Player Matchup

Zeus
Zeus
Cinderling
Zeus
Level 68
God Stats
0W - 1L
1,840 SR
Queue Stats
1W - 6L
1,098 Elo+
Party 2
Hercules
Hercules
Cuddleboye
Hercules
Level 59
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2
Fenrir
Fenrir
FusiοnBolt
Fenrir
Level 125
God Stats
0W - 1L
1,654 SR
Queue Stats
1W - 6L
1,098 Elo+
Party 2
Cerberus
Cerberus
IshiSenpai
Cerberus
Level 65
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2
Team Averages
Level 79
1,605 SR
1,141 Elo+

VS

Team Averages
Level 137
1,582 SR
1,649 Elo+
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Atour
Zhong Kui
Level 141
God Stats
4W - 1L
1,700 SR
Queue Stats
96W - 41L
1,791 Elo+
Party 1
Ra
Ra
ViktorKomodor
Ra
Level 156
God Stats
5W - 6L
1,601 SR
Queue Stats
80W - 44L
1,676 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ombrarius
Ah Muzen Cab
Level 126
God Stats
3W - 1L
1,527 SR
Queue Stats
9W - 6L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 7
11,773
693
20,639
14,059
5,055
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Cuddleboye
Hercules
19
5 / 4 / 8
12,415
730
17,781
26,196
30,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
19
6 / 5 / 8
12,672
745
17,327
20,084
11,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
IshiSenpai
Cerberus
17
2 / 6 / 5
11,175
657
13,725
26,139
36,724
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
2 / 3 / 11
13,717
807
12,387
25,609
26,465
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Atour
Zhong Kui
20
6 / 7 / 7
13,683
805
22,021
23,042
16,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 1 / 9
14,961
880
21,382
18,884
17,602
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ombrarius
Ah Muzen Cab
18
2 / 5 / 9
12,172
716
14,200
18,784
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
16
Kills
21
21
Deaths
16
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
11
2.5
W
Zhong Kui
Atour
Zhong Kui
6
7
7
1.36
L
3
6
7
1.08
L
Hercules
Cuddleboye
Hercules
5
4
8
2.25
L
Fenrir
6
5
8
2
L
Cerberus
IshiSenpai
Cerberus
2
6
5
0.75
W
11
1
9
15.5
W
Ah Muzen Cab
ombrarius
Ah Muzen Cab
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,472
Damage
69,990
86,478
Taken
86,319
83,272
Mitigated
66,485
18,671
Healing
29,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,387
4,142
0
1,377
25,609
26,465
146
7,609
16,772
2,067
32,941
W
Zhong Kui
Atour
Zhong Kui
22,021
3,952
0
5,729
23,042
16,097
653
9,765
12,312
65,031
0
L
20,639
2,528
0
1,450
14,059
5,055
584
9,820
4,239
53,315
0
L
Hercules
Cuddleboye
Hercules
17,781
7,028
0
8,015
26,196
30,493
214
15,060
11,136
0
40,826
L
Fenrir
17,327
4,960
0
2,698
20,084
11,000
2,033
9,168
10,916
0
54,635
L
Cerberus
IshiSenpai
Cerberus
13,725
843
0
6,508
26,139
36,724
379
10,354
15,584
44,600
0
W
21,382
3,862
4,145
9,661
18,884
17,602
844
9,742
8,468
71,388
0
W
Ah Muzen Cab
ombrarius
Ah Muzen Cab
14,200
8,961
0
8,155
18,784
6,321
2,048
6,607
11,972
0
49,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
54,533
358
Minions Killed
310
8
Camps Cleared
15
1,205,267
Distance Traveled
1,346,300
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,717
807
44
3
1
354,739
3
W
Zhong Kui
13,683
805
90
5
7
269,418
2
L
Zeus
11,773
693
84
5
2
262,888
0
L
Hercules
12,415
730
59
3
3
328,489
2
L
Fenrir
12,672
745
102
6
2
323,291
2
L
Cerberus
11,175
657
113
7
1
290,599
2
W
Ra
14,961
880
115
7
2
380,846
2
W
Ah Muzen Cab
12,172
716
61
4
5
341,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role