Player Matchup

Izanami
Izanami
Fear Is Death1
Izanami
Level 17
God Stats
19W - 19L
1,473 SR
Queue Stats
131W - 141L
1,338 Elo+
Solo
Arachne
Arachne
Zboy3777
Arachne
Level 8
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
lecookiebeau
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
tms3382
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ule40077-ule4007
Gilgamesh
Level 28
God Stats
4W - 6L
1,460 SR
Queue Stats
62W - 57L
1,343 Elo+
Solo
Team Averages
Level 11
1,427 SR
1,436 Elo+

VS

Team Averages
Level 21
1,423 SR
1,272 Elo+
Skadi
Skadi
BIGPLUG420
Skadi
Level 18
God Stats
11W - 10L
1,197 SR
Queue Stats
77W - 94L
1,180 Elo+
Solo
Loki
Loki
CookedSteak1717
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
PrincessBacon13
Ra
Level 69
God Stats
3W - 3L
1,646 SR
Queue Stats
122W - 100L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Skyper_ZamerYT
Cthulhu
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 43L
1,097 Elo+
Party 1
Hou Yi
Hou Yi
YuriTell2008_YT
Hou Yi
Level 7
God Stats
8W - 15L
1,273 SR
Queue Stats
17W - 29L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 3
7,049
371
3,394
9,095
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Zboy3777
Arachne
16
10 / 8 / 0
10,530
554
8,723
15,665
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 15 / 2
7,633
402
1,214
22,078
14,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
tms3382
Jormungandr
5
0 / 4 / 2
5,681
299
963
4,831
2,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
9
0 / 6 / 5
6,954
366
2,759
10,908
7,063
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
6 / 2 / 5
11,846
623
8,950
10,157
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 3 / 4
12,780
673
11,731
12,477
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
12 / 1 / 11
11,787
620
15,871
9,966
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 8 / 4
8,402
442
4,211
17,101
18,349
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 7 / 1
9,132
481
2,310
10,904
3,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
13
Kills
35
37
Deaths
21
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
2
5
4.25
W
13
3
4
5
L
3
4
3
1.13
W
12
1
11
17.5
W
2
8
4
0.5
W
2
7
1
0.36
L
Arachne
Zboy3777
Arachne
10
8
0
1.25
L
0
15
2
0.07
L
Jormungandr
tms3382
Jormungandr
0
4
2
0.25
L
Gilgamesh
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,053
Damage
43,073
62,577
Taken
60,605
32,251
Mitigated
37,319
4,409
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,950
4,943
0
2,983
10,157
4,037
4,887
225
9,932
0
92,333
W
11,731
3,487
0
4,696
12,477
5,608
2,126
218
10,687
0
99,131
L
3,394
2,541
0
2,268
9,095
1,856
0
788
8,233
0
22,873
W
15,871
3,134
1,332
3,181
9,966
6,277
2,620
608
9,321
80,549
0
W
4,211
672
140
0
17,101
18,349
181
872
16,191
24,668
0
W
2,310
1,799
0
0
10,904
3,048
1,271
326
10,542
0
42,262
L
Arachne
Zboy3777
Arachne
8,723
6,419
0
1,262
15,665
6,459
765
6,679
8,722
0
45,181
L
1,214
424
0
678
22,078
14,291
121
5,670
16,106
9,965
0
L
Jormungandr
tms3382
Jormungandr
963
716
0
111
4,831
2,582
6
2,546
2,211
4,674
0
L
Gilgamesh
2,759
391
0
90
10,908
7,063
513
3,541
7,223
0
25,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
53,947
176
Minions Killed
522
0
Camps Cleared
0
1,185,796
Distance Traveled
1,710,199
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,846
623
144
8
0
332,346
2
W
Loki
12,780
673
149
8
0
377,721
2
L
Izanami
7,049
371
45
2
0
229,820
0
W
Ra
11,787
620
139
7
0
388,733
2
W
Cthulhu
8,402
442
22
1
0
328,093
2
W
Hou Yi
9,132
481
68
4
0
283,306
0
L
Arachne
10,530
554
83
4
0
363,157
1
L
Ares
7,633
402
3
0
0
258,867
2
L
Jormungandr
5,681
299
10
1
0
97,811
0
L
Gilgamesh
6,954
366
35
2
0
236,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role