Player Matchup

Fenrir
Fenrir
Beltrg10
Fenrir
Level 108
God Stats
2W - 6L
1,130 SR
Queue Stats
285W - 283L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Luchofsss
Sun Wukong
Level 11
God Stats
6W - 15L
1,321 SR
Queue Stats
12W - 20L
1,409 Elo+
Party 2
Chiron
Chiron
VitiTwoKey
Chiron
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 222L
1,378 Elo+
Party 2
Athena
Athena
davidlc2000
Athena
Level 67
God Stats
6W - 5L
1,370 SR
Queue Stats
41W - 40L
1,295 Elo+
Party 2
Raijin
Raijin
sebi_games
Raijin
Level 42
God Stats
2W - 1L
1,138 SR
Queue Stats
7W - 13L
1,426 Elo+
Party 2
Team Averages
Level 58
1,292 SR
1,392 Elo+

VS

Team Averages
Level 50
1,587 SR
1,485 Elo+
Rama
Rama
DrW0G
Rama
Level 63
God Stats
8W - 8L
1,560 SR
Queue Stats
266W - 283L
1,518 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FLuX Rival
Kumbhakarna
Level 38
God Stats
20W - 23L
1,665 SR
Queue Stats
154W - 154L
1,477 Elo+
Party 1
Tiamat
Tiamat
Panoramakillaa
Tiamat
Level 89
God Stats
4W - 2L
1,736 SR
Queue Stats
178W - 162L
1,498 Elo+
Party 3
Susano
Susano
RaggedyExpert17
Susano
Level 46
God Stats
1W - 3L
1,474 SR
Queue Stats
67W - 83L
1,410 Elo+
Solo
Cthulhu
Cthulhu
SonOfSol
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 72L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beltrg10
Fenrir
11
13 / 0 / 1
7,239
724
7,758
5,740
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Luchofsss
Sun Wukong
11
1 / 0 / 2
5,726
573
2,378
2,933
1,572
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
VitiTwoKey
Chiron
9
0 / 0 / 4
5,095
510
4,063
3,350
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
0 / 0 / 2
4,993
499
1,566
4,755
1,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
sebi_games
Raijin
10
1 / 0 / 2
5,632
563
1,655
3,522
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DrW0G
Rama
8
0 / 2 / 0
4,666
467
2,561
4,974
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
FLuX Rival
Kumbhakarna
7
0 / 2 / 0
4,742
474
1,611
6,972
2,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 0
5,236
524
2,334
5,627
2,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
4,426
443
1,457
6,257
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SonOfSol
Cthulhu
9
0 / 2 / 0
5,236
524
1,617
4,859
2,280
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
15
Kills
0
0
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Beltrg10
Fenrir
13
0
1
13.5
L
Rama
DrW0G
Rama
0
2
0
0
L
Kumbhakarna
FLuX Rival
Kumbhakarna
0
2
0
0
W
Sun Wukong
Luchofsss
Sun Wukong
1
0
2
2
L
0
5
0
0
L
0
4
0
0
L
Cthulhu
SonOfSol
Cthulhu
0
2
0
0
W
Chiron
VitiTwoKey
Chiron
0
0
4
2
W
Athena
0
0
2
1
W
Raijin
sebi_games
Raijin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
9,580
20,300
Taken
28,689
7,931
Mitigated
9,258
5,438
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Beltrg10
Fenrir
7,758
1,926
0
1,032
5,740
2,331
0
912
4,828
0
32,772
L
Rama
DrW0G
Rama
2,561
2,236
0
1,747
4,974
1,166
0
345
4,629
0
27,897
L
Kumbhakarna
FLuX Rival
Kumbhakarna
1,611
235
0
1,460
6,972
2,292
0
1,054
5,918
8,134
0
W
Sun Wukong
Luchofsss
Sun Wukong
2,378
253
0
0
2,933
1,572
201
1,294
1,639
0
27,537
L
2,334
293
0
626
5,627
2,183
602
1,655
3,972
27,142
0
L
1,457
324
0
2,724
6,257
1,337
0
167
6,090
0
18,775
L
Cthulhu
SonOfSol
Cthulhu
1,617
111
0
500
4,859
2,280
0
0
4,859
26,800
0
W
Chiron
VitiTwoKey
Chiron
4,063
1,251
690
1,977
3,350
975
0
713
2,637
0
31,832
W
Athena
1,566
131
0
1,000
4,755
1,920
21
739
4,016
10,190
0
W
Raijin
sebi_games
Raijin
1,655
168
0
739
3,522
1,133
449
1,904
1,618
28,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
24,306
287
Minions Killed
230
0
Camps Cleared
0
934,113
Distance Traveled
842,220
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,239
724
62
6
0
217,124
1
L
Rama
4,666
467
67
7
0
171,169
2
L
Kumbhakarna
4,742
474
9
1
0
185,310
1
W
Sun Wukong
5,726
573
69
7
0
190,217
4
L
Tiamat
5,236
524
53
5
0
150,625
1
L
Susano
4,426
443
39
4
0
173,236
0
L
Cthulhu
5,236
524
62
6
0
161,880
1
W
Chiron
5,095
510
66
7
0
175,820
1
W
Athena
4,993
499
22
2
0
192,127
2
W
Raijin
5,632
563
68
7
0
158,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role