Player Matchup

Raijin
Raijin
 
Raijin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Classified7969
Sylvanus
Level 24
God Stats
4W - 10L
1,352 SR
Queue Stats
107W - 126L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
PUDDDAA TUDDDAA
Danzaburou
Level 23
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 4L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sheisty4802
Tsukuyomi
Level 12
God Stats
2W - 4L
1,641 SR
Queue Stats
31W - 27L
1,529 Elo+
Solo
Hachiman
Hachiman
TYSandslash
Hachiman
Level 25
God Stats
15W - 17L
1,410 SR
Queue Stats
99W - 112L
1,422 Elo+
Party 1
Team Averages
Level 22
1,526 SR
1,495 Elo+

VS

Team Averages
Level 18
1,526 SR
1,506 Elo+
Bellona
Bellona
Beniners
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,416 Elo+
Solo
Scylla
Scylla
ELDOOOC
Scylla
Level 13
God Stats
5W - 8L
1,545 SR
Queue Stats
12W - 13L
1,591 Elo+
Solo
Olorun
Olorun
SIG xLegacie
Olorun
Level 19
God Stats
2W - 2L
1,513 SR
Queue Stats
3W - 3L
1,575 Elo+
Solo
Artemis
Artemis
TigerBoi2229
Artemis
Level 26
God Stats
5W - 6L
1,512 SR
Queue Stats
166W - 194L
1,475 Elo+
Solo
Arachne
Arachne
TrueTv96
Arachne
Level 26
God Stats
40W - 45L
1,561 SR
Queue Stats
187W - 203L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
11 / 3 / 9
10,873
640
16,648
11,445
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
3 / 1 / 14
9,855
580
5,886
13,023
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PUDDDAA TUDDDAA
Danzaburou
18
14 / 1 / 10
12,265
721
15,283
17,061
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Sheisty4802
Tsukuyomi
19
9 / 3 / 5
11,544
679
9,374
12,428
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
TYSandslash
Hachiman
12
2 / 6 / 2
8,062
474
6,449
16,118
9,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beniners
Bellona
10
0 / 9 / 3
6,620
389
4,685
15,860
9,615
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
ELDOOOC
Scylla
15
5 / 4 / 5
9,809
577
10,511
11,100
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
13
4 / 8 / 1
8,097
476
5,670
10,828
3,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
TigerBoi2229
Artemis
13
0 / 10 / 2
7,532
443
6,747
13,869
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TrueTv96
Arachne
14
2 / 8 / 1
8,374
493
7,382
16,787
5,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
39
Kills
11
14
Deaths
39
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
3
9
5.17
L
Bellona
Beniners
Bellona
0
9
3
0.17
W
Sylvanus
3
1
14
10
L
Scylla
ELDOOOC
Scylla
5
4
5
1.88
W
Danzaburou
PUDDDAA TUDDDAA
Danzaburou
14
1
10
19
L
Olorun
4
8
1
0.56
W
Tsukuyomi
Sheisty4802
Tsukuyomi
9
3
5
3.83
W
Hachiman
TYSandslash
Hachiman
2
6
2
0.5
L
Artemis
TigerBoi2229
Artemis
0
10
2
0.1
L
Arachne
TrueTv96
Arachne
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
34,995
70,075
Taken
68,444
31,626
Mitigated
28,449
29,263
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,648
2,389
499
2,238
11,445
4,696
258
3,534
7,911
68,911
0
L
Bellona
Beniners
Bellona
4,685
1,069
341
1,553
15,860
9,615
0
6,750
9,110
0
22,029
W
Sylvanus
5,886
1,862
4,191
4,941
13,023
5,202
990
2,849
10,174
22,195
0
L
Scylla
ELDOOOC
Scylla
10,511
776
0
750
11,100
5,640
164
2,672
8,428
40,296
0
W
Danzaburou
PUDDDAA TUDDDAA
Danzaburou
15,283
7,761
0
10,525
17,061
7,427
4,311
340
16,721
0
86,907
L
Olorun
5,670
3,995
0
1,292
10,828
3,702
0
5,680
5,148
21,972
0
W
Tsukuyomi
Sheisty4802
Tsukuyomi
9,374
2,482
0
4,432
12,428
4,888
909
2,682
9,746
0
85,908
W
Hachiman
TYSandslash
Hachiman
6,449
1,989
0
2,437
16,118
9,413
111
6,776
9,342
0
29,763
L
Artemis
TigerBoi2229
Artemis
6,747
3,811
0
3,107
13,869
3,837
782
3,370
10,499
0
41,600
L
Arachne
TrueTv96
Arachne
7,382
3,202
32
4,784
16,787
5,655
259
4,062
12,725
0
46,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
40,432
456
Minions Killed
298
0
Camps Cleared
0
1,495,213
Distance Traveled
1,454,974
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,873
640
108
6
0
314,534
3
L
Bellona
6,620
389
40
2
0
296,109
0
W
Sylvanus
9,855
580
39
2
0
268,758
0
L
Scylla
9,809
577
49
3
0
308,832
1
W
Danzaburou
12,265
721
119
7
0
310,843
1
L
Olorun
8,097
476
43
3
0
265,963
3
W
Tsukuyomi
11,544
679
148
9
0
331,468
3
W
Hachiman
8,062
474
42
2
0
269,610
1
L
Artemis
7,532
443
81
5
0
276,347
1
L
Arachne
8,374
493
85
5
0
307,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role