Player Matchup

Janus
Janus
AbrahamQueLlaman
Janus
Level 29
God Stats
27W - 30L
1,630 SR
Queue Stats
104W - 77L
1,656 Elo+
Solo
Izanami
Izanami
DogySty1e
Izanami
Level 28
God Stats
79W - 66L
1,501 SR
Queue Stats
302W - 326L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Pisaaseggembol
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,514 Elo+
Party 1
Da Ji
Da Ji
ScherPaUK
Da Ji
Level 25
God Stats
2W - 3L
1,293 SR
Queue Stats
27W - 24L
1,477 Elo+
Party 1
Merlin
Merlin
cointainswords
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,568 Elo+
Party 1
Team Averages
Level 23
1,485 SR
1,558 Elo+

VS

Team Averages
Level 19
1,652 SR
1,616 Elo+
Mercury
Mercury
KUBBILAY
Mercury
Level 7
God Stats
2W - 0L
1,754 SR
Queue Stats
9W - 12L
1,513 Elo+
Solo
Raijin
Raijin
NastyHedgehog
Raijin
Level 18
God Stats
7W - 3L
1,693 SR
Queue Stats
15W - 4L
1,841 Elo+
Party 2
Ne Zha
Ne Zha
PridefulHedgehog
Ne Zha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,841 Elo+
Party 2
Izanami
Izanami
SomeMina
Izanami
Level 26
God Stats
10W - 3L
1,671 SR
Queue Stats
136W - 114L
1,441 Elo+
Solo
Sylvanus
Sylvanus
gylfi96z
Sylvanus
Level 27
God Stats
15W - 7L
1,642 SR
Queue Stats
271W - 281L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,228
623
2,661
6,333
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DogySty1e
Izanami
7
0 / 4 / 4
4,319
432
1,910
6,175
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 4 / 1
4,411
441
3,340
6,250
4,662
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
ScherPaUK
Da Ji
10
4 / 2 / 0
6,094
609
2,662
6,832
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
4,861
486
2,522
5,824
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KUBBILAY
Mercury
9
2 / 0 / 3
5,841
584
1,220
5,524
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 2 / 4
7,409
741
7,980
6,379
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 3 / 5
5,686
569
4,635
6,098
1,643
Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SomeMina
Izanami
11
6 / 2 / 4
6,817
682
6,230
7,036
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
gylfi96z
Sylvanus
11
2 / 1 / 0
6,327
633
2,036
3,671
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
17
17
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Izanami
DogySty1e
Izanami
0
4
4
0.5
W
Mercury
KUBBILAY
Mercury
2
0
3
3.5
W
4
2
4
3
L
1
4
1
0.38
W
3
3
5
1.83
L
Da Ji
ScherPaUK
Da Ji
4
2
0
2
W
Izanami
SomeMina
Izanami
6
2
4
4
L
0
4
2
0.25
W
Sylvanus
gylfi96z
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,095
Damage
22,101
31,414
Taken
28,708
11,267
Mitigated
9,008
6,819
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,661
151
0
750
6,333
1,946
0
3,880
2,453
42,450
0
L
Izanami
DogySty1e
Izanami
1,910
1,237
0
1,499
6,175
1,061
0
593
5,582
0
17,099
W
Mercury
KUBBILAY
Mercury
1,220
377
0
717
5,524
1,454
466
1,026
4,498
0
29,522
W
7,980
998
0
2,519
6,379
2,259
31
2,234
4,145
48,097
0
L
3,340
434
0
1,229
6,250
4,662
0
0
6,250
9,847
0
W
4,635
1,247
0
2,090
6,098
1,643
35
1,619
4,479
0
18,256
L
Da Ji
ScherPaUK
Da Ji
2,662
548
0
2,102
6,832
2,020
0
2,253
4,579
0
23,243
W
Izanami
SomeMina
Izanami
6,230
4,686
0
2,973
7,036
1,998
901
2,457
4,579
0
36,433
L
2,522
255
0
1,239
5,824
1,578
308
3,094
2,730
20,829
0
W
Sylvanus
gylfi96z
Sylvanus
2,036
501
150
1,667
3,671
1,654
127
1,187
2,484
29,389
7,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
32,080
231
Minions Killed
349
0
Camps Cleared
0
893,266
Distance Traveled
922,485
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,228
623
92
9
0
188,859
4
L
Izanami
4,319
432
29
3
0
176,891
4
W
Mercury
5,841
584
61
6
0
208,694
2
W
Raijin
7,409
741
105
11
0
172,374
3
L
Cthulhu
4,411
441
15
2
0
187,526
5
W
Ne Zha
5,686
569
28
3
0
189,451
4
L
Da Ji
6,094
609
53
5
0
191,455
0
W
Izanami
6,817
682
76
8
0
169,681
3
L
Merlin
4,861
486
42
4
0
148,535
3
W
Sylvanus
6,327
633
79
8
0
182,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role