Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BluntimodiBalti
Apollo
Level 37
God Stats
1W - 4L
1,390 SR
Queue Stats
132W - 132L
1,484 Elo+
Party 1
Mulan
Mulan
FanaticMAURIZIO
Mulan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,434 Elo+
Party 1
Yemoja
Yemoja
Jo is back
Yemoja
Level 149
God Stats
3W - 2L
1,694 SR
Queue Stats
5W - 5L
1,545 Elo+
Party 1
Loki
Loki
aiicraks
Loki
Level 48
God Stats
11W - 9L
1,627 SR
Queue Stats
106W - 83L
1,586 Elo+
Solo
Team Averages
Level 107
1,542 SR
1,510 Elo+

VS

Team Averages
Level 83
1,585 SR
1,557 Elo+
Susano
Susano
Garwick33
Susano
Level 105
God Stats
1W - 0L
1,596 SR
Queue Stats
3W - 2L
1,543 Elo+
Party 2
Cerberus
Cerberus
Oz_Horror
Cerberus
Level 156
God Stats
4W - 2L
1,599 SR
Queue Stats
733W - 391L
1,667 Elo+
Party 3
Cthulhu
Cthulhu
PaBLiTo_MaKi
Cthulhu
Level 81
God Stats
4W - 0L
1,857 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 2
Rama
Rama
andres1719
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,434 Elo+
Party 2
Fenrir
Fenrir
motardfou91
Fenrir
Level 45
God Stats
3W - 7L
1,374 SR
Queue Stats
316W - 259L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 5 / 2
7,095
507
9,419
8,168
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,707
479
3,496
9,084
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 0
7,184
513
5,957
15,055
9,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Jo is back
Yemoja
9
0 / 2 / 4
5,913
422
6,153
10,049
4,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
15
5 / 1 / 2
8,346
596
6,953
8,867
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Garwick33
Susano
11
3 / 5 / 2
7,132
509
3,914
9,008
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Oz_Horror
Cerberus
13
4 / 2 / 4
7,732
552
9,333
13,413
6,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
PaBLiTo_MaKi
Cthulhu
10
2 / 0 / 1
6,573
470
6,187
8,475
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
6,333
452
2,683
5,509
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
14
6 / 1 / 1
8,301
593
11,616
11,028
7,937
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
16
16
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
2
0.6
L
1
3
1
0.5
L
1
5
0
0.2
W
Susano
Garwick33
Susano
3
5
2
0.8
L
Yemoja
Jo is back
Yemoja
0
2
4
1
W
Cerberus
Oz_Horror
Cerberus
4
2
4
3
W
Cthulhu
PaBLiTo_MaKi
Cthulhu
2
0
1
2.5
L
Loki
5
1
2
6
W
1
2
2
1
W
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
33,733
51,223
Taken
47,433
20,255
Mitigated
24,113
16,319
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,419
1,326
0
1,341
8,168
1,868
531
5,792
2,362
41,971
0
L
3,496
2,486
0
2,618
9,084
2,636
977
3,490
5,594
0
35,861
L
5,957
2,298
65
3,357
15,055
9,074
0
0
15,055
0
28,204
W
Susano
Garwick33
Susano
3,914
170
0
1,304
9,008
3,776
0
1,993
7,015
0
32,993
L
Yemoja
Jo is back
Yemoja
6,153
798
1,296
4,248
10,049
4,023
420
5,252
4,797
23,947
0
W
Cerberus
Oz_Horror
Cerberus
9,333
1,089
106
5,631
13,413
6,196
0
7,657
5,756
51,531
0
W
Cthulhu
PaBLiTo_MaKi
Cthulhu
6,187
587
151
834
8,475
4,668
0
4,289
4,186
22,704
0
L
Loki
6,953
2,183
0
3,394
8,867
2,654
0
972
7,895
0
51,730
W
2,683
2,405
0
1,403
5,509
1,536
602
1,541
3,968
0
25,711
W
Fenrir
11,616
3,483
0
3,671
11,028
7,937
0
92
10,936
0
42,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
36,071
338
Minions Killed
330
0
Camps Cleared
0
1,230,624
Distance Traveled
1,348,319
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,095
507
70
5
0
243,797
5
L
Apollo
6,707
479
76
5
0
225,685
3
L
Mulan
7,184
513
57
4
0
211,911
0
W
Susano
7,132
509
63
5
0
285,832
2
L
Yemoja
5,913
422
37
3
0
245,414
3
W
Cerberus
7,732
552
105
8
0
271,972
4
W
Cthulhu
6,573
470
16
1
0
303,442
3
L
Loki
8,346
596
98
7
0
303,817
2
W
Rama
6,333
452
61
4
0
239,727
4
W
Fenrir
8,301
593
85
6
0
247,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role