Player Matchup

Kukulkan
Kukulkan
MegaIker
Kukulkan
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 21L
1,462 Elo+
Party 3
Serqet
Serqet
Sanya2013
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
1,539 Elo+
Solo
Cthulhu
Cthulhu
ivangaztedi
Cthulhu
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Odin
Odin
julenxabier
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,482 Elo+
Party 3
Ullr
Ullr
pihili
Ullr
Level 159
God Stats
0W - 1L
1,256 SR
Queue Stats
41W - 50L
1,500 Elo+
Solo
Team Averages
Level 72
1,451 SR
1,497 Elo+

VS

Team Averages
Level 59
1,425 SR
1,472 Elo+
Hera
Hera
DantekainCZ
Hera
Level 99
God Stats
5W - 4L
1,494 SR
Queue Stats
135W - 177L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
Dzankorri
Aphrodite
Level 17
God Stats
64W - 55L
1,193 SR
Queue Stats
243W - 241L
1,546 Elo+
Party 2
Xbalanque
Xbalanque
Knoxvil
Xbalanque
Level 103
God Stats
72W - 48L
1,556 SR
Queue Stats
342W - 371L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
Noskill_off
Cthulhu
Level 26
God Stats
14W - 13L
1,444 SR
Queue Stats
87W - 132L
1,365 Elo+
Party 1
Heimdallr
Heimdallr
pavedex
Heimdallr
Level 50
God Stats
1W - 0L
1,438 SR
Queue Stats
13W - 11L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MegaIker
Kukulkan
20
1 / 9 / 11
14,040
936
19,233
19,506
8,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Sanya2013
Serqet
20
5 / 8 / 7
13,722
915
13,905
19,042
7,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
ivangaztedi
Cthulhu
20
2 / 14 / 11
13,312
887
16,204
42,616
50,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 2 / 13
14,837
989
27,845
31,163
43,906
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
pihili
Ullr
20
8 / 7 / 7
15,237
1,016
21,846
25,438
10,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 22
14,379
959
23,855
11,092
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Dzankorri
Aphrodite
20
2 / 4 / 29
14,339
956
8,162
21,121
27,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Knoxvil
Xbalanque
20
21 / 5 / 15
17,904
1,194
60,928
27,348
14,321
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Noskill_off
Cthulhu
20
7 / 5 / 19
14,402
960
17,036
22,822
22,504
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
pavedex
Heimdallr
20
6 / 3 / 26
15,518
1,035
21,234
22,628
11,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
151
21
Kills
40
40
Deaths
21
49
Assists
111
Player
Kills
Deaths
Assists
KDA
W
4
4
22
3.75
W
Aphrodite
Dzankorri
Aphrodite
2
4
29
4.13
W
Xbalanque
Knoxvil
Xbalanque
21
5
15
5.7
L
Kukulkan
MegaIker
Kukulkan
1
9
11
0.72
W
Cthulhu
Noskill_off
Cthulhu
7
5
19
3.3
L
Serqet
Sanya2013
Serqet
5
8
7
1.06
L
Cthulhu
ivangaztedi
Cthulhu
2
14
11
0.54
L
5
2
13
5.75
W
Heimdallr
pavedex
Heimdallr
6
3
26
6.33
L
Ullr
pihili
Ullr
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,033
Damage
131,215
137,765
Taken
105,011
122,003
Mitigated
80,916
6,999
Healing
27,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,855
5,550
0
1,294
11,092
5,036
0
3,914
7,178
58,411
0
W
Aphrodite
Dzankorri
Aphrodite
8,162
1,640
6,573
6,666
21,121
27,250
0
8,442
12,679
14,170
0
W
Xbalanque
Knoxvil
Xbalanque
60,928
47,664
0
5,918
27,348
14,321
0
7,720
18,771
0
91,459
L
Kukulkan
MegaIker
Kukulkan
19,233
2,606
0
950
19,506
8,929
0
3,259
16,247
81,279
0
W
Cthulhu
Noskill_off
Cthulhu
17,036
3,801
1,299
1,377
22,822
22,504
0
8,833
13,989
33,246
0
L
Serqet
Sanya2013
Serqet
13,905
2,828
0
0
19,042
7,874
0
5,850
13,192
0
20,100
L
Cthulhu
ivangaztedi
Cthulhu
16,204
1,356
1,248
2,348
42,616
50,750
0
11,945
30,671
32,040
0
L
27,845
3,207
0
0
31,163
43,906
0
14,283
16,880
0
44,653
W
Heimdallr
pavedex
Heimdallr
21,234
12,887
0
4,257
22,628
11,805
0
6,528
16,028
0
54,713
L
Ullr
pihili
Ullr
21,846
9,277
0
2,453
25,438
10,544
0
13,716
11,719
0
48,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,148
Gold Earned
76,542
273
Minions Killed
292
6
Camps Cleared
15
1,542,821
Distance Traveled
1,376,407
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,379
959
95
6
2
277,981
0
W
Aphrodite
14,339
956
17
1
1
282,496
1
W
Xbalanque
17,904
1,194
46
3
10
276,573
3
L
Kukulkan
14,040
936
142
9
2
286,052
0
W
Cthulhu
14,402
960
33
2
0
291,202
0
L
Serqet
13,722
915
11
1
2
311,158
1
L
Cthulhu
13,312
887
28
2
0
249,854
0
L
Odin
14,837
989
38
3
0
356,000
2
W
Heimdallr
15,518
1,035
101
7
2
248,155
1
L
Ullr
15,237
1,016
54
4
2
339,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role