kills
6
6
Deaths
55
65
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
8
0
0.13
L
Morgan Le Fay
Elizardbeth
Morgan Le Fay
0
9
2
0.11
L
0
12
2
0.08
W
Jormungandr
H0soma
Jormungandr
5
0
24
17
L
Pele
INS1D
Pele
5
14
0
0.36
L
Izanami
PIPI6
Izanami
0
12
2
0.08
W
Neith
ZiqY1
Neith
15
1
7
18.5
W
Chaac
5
2
18
7
W
27
0
6
30
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,563
Damage
38,733
73,395
Taken
89,514
49,581
Mitigated
41,870
25,796
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,928
646
0
2,892
20,348
20,077
290
3,704
16,576
27,739
0
L
Morgan Le Fay
Elizardbeth
Morgan Le Fay
2,468
337
0
283
12,121
3,364
125
2,069
10,026
19,987
0
L
10,526
2,981
0
2,491
16,759
6,873
1,232
3,208
13,517
55,882
0
W
Jormungandr
H0soma
Jormungandr
9,426
2,748
0
2,192
14,783
14,827
1,610
4,205
10,578
47,037
0
L
Pele
INS1D
Pele
9,972
3,272
0
3,838
22,055
6,482
426
4,697
17,261
0
37,469
L
Izanami
PIPI6
Izanami
8,839
5,419
0
2,516
18,231
5,074
1,640
5,374
12,737
0
47,037
W
Neith
ZiqY1
Neith
20,983
14,104
0
13,248
19,389
8,941
7,178
4,983
14,406
0
90,189
W
Chaac
14,377
3,267
0
7,490
20,339
16,309
1,558
9,235
11,104
0
57,827
W
16,905
6,600
0
1,700
8,791
5,600
676
702
8,089
0
91,178
W
9,872
3,915
0
1,166
10,093
3,904
471
1,042
9,051
58,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,614
Gold Earned
42,025
525
Minions Killed
327
0
Camps Cleared
0
2,017,472
Distance Traveled
1,599,707
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,117
387
68
3
0
347,985
6
L
Morgan Le Fay
7,320
349
29
1
0
321,628
4
L
Zeus
8,855
422
104
5
0
283,345
4
W
Jormungandr
12,648
602
68
3
0
394,820
0
L
Pele
9,742
464
45
2
0
355,092
3
L
Izanami
7,991
381
81
4
0
291,657
2
W
Neith
12,277
585
120
6
0
370,318
5
W
Chaac
11,501
548
102
5
0
400,450
2
W
Set
13,560
646
123
6
0
472,692
9
W
Vulcan
10,628
506
112
5
0
379,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role