Player Matchup

Fenrir
Fenrir
Doos__k
Fenrir
Level 45
God Stats
2W - 3L
1,355 SR
Queue Stats
21W - 38L
1,238 Elo+
Party 2
Tyr
Tyr
JodeculsCAZORLA
Tyr
Level 28
God Stats
6W - 14L
1,390 SR
Queue Stats
8W - 20L
1,238 Elo+
Party 2
Ra
Ra
vbp21
Ra
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 26
1,415 SR
1,325 Elo+

VS

Team Averages
Level 25
1,600 SR
1,323 Elo+
Apollo
Apollo
DiligentKb
Apollo
Level 41
God Stats
1W - 0L
1,287 SR
Queue Stats
52W - 133L
1,216 Elo+
Party 1
Gilgamesh
Gilgamesh
ErzFeind7UP
Gilgamesh
Level 29
God Stats
18W - 9L
1,825 SR
Queue Stats
26W - 25L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HardHarmony4852
Morgan Le Fay
Level 5
God Stats
3W - 0L
1,689 SR
Queue Stats
4W - 2L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doos__k
Fenrir
15
7 / 6 / 3
11,611
683
10,679
21,417
17,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 5 / 6
10,647
626
7,843
29,712
20,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
12
0 / 14 / 7
9,399
553
3,405
15,692
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DiligentKb
Apollo
15
5 / 5 / 15
11,671
687
13,460
11,373
4,487
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
ErzFeind7UP
Gilgamesh
17
11 / 1 / 12
12,882
758
21,914
17,677
18,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
HardHarmony4852
Morgan Le Fay
16
9 / 6 / 12
12,212
718
21,344
10,132
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
11
Kills
25
25
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
DiligentKb
Apollo
5
5
15
2.5
L
Fenrir
Doos__k
Fenrir
7
6
3
1.42
W
Gilgamesh
ErzFeind7UP
Gilgamesh
11
1
12
17
W
Morgan Le Fay
HardHarmony4852
Morgan Le Fay
9
6
12
2.5
L
4
5
6
1.4
L
Ra
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
56,718
66,821
Taken
39,182
43,530
Mitigated
27,149
10,315
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DiligentKb
Apollo
13,460
8,127
681
1,459
11,373
4,487
1,237
761
10,472
0
36,823
L
Fenrir
Doos__k
Fenrir
10,679
1,134
0
714
21,417
17,802
0
7,247
14,170
0
20,224
W
Gilgamesh
ErzFeind7UP
Gilgamesh
21,914
5,157
0
4,021
17,677
18,468
412
1,331
16,278
9,325
51,312
W
Morgan Le Fay
HardHarmony4852
Morgan Le Fay
21,344
3,863
620
1,352
10,132
4,194
811
1,147
8,881
48,202
0
L
7,843
858
0
8,180
29,712
20,632
0
11,177
18,535
1,246
36,048
L
Ra
3,405
877
543
878
15,692
5,096
0
6,493
9,199
12,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
36,765
103
Minions Killed
173
0
Camps Cleared
0
800,711
Distance Traveled
826,318
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,671
687
56
3
0
245,496
0
L
Fenrir
11,611
683
28
2
0
306,914
0
W
Gilgamesh
12,882
758
74
4
0
334,897
3
W
Morgan Le Fay
12,212
718
43
3
0
245,925
3
L
Tyr
10,647
626
58
3
0
315,083
1
L
Ra
9,399
553
17
1
0
178,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role