Player Matchup

Hades
Hades
AdamC137
Hades
Level 81
God Stats
6W - 4L
1,576 SR
Queue Stats
41W - 29L
1,568 Elo+
Party 1
Artio
Artio
CIoakedGhost
Artio
Level 58
God Stats
8W - 3L
1,625 SR
Queue Stats
117W - 104L
1,326 Elo+
Party 1
Nemesis
Nemesis
ShortStack9415
Nemesis
Level 18
God Stats
10W - 12L
1,333 SR
Queue Stats
24W - 20L
1,327 Elo+
Party 1
Team Averages
Level 52
1,511 SR
1,407 Elo+

VS

Team Averages
Level 67
1,381 SR
1,311 Elo+
Baron Samedi
Baron Samedi
CHRlS17
Baron Samedi
Level 122
God Stats
1W - 1L
1,325 SR
Queue Stats
52W - 59L
1,433 Elo+
Solo
Thor
Thor
Epaminondas77
Thor
Level 11
God Stats
0W - 2L
1,279 SR
Queue Stats
15W - 40L
1,081 Elo+
Solo
Cerberus
Cerberus
MRCow9497
Cerberus
Level 68
God Stats
21W - 9L
1,539 SR
Queue Stats
96W - 90L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AdamC137
Hades
12
8 / 1 / 5
8,561
778
12,443
7,215
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 7
8,657
787
4,377
11,596
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 1 / 6
7,153
650
2,219
7,264
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHRlS17
Baron Samedi
11
0 / 1 / 2
6,577
598
8,054
6,247
3,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 10 / 2
6,025
548
3,383
9,169
2,276
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
MRCow9497
Cerberus
10
3 / 2 / 0
7,346
668
3,643
9,446
6,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
AdamC137
Hades
8
1
5
10.5
L
Baron Samedi
CHRlS17
Baron Samedi
0
1
2
1
W
4
1
7
7.5
L
0
10
2
0.1
L
Cerberus
MRCow9497
Cerberus
3
2
0
1.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
15,080
26,075
Taken
24,862
19,885
Mitigated
12,170
7,952
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AdamC137
Hades
12,443
953
835
2,376
7,215
3,565
630
3,186
4,029
30,929
0
L
Baron Samedi
CHRlS17
Baron Samedi
8,054
1,429
613
2,759
6,247
3,359
0
4,103
1,812
29,498
0
W
4,377
264
896
3,547
11,596
11,159
0
5,004
6,592
14,876
0
L
3,383
554
97
40
9,169
2,276
0
6,417
2,236
0
5,590
L
Cerberus
MRCow9497
Cerberus
3,643
478
0
2,024
9,446
6,535
0
5,446
3,628
13,490
0
W
2,219
659
0
298
7,264
5,161
961
3,507
3,757
0
12,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,371
Gold Earned
19,948
96
Minions Killed
90
0
Camps Cleared
0
507,037
Distance Traveled
453,471
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,561
778
48
4
0
169,655
0
L
Baron Samedi
6,577
598
49
4
0
169,615
5
W
Artio
8,657
787
27
2
0
184,312
1
L
Thor
6,025
548
6
1
0
134,061
1
L
Cerberus
7,346
668
35
3
0
149,795
2
W
Nemesis
7,153
650
21
2
0
153,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role